100% map completion not going to happen.

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Posted by: Necrid.2705

Necrid.2705

i agree this is dumb. no reason one should have to wait weeks and try every reset when their server quite obviously has no interest in that map and thus will never conquer the fort. It gets so bad you wait for the 3rd server to take down the wall and suicide run for your POI. (doesn’t work for vista’s). Borderlands vista’s and pois should be obtainable from outside the forts.

— Necrid — Ehmry Bay — [TML]/[oG] — Charrdian Main — All Classes
— [Twitch] twitch.tv/necrid2705 — [GW-EN] gw-en.com “Necrid and Chill”

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Posted by: sostronk.8167

sostronk.8167

I don’t enjoy PvE, therefore 100% world completion should not include PvE areas.

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Posted by: earvinarp.6347

earvinarp.6347

I am also missing that last 1-2%. WvW rotation is probably the way to go. I do runs with strong guilds and can capture one or 2 pois here and there. But eternal battlegrounds will be a high task to complete. Advice is, always get the available pois, WP and vistas on any character when they are available. Skill points is not so crucial.

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Posted by: earvinarp.6347

earvinarp.6347

I am also missing that last 1-2%. WvW rotation is probably the way to go. I do runs with strong guilds and can capture one or 2 pois here and there. But eternal battlegrounds will be a high task to complete. Advice is, always get the available pois, WP and vistas on any character when they are available. Skill points is not so crucial.

But I do agree WvW points should contribute to world completion. Keep in mind that legendary path is the main motivation for many players. I believe that makes people more eager to compete and organize in WvW.

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Posted by: GuzziHero.2467

GuzziHero.2467

I despise PvP, and equally dislike people who say that I am missing out or somehow not playing the game properly if I do not PvP (there have been several times I have been told this).

However… the POI/Vistas/SPs in WvWvW can be quite fun to get, to the point of being about the best challenge in the game.

E.G from my own experience:
Getting all 4 area completions starting at lvl 8 and finishing at lvl 11 with my Ranger.
Joining in some epic swarms of players, 40-50 strong, and rolling over opponents even though I admit I did next to nothing.
Teaming up with a rival server player to defeat the Skritt King in one of the borderlands.
Finally getting to my final SP to MC my first character… to find an enemy player on it (the one on top of the cottage roof). He proceeded to fall off and couldn’t get back up to murder me before I capped it

So yeah, it can be a lot of fun.

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Posted by: declan.3968

declan.3968

i was on quarry and went to sea of sorrows..

It’s been a month since you last posted. Have you gotten world completion yet? Because SOS is +650 green on SEA times.

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Posted by: Bluesavanah.8562

Bluesavanah.8562

Another whine thread from another PVE player to add to the hundreds before him/her, no mention of the server you happen to be on but i’l guess it’s either at the very top or very bottom of WvW rankings.

Generally over the weeks your servers colour will change, this is the easiest route to map completion. If this isn’t fast enough for you it’s time to buy some gems and transfer to server/server’s where you can get your poi etc.

If you feel this is cheating you could ask around when your server dominates, if that doesn’t work you could go to the furthest extremes like joining a WvW guild or even buying a dorito and launching pug assaults on the places you need.

Now here’s a W3 players opinion on map completion, you moan you have to do 4 maps worth of stuff, well reverse this and consider that a W3 player has to do all the PVE stuff and there’s 5 times as much of it. It bores W3 players and they spend the whole time getting fustrated that they can’t do their beloved W3. You can pop onto W3 and go bingo someone’s done all the hard work I can get another poi etc with no effort.

Just FYI 9 characters all have W3 map completion it isn’t hard.

Commander, Malicious Mischief [MM] ,Gandara
[MM] recruiting currently

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Posted by: Aerinndis.2730

Aerinndis.2730

Map finally rotated so I could get the rest of the spots I needed over two days. First day two POI and View were held by another server and next day my server held the locations and was able to get and complete this achievement. Lot of this was patience on my part, and looking for any opportunity to get to where I needed to be without switching servers. It did take a long time (months) but now that I got it, oh so worth the effort! Even with color rotation I snuck into any open area I could to get what I could. These last bits were in forts so I had to wait for that and definitely worth it!

For those who are trying get what you can, check often and keep at it. It will happen.

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Posted by: Kashrlyyk.5364

Kashrlyyk.5364

Dear Arena-net,

I’m a rank 10 raider.

There’s way too many ranks in WvW and I don’t like to pve grind in pvp.

May I please only have to assist in taking Stonemist castle once for the legendary title in WvW, and all the armor and weapons skins that may eventually come later down the line with this achievement?

thanks, the current situation is just too hard but I want all the benefits

….
By the way if you do not have to WvW to get map completion I should not have to PvE to get it.

I’m fine with that. In fact I go a step further by saying you should have access to all the achievements in the game without EVER having to leave PvP areas.

The reason I am fine with that is because `I DO NOT CARE FOR HOW YOU ENJOY/PLAY THE GAME. Which leads to the question WHY DO YOU?

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Posted by: Moon Lily.7153

Moon Lily.7153

Personally I’m a player that really enjoys the PvE aspect of the game. I do play WvW occasionally for a bit of a change and recently discovered that I needed it for the World Completion. The world I’m on has been RED for months…ugh.

So, here’s a lovely little suggestion to Anet…let us get the areas we need through the “Guest World” option. This still means we have to explore the areas in the world as you would like but it ALSO allows us to actually achieve the goal we are trying to get without all the aggrevation!

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Posted by: Tolmos.8395

Tolmos.8395

Personally I’m a player that really enjoys the PvE aspect of the game. I do play WvW occasionally for a bit of a change and recently discovered that I needed it for the World Completion. The world I’m on has been RED for months…ugh.

So, here’s a lovely little suggestion to Anet…let us get the areas we need through the “Guest World” option. This still means we have to explore the areas in the world as you would like but it ALSO allows us to actually achieve the goal we are trying to get without all the aggrevation!

I dread the WvW completion for 100%. But I’ll get it somehow!

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Posted by: zedetach.2784

zedetach.2784

Same discussion comes up about once a week. Most recognize that requiring the WvW maps in the Map Completion achievement is at least problematic if not an outright fail.

There will always be the pointless retorts of “You don’t have to do it” —--duh—-we don’t have to “do” anything, including playing the game itself. Since we obviously do want the achievement but in some cases, are unable to realistically get it, the "you don’t have to do it " argument is less than useful.

There also will be the “time it right and jump on to an empty server exactly when it resets” or some other silly work around. We can get like 95% of the acheivement without the silly workarounds……why can’t the last 5% be consistent?

Those same ole’ same ole’ replies not withstanding, the general consensus is that

- Forcing people to group, go into another set of maps and hope you’re in a group large enough to get the points you need is a ridiculous expectation when every other WP/POI/Vista/etc can be achieved more or less by your self if that’s how you choose to play the game.

- Forcing a WvW achievement into a primarily PvE achievement is akin to saying., “And for your monthly PvP achievement, you must run 3 dungeons in PvE”…….makes no more sense then what we are being asked to do now.

-That including 2 out of the 3 types of maps and calling it “map completion” is at least logically inconsistent. There are 3 basic modes of play. PvE. WvW. PvP. Either all 3 should be included to become “Meta-Map completion” or it should be “Pve Map Completion”.

The bottom line is that ANet said that we could play the game the way we wanted to and while that sounds good, they are forcing people to engage in 2 out of the 3 game play modes in order to achieve what should absolutely be limited to a single game play mode.

Let us actually play the way we want to play.

Agree you 100%. Anet is a being a real kitten in this matter. Completing 95% of the map on your on only to have the remaining 5% surrended to luck.

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Posted by: Cazio.2137

Cazio.2137

So I I don’t like PvE, does that mean I can have all the PvE achievements removed?

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Posted by: aophts.9862

aophts.9862

So I I don’t like PvE, does that mean I can have all the PvE achievements removed?

If you don’t like PvE, what are you doing playing this game then? Go play a fight game if you want to PvP.

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

The main problems I have with this system are:
1) The player’s success gets predicated on something they can’t control, if your server is weak in wvw or is simply facing a much stronger opponent you simply can’t explore.

2) WvW will be filled with players who don’t want to be there. Those players often don’t contribute anything to wvw (they just want to explore and get out as soon as possible) and are taking up precious slots that prevent other players from joining.

3) It’s NOT part of the world. WvW takes place in the mists just like SPvP (which you don’t have to explore either).

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

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Posted by: ProxyDamage.9826

ProxyDamage.9826

Agree you 100%. Anet is a being a real kitten in this matter. Completing 95% of the map on your on only to have the remaining 5% surrended to luck.

Nice necromancy there.

Let’s put this pummeled paste of a horse back to rest shall we? The reason this “PvE achievement” includes PvP stuff is because it’s not a PvE achievement. It’s a global achievement, including PvE and PvP. If you don’t like it don’t do it.

/thread. Again.

Attachments:

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Posted by: bloodletting wolf.2837

bloodletting wolf.2837

So I I don’t like PvE, does that mean I can have all the PvE achievements removed?

If you don’t like PvE, what are you doing playing this game then? Go play a fight game if you want to PvP.

The original guild wars was PvP heavy. WvW is considered by quite a few people as end game because lets face it, after you have learned your class PvE is stupid easy. I would prefer to never set foot in PvE again but in order to complete the game to my standards I have to.

Kaa Mchorror NSP grenadier [hayt]

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Posted by: Captain KangaRoo.4531

Captain KangaRoo.4531

I’m on AR. Managed to finish EB last week but i don’t think we will ever be green which is all that i need. It is definitely frustrating when you have everything done and just want to finish it but you really cant by yourself.

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Posted by: Sai.5908

Sai.5908

I’m on AR. Managed to finish EB last week but i don’t think we will ever be green which is all that i need. It is definitely frustrating when you have everything done and just want to finish it but you really cant by yourself.

I’m on Anvil Rock also , although I managed to get all wvwvw maps done on my engineer , I can’t seem to get it on my necromancer . It would take me a long time to complete the maps on my necromancer since Anvil Rock hasn’t been good in battlegrounds lately .

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Posted by: ArchonWing.9480

ArchonWing.9480

Not that I would bother with a legendary atm and the rng lotto but…

Am I really seeing L2p in this thread? LOL, the arrogance is hilarious, most likely from a t1 zombie that thinks they are so good because they can follow a zerg around and press 1 and most likely can’t cap anything without 20. Yea, I’d like to teach my server to l2p too. Oh, spend a ton to transfer to a server that can pvdoor all day? Or hope you change color? Video of y’all solo capping the garrison plz.

That’s just funny. Yes, let’s all just bandwagon on the biggest servers and abandon the smaller ones. Forget a sense of community or any silly stuff like that. That way, the people that are actually into wvw can enjoy their 4 hour long queues, skills that don’t react until 5 seconds later, and complain that arrow carts are too overpowered, you get blowouts every two weeks, and then wvw has no depth and is just blobbing and culling.

You get what you deserve. Next time you complain about being overrun by a giant zerg karma training through your borderlands, keep in mind a lot are most likely seeking map completion. And they really should trample your corpse for your arrogance.

But fortunately, the colors change more often now.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

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Posted by: Sharpkiller.8516

Sharpkiller.8516

Why is it that players who only pve complain constantly about having to get map completion on the 4 wvw maps, while the players who only wvw never complain about having to get map completion on the 20+ pve maps?

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Posted by: Conner.4702

Conner.4702

The main problems I have with this system are:
1) The player’s success gets predicated on something they can’t control, if your server is weak in wvw or is simply facing a much stronger opponent you simply can’t explore.

2) WvW will be filled with players who don’t want to be there. Those players often don’t contribute anything to wvw (they just want to explore and get out as soon as possible) and are taking up precious slots that prevent other players from joining.

3) It’s NOT part of the world. WvW takes place in the mists just like SPvP (which you don’t have to explore either).

About 3. 100% completion involves every thing that can be accessed via a portal in the world. WvW is accesible via portal in LA. sPvP on the other hand is not accesible via portal. So yes it is part of the normal world regardless of how you perceive it.

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Posted by: ProphetSword.5427

ProphetSword.5427

Why is it that players who only pve complain constantly about having to get map completion on the 4 wvw maps, while the players who only wvw never complain about having to get map completion on the 20+ pve maps?

Because most people who play PvE are scared to step into WvW for fear that someone might kill them. Monsters in PvE are predictable and telegraph their big moves. Players in WvW, though, will stomp you into the ground before you even know what hit you if you aren’t prepared for it. I don’t think most average players can handle it. They say “I don’t like PvP,” but what they really mean is “I’m scared I’ll get beat.”

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Posted by: Theplayboy.6417

Theplayboy.6417

Where does it sat that World Completion is a PvE Achievement? It doesn’t. I think the Map Completion WvWvW requirement is fine as it is. I do feel that they need to do a better job with the Server Matchmaking though.

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Posted by: MMOJumper.8504

MMOJumper.8504

The main problems I have with this system are:
1) The player’s success gets predicated on something they can’t control, if your server is weak in wvw or is simply facing a much stronger opponent you simply can’t explore.

2) WvW will be filled with players who don’t want to be there. Those players often don’t contribute anything to wvw (they just want to explore and get out as soon as possible) and are taking up precious slots that prevent other players from joining.

3) It’s NOT part of the world. WvW takes place in the mists just like SPvP (which you don’t have to explore either).

About 3. 100% completion involves every thing that can be accessed via a portal in the world. WvW is accesible via portal in LA. sPvP on the other hand is not accesible via portal. So yes it is part of the normal world regardless of how you perceive it.

Actually sPVP is accessible through a portal. it’s the pink one right next to the ones that lead you into WvW.

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

The main problems I have with this system are:
1) The player’s success gets predicated on something they can’t control, if your server is weak in wvw or is simply facing a much stronger opponent you simply can’t explore.

2) WvW will be filled with players who don’t want to be there. Those players often don’t contribute anything to wvw (they just want to explore and get out as soon as possible) and are taking up precious slots that prevent other players from joining.

3) It’s NOT part of the world. WvW takes place in the mists just like SPvP (which you don’t have to explore either).

About 3. 100% completion involves every thing that can be accessed via a portal in the world. WvW is accesible via portal in LA. sPvP on the other hand is not accesible via portal. So yes it is part of the normal world regardless of how you perceive it.

Actually sPVP is accessible through a portal. it’s the pink one right next to the ones that lead you into WvW.

Thank you

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

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Posted by: Araris.7839

Araris.7839

Every single player that refuses to participate in some portion of the game, at all, fails to gain some reward.

Want dungeon skins? Gotta do dungeons.
Want a legendary? Gotta visit the entire game, not just PvE zones.
Want the cool living story items? Gotta do living story content.

WvW is a large part of the game, refusing to take part in it, at all, is your choice, and you’re not punished for it, but you’re not rewarded either.

Before you say that not being able to attain 100% map completion is a punishment. No, that’s not something you’re entitled to, it’s something you earn, that’s why there’s a reward at the end.

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

WvW is a large part of the game, refusing to take part in it, at all, is your choice, and you’re not punished for it, but you’re not rewarded either.

But that’s just it, players who just want 100% world completion are not contributing. They don’t want to be in WvW at all. They are just taking up space in WvW.

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

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Posted by: MokahTGS.7850

MokahTGS.7850

I wholeheartedly agree with OP. As Tarnished Coast seems to always be getting rolled, and is NEVER blue, I’m stuck at 95%.

I’m on TC and have 100%. I don’t particularly like WvW but it was never “hard” to get areas in WvW completed. I just watched the colors and got the areas I needed…it took some time yes (maybe 1 week), but afterward it felt like an achievement…oh wait…that’s what it is.

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Posted by: Araris.7839

Araris.7839

WvW is a large part of the game, refusing to take part in it, at all, is your choice, and you’re not punished for it, but you’re not rewarded either.

But that’s just it, players who just want 100% world completion are not contributing. They don’t want to be in WvW at all. They are just taking up space in WvW.

Ah… But are they? Lets say a small squad spots them and gives chase, they run of course, the time they’re being chased, is time that that particular group or player isn’t taking a supply camp, or killing reinforcements trying to reach a keep.

Lets say they spot for fellow player trying to solo cap a supply camp and they help, and why not? It’s free exp and karma right? And they’re contributing.

The point is, whether they want to or not, whether they’re helping take a camp, defend a keep, or just fodder for the wolves, they’ll assist in some small way most likely.

And if they manage to avoid all that? Well, I promise you, there are plenty of other useless people in WvW, so no hard feelings.

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

WvW is a large part of the game, refusing to take part in it, at all, is your choice, and you’re not punished for it, but you’re not rewarded either.

But that’s just it, players who just want 100% world completion are not contributing. They don’t want to be in WvW at all. They are just taking up space in WvW.

Ah… But are they? Lets say a small squad spots them and gives chase, they run of course, the time they’re being chased, is time that that particular group or player isn’t taking a supply camp, or killing reinforcements trying to reach a keep.

Lets say they spot for fellow player trying to solo cap a supply camp and they help, and why not? It’s free exp and karma right? And they’re contributing.

The point is, whether they want to or not, whether they’re helping take a camp, defend a keep, or just fodder for the wolves, they’ll assist in some small way most likely.

And if they manage to avoid all that? Well, I promise you, there are plenty of other useless people in WvW, so no hard feelings.

I guess that makes sense.

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

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Posted by: colesy.8490

colesy.8490

Luckily I’m on a strong server so I can get the POIs and Vista’s from WvW, my problem with 100% is how it’s so boring.

ANet, pleeeeeease offer some gem store item which gives the character that consumes it 100% world completion and the two gifts, I would seriously pay for it, and so would a bunch of other people like me who can’t be bothered to grind through empty zones.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: Aberrant.6749

Aberrant.6749

I always laugh at PvE players complaining about the WvW map completions since the vast majority of creating a legendary is already highly PvE slanted.

I have bifrost. I don’t like PvE. I didn’t come onto the forums and complain about all the PvE stuffs that I had to do to get it. You can handle the relatively small amount of WvW you need to do for it.

If you really really don’t like it… then just buy a legendary outright from the trading post. I know many people that have done that to avoid the PvE grind.

Suck it up buttercups. I know you can do it!

Attachments:

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Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

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Posted by: Thelgar.7214

Thelgar.7214

I got all my accessible POIs and vistas regardless of where they were located on the map in a day. It wasn’t much of an achievement to avoid all the highly skilled zergs trampling from place to place. And the bulk of the keeps change hands so often that that isn’t a challenge either.

But the inaccessible POIs and vistas in the keeps nearest the spawn points are a needless, stupid barrier that also isn’t a challenge. Getting everything I needed for a legendary, then waiting a month until the right colors came up took the last possible bit of fun out of the already mind-numbingly boring and frustrating process. There was no “thrill” in walking into an already owned keep Saturday morning. It took the two worst things in the game – RNG and time gating – and combined them into one last bit of misery.

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Posted by: Algreg.3629

Algreg.3629

you can complete this just like everyone else who did it. Stop dividing GW2 into PvE and Pvp. It is a GW2 achievement, period. If you cannot manage to achieve it, you do not deserve it. I played PvE a lot, a bit of Pvp, and waited for a long time, either checking WvW map status or actively conquering on the map. If that minor inconvenience is too much for you, tough luck.

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Posted by: ArchonWing.9480

ArchonWing.9480

So there is a certain point of validity for wvwers that don’t want to do pve vs pve that don’t want to do wvw. Of course, I have no idea why a wvw’er wants to put a “kill me” sign like that, but I digress!

The difference is that pve content does not fluctuate in difficulty aside from some events. There’s always a certain amount of veterans of certain strength or whatnot guarding skill points. There isn’t suddenly going to be 50 enemies and especially not other people that are going to stop you.

Basically, you can complete pve maps at any time, given that you have a certain amount of skill and knowledge. Even if you can’t solo the content, you can guest on another server for free. You can’t do that in wvw without paying out gold. In WvW, being able to reach a location in most cases is somewhat out of your control.

Note that the “Gift of Battle” (500 badges) never attracted the same kind of issues and it wasn’t until recently you could get mass badges outside of WvW. Why? Well, it’s inherently a wvw thing.

I’d also like to context the exploration part. First off, it’s in the mists and you don’t actually explore anything. The map is already revealed to you, and we don’t have to explore pvp either. And it’s pretty ludicrous to think people don’t go into wvw to fight other players.

My point is that when a wvw’er doesn’t want to pve, it’s by choice that they don’t get that content. They can do it at any time. If pve content isn’t open, they can guest for free. When a pve’er doesn’t want to wvw, it’s possible to be out of their grasp even if they do it. No amount of skill is going to let you invade keeps when you’re massively outnumbered. Moving server costs quite a bit.

It could also be argued that the legendary hunt is optional, and isn’t about things under your control but just luck and grinding. If that’s what they want it to be, then so be it.

WvW is a large part of the game, refusing to take part in it, at all, is your choice, and you’re not punished for it, but you’re not rewarded either.

But that’s just it, players who just want 100% world completion are not contributing. They don’t want to be in WvW at all. They are just taking up space in WvW.

Ah… But are they? Lets say a small squad spots them and gives chase, they run of course, the time they’re being chased, is time that that particular group or player isn’t taking a supply camp, or killing reinforcements trying to reach a keep.

Lets say they spot for fellow player trying to solo cap a supply camp and they help, and why not? It’s free exp and karma right? And they’re contributing.

The point is, whether they want to or not, whether they’re helping take a camp, defend a keep, or just fodder for the wolves, they’ll assist in some small way most likely.

And if they manage to avoid all that? Well, I promise you, there are plenty of other useless people in WvW, so no hard feelings.

I agree with you in theory, but sometimes useless people are worse than useless, thanks to the way how rallying works. I really don’t want to fight alongside people who don’t want to be there and will just serve to be rally bait as they are most likely wearing their DPS DPS kitten kitten Zerker stuff in here as well.

Personally, I spend most of gw2 in wvw, and will eventually complete the map. But that’s only because I want to be there. I really don’t want a bunch of pvers who don’t want to be there around— it’s the same reason that JP in wvw is just as silly too. In the end, I’m a strong supporter of taking pve out of wvw. Of course, there should still be stuff like gathering, mercenaries, and events, but those things were meant for wvw’ers to get stuff that they’d normally have to pve for or add some tactics to each map. Didn’t anyone notice there’s 3 dailies meant for wvw every day so we don’t have to go out and do too much boring pve? And yes, I really don’t like it when I do have to go out back to pve. I can only imagine the same for pve only folks.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

100% map completion not going to happen.

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

The main problems I have with this system are:
1) The player’s success gets predicated on something they can’t control, if your server is weak in wvw or is simply facing a much stronger opponent you simply can’t explore.

2) WvW will be filled with players who don’t want to be there. Those players often don’t contribute anything to wvw (they just want to explore and get out as soon as possible) and are taking up precious slots that prevent other players from joining.

3) It’s NOT part of the world. WvW takes place in the mists just like SPvP (which you don’t have to explore either).

Even with all the “suck it up” and “I had to go through pve maps even though I’m a pvp player” arguments. My original statement still stands.

Seriously, why is everyone so hostile about this? If this suggestion is so lame, then just ignore it and move on.

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

(edited by Windu The Forbidden One.6045)

100% map completion not going to happen.

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Posted by: Aberrant.6749

Aberrant.6749

The main problems I have with this system are:
1) The player’s success gets predicated on something they can’t control, if your server is weak in wvw or is simply facing a much stronger opponent you simply can’t explore.

2) WvW will be filled with players who don’t want to be there. Those players often don’t contribute anything to wvw (they just want to explore and get out as soon as possible) and are taking up precious slots that prevent other players from joining.

3) It’s NOT part of the world. WvW takes place in the mists just like SPvP (which you don’t have to explore either).

Even with all the “suck it up” and “I had to go through pve maps even though I’m a pvp player” arguments. My original statement still stands.

No… because like I said… you can choose to avoid all of that by just buying the legendary off of the TP. Nothing is stopping you from taking that path. PvE rewards the most gold in the game by far. That’s TOTALLY within your own control. No one NEEDS to do WvW for a legendary. A-net considers it part of the world as it has vistas and poi’s (no vistas in PvP). I didn’t know I needed to spell all of that out… but there ya go. You’re welcome.

Unless you just want 100% map for the self gratification… and then in that case I really don’t care.

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

(edited by Aberrant.6749)

100% map completion not going to happen.

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

The main problems I have with this system are:
1) The player’s success gets predicated on something they can’t control, if your server is weak in wvw or is simply facing a much stronger opponent you simply can’t explore.

2) WvW will be filled with players who don’t want to be there. Those players often don’t contribute anything to wvw (they just want to explore and get out as soon as possible) and are taking up precious slots that prevent other players from joining.

3) It’s NOT part of the world. WvW takes place in the mists just like SPvP (which you don’t have to explore either).

Even with all the “suck it up” and “I had to go through pve maps even though I’m a pvp player” arguments. My original statement still stands.

No… because like I said… you can choose to avoid all of that by just buying the legendary off of the TP. Nothing is stopping you from taking that path. PvE rewards the most gold in the game by far. That’s TOTALLY within your own control. No one NEEDS to do WvW for a legendary. A-net considers it part of the world as it has vistas and poi’s (no vistas in PvP). I didn’t know I needed to spell all of that out… but there ya go. You’re welcome.

Unless you just want 100% map for the self gratification… and then in that case I really don’t care.

With all due respect, If you didn’t care, you wouldn’t go out of your way to shoot down everyone who actually likes this suggestion. You made it clear you don’t agree with us, That’s your right, now move on.

I’m just sick of people coming here just to say we should shut up and do WvW or drop the matter entirely.

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

(edited by Windu The Forbidden One.6045)

100% map completion not going to happen.

in Guild Wars 2 Discussion

Posted by: Aberrant.6749

Aberrant.6749

The main problems I have with this system are:
1) The player’s success gets predicated on something they can’t control, if your server is weak in wvw or is simply facing a much stronger opponent you simply can’t explore.

2) WvW will be filled with players who don’t want to be there. Those players often don’t contribute anything to wvw (they just want to explore and get out as soon as possible) and are taking up precious slots that prevent other players from joining.

3) It’s NOT part of the world. WvW takes place in the mists just like SPvP (which you don’t have to explore either).

Even with all the “suck it up” and “I had to go through pve maps even though I’m a pvp player” arguments. My original statement still stands.

No… because like I said… you can choose to avoid all of that by just buying the legendary off of the TP. Nothing is stopping you from taking that path. PvE rewards the most gold in the game by far. That’s TOTALLY within your own control. No one NEEDS to do WvW for a legendary. A-net considers it part of the world as it has vistas and poi’s (no vistas in PvP). I didn’t know I needed to spell all of that out… but there ya go. You’re welcome.

Unless you just want 100% map for the self gratification… and then in that case I really don’t care.

With all due respect, If you didn’t care, you wouldn’t go out of your way to shoot down everyone who actually likes this suggestion. You made it clear you don’t agree with us, That’s your right, now move on.

I’m just sick of people coming here just to say we should shut up and do WvW or drop the matter entirely.

Because I presumed you were trying to craft a legendary. But if that’s not the case, then say so and feel free to complain all you want and I’ll be on my merry way.

I didn’t say just do WvW or drop it either… I gave you a totally valid alternative to getting a legendary.

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

100% map completion not going to happen.

in Guild Wars 2 Discussion

Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

The main problems I have with this system are:
1) The player’s success gets predicated on something they can’t control, if your server is weak in wvw or is simply facing a much stronger opponent you simply can’t explore.

2) WvW will be filled with players who don’t want to be there. Those players often don’t contribute anything to wvw (they just want to explore and get out as soon as possible) and are taking up precious slots that prevent other players from joining.

3) It’s NOT part of the world. WvW takes place in the mists just like SPvP (which you don’t have to explore either).

Even with all the “suck it up” and “I had to go through pve maps even though I’m a pvp player” arguments. My original statement still stands.

No… because like I said… you can choose to avoid all of that by just buying the legendary off of the TP. Nothing is stopping you from taking that path. PvE rewards the most gold in the game by far. That’s TOTALLY within your own control. No one NEEDS to do WvW for a legendary. A-net considers it part of the world as it has vistas and poi’s (no vistas in PvP). I didn’t know I needed to spell all of that out… but there ya go. You’re welcome.

Unless you just want 100% map for the self gratification… and then in that case I really don’t care.

With all due respect, If you didn’t care, you wouldn’t go out of your way to shoot down everyone who actually likes this suggestion. You made it clear you don’t agree with us, That’s your right, now move on.

I’m just sick of people coming here just to say we should shut up and do WvW or drop the matter entirely.

Because I presumed you were trying to craft a legendary. But if that’s not the case, then say so and feel free to complain all you want and I’ll be on my merry way.

I didn’t say just do WvW or drop it either… I gave you a totally valid alternative to getting a legendary.

I know, I was not just talking about you but people who have been bashing this thread in general. If I have offended you I apologize.

About my motives, I indeed have no desire for a legendary. I just wanted to complete the entire world on my characters and get the title and star in my name. This was made impossible for a long time because my server, Desolation, was teamed up against Vizunah (The invincible dreadnought server) for which seemed like an eternity. Eventually I stopped caring. But I still support this suggestion, maybe some day I will give it another shot.

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

100% map completion not going to happen.

in Guild Wars 2 Discussion

Posted by: Aberrant.6749

Aberrant.6749

The main problems I have with this system are:
1) The player’s success gets predicated on something they can’t control, if your server is weak in wvw or is simply facing a much stronger opponent you simply can’t explore.

2) WvW will be filled with players who don’t want to be there. Those players often don’t contribute anything to wvw (they just want to explore and get out as soon as possible) and are taking up precious slots that prevent other players from joining.

3) It’s NOT part of the world. WvW takes place in the mists just like SPvP (which you don’t have to explore either).

Even with all the “suck it up” and “I had to go through pve maps even though I’m a pvp player” arguments. My original statement still stands.

No… because like I said… you can choose to avoid all of that by just buying the legendary off of the TP. Nothing is stopping you from taking that path. PvE rewards the most gold in the game by far. That’s TOTALLY within your own control. No one NEEDS to do WvW for a legendary. A-net considers it part of the world as it has vistas and poi’s (no vistas in PvP). I didn’t know I needed to spell all of that out… but there ya go. You’re welcome.

Unless you just want 100% map for the self gratification… and then in that case I really don’t care.

With all due respect, If you didn’t care, you wouldn’t go out of your way to shoot down everyone who actually likes this suggestion. You made it clear you don’t agree with us, That’s your right, now move on.

I’m just sick of people coming here just to say we should shut up and do WvW or drop the matter entirely.

Because I presumed you were trying to craft a legendary. But if that’s not the case, then say so and feel free to complain all you want and I’ll be on my merry way.

I didn’t say just do WvW or drop it either… I gave you a totally valid alternative to getting a legendary.

I know, I was not just talking about you but people who have been bashing this thread in general. If I have offended you I apologize.

About my motives, I indeed have no desire for a legendary. I just wanted to complete the entire world on my characters and get the title and star in my name. This was made impossible for a long time because my server, Desolation, was teamed up against Vizunah (The invincible dreadnought server) for which seemed like an eternity. Eventually I stopped caring. But I still support this suggestion, maybe some day I will give it another shot.

Mmmmk, you had quoted just me so no worries.

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

100% map completion not going to happen.

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Posted by: AntiGw.9367

AntiGw.9367

With all due respect, If you didn’t care, you wouldn’t go out of your way to shoot down everyone who actually likes this suggestion. You made it clear you don’t agree with us, That’s your right, now move on.

I’m just sick of people coming here just to say we should shut up and do WvW or drop the matter entirely.

And we are sick of people who don’t want to play the game and yet demand rewards that are given out for playing the game.

You think you are entitled to map completion without any effort, we don’t. Then follow your own suggestion and move on, instead of bringing this topic up all the time.

100% map completion not going to happen.

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

With all due respect, If you didn’t care, you wouldn’t go out of your way to shoot down everyone who actually likes this suggestion. You made it clear you don’t agree with us, That’s your right, now move on.

I’m just sick of people coming here just to say we should shut up and do WvW or drop the matter entirely.

You think you are entitled to map completion without any effort, we don’t. Then follow your own suggestion and move on, instead of bringing this topic up all the time.

I don’t feel entitled to anything, that’s just what you make of it.

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

100% map completion not going to happen.

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Posted by: pullnointer.1476

pullnointer.1476

if you want map completion, just do it instead of complaining…. xd