suggestion: Anet should keep making new raid

suggestion: Anet should keep making new raid

in Fractals, Dungeons & Raids

Posted by: Samnang.1879

Samnang.1879

Anet should continue making new raid wings.
Reasons: It’s enjoyable, It’s challenging and it brings people together that build teamwork and improves personal playing skills.

Suggestion 2: how to make raid bosses more challenging… make the attacks unpredictable, and not timer or health-based. Enemies being able to dodge and counteract players’ skills, example, evade, boonstrip, heal themselves.

At the moment, I dont really feel its challenging, the attacks are too predictable, once you get used to it…it becomes like any other mob in the game…

Need a boss that really pushes my limits

Please nerf bag types instead of class skills!

suggestion: Anet should keep making new raid

in Fractals, Dungeons & Raids

Posted by: UnbentMars.9126

UnbentMars.9126

Agreed. I love raids, and I love that they are actually challenges. The team that makes them is small but prolific and adds some of the best challenging content so far in the game! I want to see more, and I’m glad they are committed to it.

I am a huge fan of the idea of expanding the challenge mote system they have. While I don’t want a raid finder style easy mode, I do think the basic boss should be accessible to the majority of players. Adding loot and other rewards to those who activate the challenge motes is a great way to allow those who are only interested in the content for the story to access it while still rewarding those who do the content at its difficult point.

Other option, single player version with no loot where you tackle the basic raid and experience the story with your new guild NPCs and then actual loot and bosses saved for raid groups with the in game excuse of “going back in to clear it out”.

Rev, Ele, Burnzerker
“Beware he who would deny you access to information,
for in his heart he dreams himself your master.”