+10 Stats @lvl 80

+10 Stats @lvl 80

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Posted by: valSe.9743

valSe.9743

Q:

I noticed that with this last feature pack patch, the characters received a +10 power, precision, toughness and vitality bonus @ level 80 (base stats are now 926 instead of the previous 916). I know about the new “Stat Gains” system implemented, but as mentioned here: “All the stats, skill points, and trait points remain the same by the time you reach level 80; we’re simply changing up the pacing of the levels they’re rewarded at.

Is this an intentional change?

Cariddi | Sylvari ele | Gandara

(edited by valSe.9743)

+10 Stats @lvl 80

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Posted by: Captain Unusual.9163

Captain Unusual.9163

Shhhhhhh!

Don’t say anything.

+10 Stats @lvl 80

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Posted by: nicknamenick.2437

nicknamenick.2437

Take a look at the pvp amulets.. they also have + 10 stats to primaire .. +7 for second +3 for the third stat

+10 Stats @lvl 80

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Posted by: valSe.9743

valSe.9743

Yea, I’m talking about PvE/WvW though. They said nothing about boosting those stats did they?

Cariddi | Sylvari ele | Gandara

+10 Stats @lvl 80

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Posted by: nicknamenick.2437

nicknamenick.2437

So any news about this??…

+10 Stats @lvl 80

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Posted by: valSe.9743

valSe.9743

I’ve also noticed that the old Precision formula to calculate the Crit Chance % is now inaccurate; I’m pretty sure the new one would be Critical Chance = (Precision – 832) / 21.

You can verify all these stats changes by comparing your live builds with a build editor, like http://en.gw2skills.net/.

Cariddi | Sylvari ele | Gandara

(edited by valSe.9743)

+10 Stats @lvl 80

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Posted by: nicknamenick.2437

nicknamenick.2437

http://en.gw2skills.net/ is still 916.. in game 926

So we get +- 40 more stats and almost nobody have noticed? even Anet doesnt know?

Something to do we the new lvling system ?