2 Medium Armour & HP Classes

2 Medium Armour & HP Classes

in Guild Wars 2 Discussion

Posted by: Jortakk.6792

Jortakk.6792

With the expansion we will have 3 heavy, 3 medium and 3 light armour classes. I don’t know if this has been discussed before but their base vitality doesn’t really match up. There are two classes with the same base armour (medium) and the same base vitality (medium) which are Engineer and Ranger. It just may be my OCD kicking in but does anybody know why either one of those classes wasn’t given a higher tier of vitality?

2 Medium Armour & HP Classes

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Posted by: Tuomir.1830

Tuomir.1830

I recall reading that engineer was at an early point planned to be a heavy armor profession, but was then moved to medium armor category. After that, I suppose they just didn’t see it fit to have engi or ranger belong in the top tier of hp pools.

In the end, Anet never promised a perfect symmetry in these things.

Only fools and heroes charge in without a plan.

2 Medium Armour & HP Classes

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Posted by: Narrrz.7532

Narrrz.7532

With the introduction of revenant, both heavy and light armour categories will each have a class at low, medium & high base vitality (Ele,Guard; Mesmer,Rev; Warrior,necro respectively).

Medium category is the oddball. Maybe the rebalancing with the new specs will change that? i don’t know which of the two classes would be suitable for high base vit, though. Engies are already pretty kitten tanky & rangers have their pet to take hits for them; either would seem like overkill.

Actually, you could make the argument that since rangers have a permanent, healable, tanky pet, they actually are a high vit class, just masquerading as a medium.