(edited by ClaviculaNox.8762)
2 Years
Just wanted to point out.
- Gw1 Release: April 2005
- Factions: April 2006 (Bring 2 new classes and entire new world map. Amazing new pvp/factions)
- Night Fall: October 2006 (2 new more Classes and yet another new world Map)
- Hard Mode: April 2007 (Making old content repeatable, thus nothing needed more maps)
- Eye of the North: August 2007 (New dungeons and Zones)
- All of these ^ had new Quests, missions, armors, Weapons, and awesome story.
Guild Wars 2
- South Sun Cove
- Dry Top
- A few new healing skills
- Fractals
- 1 Dungeon path
- LS content that is gone
(edited by Faux.1937)
Yep, coming form GW1, it’s just sad. The excuses that it is long and hard and takes time blabla. I can’t take that anymore. It’s just misconception and mismanagement that led to this abomination of ‘additional content’.
‘would of been’ —> wrong
Just wanted to point out.
- Gw1 Release: April 2005
- Factions: April 2006 (Bring 2 new classes and entire new world map. Amazing new pvp/factions)
- Night Fall: October 2006 (2 new more Classes and yet another new world Map)
- Hard Mode: April 2007 (Making old content repeatable, thus nothing needed more maps)
- Eye of the North: August 2007 (New dungeons and Zones)
- All of these ^ had new Quests, missions, armors, Weapons, and awesome story.
Guild Wars 2
- South Sun Cove
- Dry Top
- A few new healing skills
- Fractals
- 1 Dungeon path
- LS content that is gone
You forgot the Canach Dungeon (yes, they advertised it as a dungeon LOL!)
Just wanted to point out.
- Gw1 Release: April 2005
- Factions: April 2006 (Bring 2 new classes and entire new world map. Amazing new pvp/factions)
- Night Fall: October 2006 (2 new more Classes and yet another new world Map)
- Hard Mode: April 2007 (Making old content repeatable, thus nothing needed more maps)
- Eye of the North: August 2007 (New dungeons and Zones)
- All of these ^ had new Quests, missions, armors, Weapons, and awesome story.
Guild Wars 2
- South Sun Cove
- Dry Top
- A few new healing skills
- Fractals
- 1 Dungeon path
- LS content that is gone
You forgot the Canach Dungeon (yes, they advertised it as a dungeon LOL!)
Thats counted in temp LS. If you added all the temp content together (This is my numbers) I’d guessing I had about 50 hours at MAX.
Where I know for sure factions gave me at least 1,500 hours easily in 6months.
I only played Gw1 proph for a couple months causal before factions came out, then I got my ritualist that became my main and I had 4k hours on it. NF was Amazing, but I think Factions and eotn were my fave.