(edited by Deified.7520)
11/1/2012 Patch Discussion thread
Be nice to see some class bug fixes.
Since it’s in Latin, I speculate something having to do with the Mursaat.
the only modus sceleris event i found was in fireheart rise. they seem like a fight club of sorts. when you talk to one of their member’s it starts an event with 3 round to simply defeat them. upon victory you get a chest. also they might only appear at a certain time of day because after defeating them walking away to do another even and coming back all of their group had disappeared (about 15 npcs)
Modus Sceleris are apparently a guild or some other organisation? Perhaps full of jerks? Who will ambush you while you’re trying to get through Lornar Pass en route to your next personal story mission? There will perhaps also be an obscene amount of turrets and mines spawned by their group leader that you will pop your elite to run away from?
The weird thing is that I ran into them before the new patch came in so I have no idea what’s up with that.
https://forum-en.gw2archive.eu/forum/support/bugs/The-hatchery-bugged/first
I’m upset that this is still bugged.
Where is the fix for The Hatchery? LOTS of people have had their main storyline broken for going on a month now.
This bug existed before I bought the game. Now I’m 65 and still can’t play my storyline.
https://forum-en.gw2archive.eu/forum/support/bugs/The-hatchery-bugged/page/6#post614279
Ryan, I believe they fixed it before and another bug as resurfaced. They usually have their reasons for not fixing things. If a bug isn’t new, they are most likely researching on how to fix it. With programming, you could fix one thing and another thing breaks. So I’m sure they’re running the fix through different test and trying to make it work.