why TA still so hard..?

why TA still so hard..?

in Fractals, Dungeons & Raids

Posted by: Mightybird.6034

Mightybird.6034

Compared to other less than 80 dungeons? It plays almost as difficult as Arah. Or maybe I’ve just gotten bad groups?

why TA still so hard..?

in Fractals, Dungeons & Raids

Posted by: RoseofGilead.8907

RoseofGilead.8907

TA is easy. You’ve just gotten bad groups.

why TA still so hard..?

in Fractals, Dungeons & Raids

Posted by: laokoko.7403

laokoko.7403

If you find good players they can carry you pretty easily.

I seen pug pretty much 3 man the ooze fire room. Or 2 man the last boss when 3 of us are on the ground in 2 minutes. There is also the guy who pretty much did the electric room without getting hit once.

Obviously there is also the time where group just fall apart and everyone quit before the dungeon end.

why TA still so hard..?

in Fractals, Dungeons & Raids

Posted by: wauwi.9162

wauwi.9162

I seen pug pretty much 3 man the ooze fire room.[…]

Well, judging by this,

Compared to other less than 80 dungeons?

OP doesn’t seem to talk about the aetherpath.

An average PUG dies at Malrona, because they don’t know about getting poisoned by her grants a massive DPS boost against her, thus greatly shortens the battle and therefore the risk or they simply don’t dodge her AoE, which is a one-hit down against most zerker-wearing classes. (I admit that it keeps happening to me. I better start calling myself “Scrubby McScrublord” from now on)

Bad PUGs often fail the skip to lauren’t elite guard, because they don’t dodge the knights, don’t use stability or don’t use any condition removal against cipple.

A really, really bad PUG doesn’t even bother to range-cleave the blossoms (with Guardian’s Staff AA, for example), which hurt alot.

^These^ are the only bare minimum of what i’d call “threats”, i can see in TA.
There are enough great guides (as text and video) for each dungeon and path out there, so if you’re having trouble with specific parts about a dungeon/path, look them up.

[EU/GER]Elona’s Reach: Aerrith: Lv80 Ranger / Sephirra: Lv80 Mesmer
“Only the finest of potatoes in my zerkburgers.”

(edited by wauwi.9162)

why TA still so hard..?

in Fractals, Dungeons & Raids

Posted by: Kedarrian.2905

Kedarrian.2905

The average pug group ranges Malrona. I hadnt heard of that perdatory swiftness buff before your post. From now on I’ll look slightly differently on the people that go and melee her, even if most of them get downed pretty often. Perhaps some of them know about the buff.

why TA still so hard..?

in Fractals, Dungeons & Raids

Posted by: wauwi.9162

wauwi.9162

The average pug group ranges Malrona. I hadnt heard of that perdatory swiftness buff before your post. From now on I’ll look slightly differently on the people that go and melee her, even if most of them get downed pretty often. Perhaps some of them know about the buff.

I didn’t knew that too, just up until a few weeks ago.

[EU/GER]Elona’s Reach: Aerrith: Lv80 Ranger / Sephirra: Lv80 Mesmer
“Only the finest of potatoes in my zerkburgers.”

why TA still so hard..?

in Fractals, Dungeons & Raids

Posted by: RoseofGilead.8907

RoseofGilead.8907

The average pug group ranges Malrona. I hadnt heard of that perdatory swiftness buff before your post. From now on I’ll look slightly differently on the people that go and melee her, even if most of them get downed pretty often. Perhaps some of them know about the buff.

I didn’t knew that too, just up until a few weeks ago.

That second video was from back when you could reflect her massive attack onto her (like what people do now with WoR and Lupi).

why TA still so hard..?

in Fractals, Dungeons & Raids

Posted by: wauwi.9162

wauwi.9162

That second video was from back when you could reflect her massive attack onto her (like what people do now with WoR and Lupi).

Yeah, i’ve learned the hard way, that it doesn’t work anymore.
Mesmer’s iWarden (non-traited) still seem to be able to absorb her AoE tho.

[EU/GER]Elona’s Reach: Aerrith: Lv80 Ranger / Sephirra: Lv80 Mesmer
“Only the finest of potatoes in my zerkburgers.”

why TA still so hard..?

in Fractals, Dungeons & Raids

Posted by: spoj.9672

spoj.9672

That second video was from back when you could reflect her massive attack onto her (like what people do now with WoR and Lupi).

Yeah, i’ve learned the hard way, that it doesn’t work anymore.
Mesmer’s iWarden (non-traited) still seem to be able to absorb her AoE tho.

They fixed that. iWarden no longer absorbs unblockable projectiles.

why TA still so hard..?

in Fractals, Dungeons & Raids

Posted by: wauwi.9162

wauwi.9162

That second video was from back when you could reflect her massive attack onto her (like what people do now with WoR and Lupi).

Yeah, i’ve learned the hard way, that it doesn’t work anymore.
Mesmer’s iWarden (non-traited) still seem to be able to absorb her AoE tho.

They fixed that. iWarden no longer absorbs unblockable projectiles.

Thanks for clearing that up. I thought her projectiles were at least blockable.

[EU/GER]Elona’s Reach: Aerrith: Lv80 Ranger / Sephirra: Lv80 Mesmer
“Only the finest of potatoes in my zerkburgers.”

why TA still so hard..?

in Fractals, Dungeons & Raids

Posted by: Jerus.4350

Jerus.4350

That second video was from back when you could reflect her massive attack onto her (like what people do now with WoR and Lupi).

Yeah, i’ve learned the hard way, that it doesn’t work anymore.
Mesmer’s iWarden (non-traited) still seem to be able to absorb her AoE tho.

They fixed that. iWarden no longer absorbs unblockable projectiles.

Thanks for clearing that up. I thought her projectiles were at least blockable.

Unreflectable is not a thing in GW2, Unreflectable happens when they put the Unblockable tag on something. So they are one in the same. It used to be that wardens ignored this and ate up any projectile, that as fixed a few months back. No more eating up Malrona/Spider Queen/Subject Alpha/Old Tom or any of those attacks. . . I miss it

why TA still so hard..?

in Fractals, Dungeons & Raids

Posted by: Tarasicodissa.7084

Tarasicodissa.7084

There are a few more things average pug doesn’t know about TA. Usually they will target the archers in forward path (not calling target, just clicking them) and thus making them evade and prolonging the fight unnecessarily. Also, they won’t use blocks to go through the bubbles in the following encounter.
Honestly, once you get to know the basics of the dungeon, it becomes a pain to run it with pugs (even with most guilds). The only runs of TA that don’t make me rage out insanely are those of speedrun guilds I get to see on YT. Outside of those, you probably won’t see people using proper tactics in this dungeon.
Nonetheless, merely finishing the dungeon should be not a problem to even the terrible pugs. If you fail at skips, bring in a thief for stealth or something like guard/ele for destroying blossoms.
As for malrona, this is probably the simplest fight in all of GW2. Don’t forget she alternates regularly between the attacks, making her very predictable. Given that, there is no point in ranging her, melee does more damage anyway.
In any case, I wouldn’t liken TA to Arah by any means.

why TA still so hard..?

in Fractals, Dungeons & Raids

Posted by: NumenorLord.6539

NumenorLord.6539

There are 2 things you’re gonna need for doing a decent TA run: Someone to destroy the blossoms and a way to skip annoying content that’s not necessary for the dungeon completion (stealth, swiftness). Stability also helps a lot because some mobs might knock you down. So basically Guardiand thief helps a lot but are not a must.

Now, most important is to run with people who knows what they’re doing and have a good DPS. The dungeon is not hard… Arah is not hard (just very long in some paths)a ll the content becomes easy if you and you’re party know what they’re doing.

why TA still so hard..?

in Fractals, Dungeons & Raids

Posted by: Zention.1849

Zention.1849

I have to admit that I can be a pain, when it comes to dungeons.
I assume that a lot of people hate me for expecting too much of certain pug.

Just a little story out of my life.
The last time I went TA with a pug. It was a casual run. Nothing outstanding.

The guardian didn’t bother cleansing the petals. So I did it. I think it’s important to react to the situation, if your party members don’t do what they are supposed to do – do it yourself and if that isn’t possible – play it safe.

Well anyways. I had a thief in my group. 14k AP. It’s a group game and your in the dungeon with a group so giving support to your party members is a nice extra – at least if you ask me. So I asked him to equip shadow refuge – because blasting smoke fields or blasting in general seemed be an impossibility with this lovely group.
However he didn’t do so – he went first, pulled everything. Which isn’t difficult for him to pass of course because he can simply use his bow and port forward. My two fellow party members got downed and one nearly died because of this thief running first – doing a solo mission.
So what I had to do was change two sikills and weapon to save him from oblivion. I was expecting it so it was nothing special to me.
So I told him that it would have been easier for the others if he had just used stealth.

Funnily enough after the dungeon he sent me a PM and told me that how in the world I could ask a thief for changing his utility slot for a skill like shadow refuge – which would have made our lives easier.
Then he told me I don’t know how to play my class and blocked me.


The best advice I can give you is to join experienced ‘zerk’ groups especially these which are asking for gear.
I can’t tell but it seems these party descriptions nowadays are the only way to get decent groups.
And no body is perfect. Everyone does mistakes myself included. So not every dungeon run will be a SC speed clearing one. enjoy the game – that’s most important.
Also watching videos can help a lot I’d say.

Good luck

Homo sum, humani nihil a me alienum puto

why TA still so hard..?

in Fractals, Dungeons & Raids

Posted by: ChoChoBo.6503

ChoChoBo.6503

I thought this thread was going to be about Aetherpath.

TA isn’t difficult at all. The general mechanics are mainly heavy condition base, this is not the norm in PvE so I can see how a lot of meta PvE’ers might find it more difficult than some of the other dungeons.

A skilled Guardian or Thief could carry an entire party of PUGs or newbs through any of the two level 55 paths.

why TA still so hard..?

in Fractals, Dungeons & Raids

Posted by: Elrey.5472

Elrey.5472

If you find good players they can carry you pretty easily.

I seen pug pretty much 3 man the ooze fire room. Or 2 man the last boss when 3 of us are on the ground in 2 minutes. There is also the guy who pretty much did the electric room without getting hit once.

Obviously there is also the time where group just fall apart and everyone quit before the dungeon end.

And people that we soloed the entire path, except the electricity room because it needs the 4 platforms to be used

Aetherpath is quite easy as long as you have the brain to think “oh, there is mechanics in the fight, I should not only attack”. And of course, you need the time to learn those mechanics, not to expect to faceroll the dungeon in 20 minutes; that would be ridiculous.

The other paths, I honestly find them harder (because i did run them twice, as opposing to 450 aether runs) and I believe the OP is talking about them. If you never donde Up and Forward and nobody tells you what to do, you can’t adapt in mid-fight, it’s too punishing.

ES Wiki Sysop. Vanquiser of the Marionette, Lover of the Aetherpath.
Aens / Ellantriel / Nao To Mori / Saelyth. Commander
Guias de Raids en espaƱol / Spanish raiding guides