3 second Cool down when not looking at Target

3 second Cool down when not looking at Target

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Posted by: desertleaf.5403

desertleaf.5403

Was this intended? All melee skills can damage foes with targets behind their back, but projectiles get a 3 second cool down penalty for not looking at their foe?

I noticed the character DOES snap to target when not moving, or not moving the game camera regardless of direction the player vs the direction of the camera.

I dont mind not being able to shoot when not facing my enemy, but 3 second cool down?

When i first started playing this game, i used to 3 second penalty of all my skills, but the better i get at it, I always tend to have at least 1 skill undergo this penalty.

3 second Cool down when not looking at Target

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Posted by: Azrael.4960

Azrael.4960

Melee attacks don’t auto snap. If I interrupt say hundred blades or whirling axe as I start because I wasn’t hitting a target I get slapped with a 3s cool down as well.

Think of it as a punishment for making a rookie mistake.

3 second Cool down when not looking at Target

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Posted by: desertleaf.5403

desertleaf.5403

But melee still can fight targets behind them. You can even run through a range character and disable them down to their bare default attack by simply running through them.

Stopping a skill because of bad judgement of execution is different from not being to attack behind you, then to turn around to face your opponent with a skill bar digested in penalty cool down.

I dont mind the this penalty because it has been there since beta and i have gotten really good with it, but there are times i do lose because of this.

Even i run through range characters because of this fact.

I honestly believe body blocking needs to come back. Guild wars 1 body block is a tactic.