A Happy/Thankful Post For A Change

A Happy/Thankful Post For A Change

in Guild Wars 2 Discussion

Posted by: Noah.9654

Noah.9654

They say that only unhappy people write reviews. After reading the recent post about how satisfied the entire (forum) community is as well as reading through all of the whining from forums, I decided to actually make a post about how thankful I am for ANet and GW2.

A little bit of background: before starting this game in May/June, I was helping the development of a Pokemon MMO. The game was made on a faulty system and as such, no matter how much we tried or how good of programmers we were, the game would always have bugs. Our community knew that and still played because we all enjoyed the great sense of community we had. Nintendo of America then shut us down after a year and a half of work.

I decided to try a new MMO and Guild Wars 2 caught my eye because I assumed that it would be a community-based game…..since it has ‘Guild’ in its name. The deciding factor to buy the game was because I really wanted to get Bonetti’s Rapier. I really love rapiers and there aren’t many games that allow me to both use one and magic. The combination of magic, a rapier, and a pistol is what made me choose Mesmer as my class.

Skip to the part where I started reading the forums and about how the Mesmer class was ‘garbage in all game modes,’ how there were a ton of bugs, no endgame content, PvP—Skyhammer in specific—was somehow flawed, and something about only wanting players who attained some non-existent ‘skill’ to be able to play. To put simply; the forum community was not happy.

However, I always was. I founded a great guild of people who have very similar lives as I do. I found that sense of social community that I was longing for. I think that the Guilds in Guild Wars 2 is the best part of the game. Even if the game itself is flawed, you still have a great community—friends—that you can play with. Everything you can do in the game is so much better if you do them with your community/friends whether is be PvE, PvP, of WvW. I think that was what ANet was striving for and I think that it is absolutely brilliant!

TL:DR – Great job on an awesome community game, ANet. Keep doing what you’re doing.

“Exceed your limits, and dance.”

A Happy/Thankful Post For A Change

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Welcome to Tyria, may your adventures abound! =)

A Happy/Thankful Post For A Change

in Guild Wars 2 Discussion

Posted by: blade.6052

blade.6052

It’s always good to see the odd post of appreciation. I have been playing since launch and have been disappointed with ANet’s decisions once or twice. But all in all it’s a great game and as it stands at the moment I can’t think of anything I’d want changed.

As a developer myself I can understand that there are certain users that see no reason why they must have this or can’t have that. All I can say to them is, until you understand the underlying systems and technical limitations of it, please have a little more patience. In the software business there can be a lot of unforeseen issues that don’t become apparent until the development phase has begun.

Again, good job ANet and keep up the good work.

A Happy/Thankful Post For A Change

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I’m a bit surprised. I was beginning to think positive posts weren’t allowed on these forums. A lot of us like the game. I’m glad some people are speaking up about it.

A Happy/Thankful Post For A Change

in Guild Wars 2 Discussion

Posted by: phys.7689

phys.7689

They say that only unhappy people write reviews. After reading the recent post about how satisfied the entire (forum) community is as well as reading through all of the whining from forums, I decided to actually make a post about how thankful I am for ANet and GW2.

A little bit of background: before starting this game in May/June, I was helping the development of a Pokemon MMO. The game was made on a faulty system and as such, no matter how much we tried or how good of programmers we were, the game would always have bugs. Our community knew that and still played because we all enjoyed the great sense of community we had. Nintendo of America then shut us down after a year and a half of work.

I decided to try a new MMO and Guild Wars 2 caught my eye because I assumed that it would be a community-based game…..since it has ‘Guild’ in its name. The deciding factor to buy the game was because I really wanted to get Bonetti’s Rapier. I really love rapiers and there aren’t many games that allow me to both use one and magic. The combination of magic, a rapier, and a pistol is what made me choose Mesmer as my class.

Skip to the part where I started reading the forums and about how the Mesmer class was ‘garbage in all game modes,’ how there were a ton of bugs, no endgame content, PvP—Skyhammer in specific—was somehow flawed, and something about only wanting players who attained some non-existent ‘skill’ to be able to play. To put simply; the forum community was not happy.

However, I always was. I founded a great guild of people who have very similar lives as I do. I found that sense of social community that I was longing for. I think that the Guilds in Guild Wars 2 is the best part of the game. Even if the game itself is flawed, you still have a great community—friends—that you can play with. Everything you can do in the game is so much better if you do them with your community/friends whether is be PvE, PvP, of WvW. I think that was what ANet was striving for and I think that it is absolutely brilliant!

TL:DR – Great job on an awesome community game, ANet. Keep doing what you’re doing.

Loving your guild is nice, but anything you do with a bunch of friends is good, even sitting around doing nothing. While your guild is doing well with the gw2 system, trust that many more guilds have died than thrived. This suggests that it is not so good at it seems at keeping guilds together, and you just probably found a bunch of cool guys. Thats cool, you can take them into other games later

A Happy/Thankful Post For A Change

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

They say that only unhappy people write reviews. After reading the recent post about how satisfied the entire (forum) community is as well as reading through all of the whining from forums, I decided to actually make a post about how thankful I am for ANet and GW2.

A little bit of background: before starting this game in May/June, I was helping the development of a Pokemon MMO. The game was made on a faulty system and as such, no matter how much we tried or how good of programmers we were, the game would always have bugs. Our community knew that and still played because we all enjoyed the great sense of community we had. Nintendo of America then shut us down after a year and a half of work.

I decided to try a new MMO and Guild Wars 2 caught my eye because I assumed that it would be a community-based game…..since it has ‘Guild’ in its name. The deciding factor to buy the game was because I really wanted to get Bonetti’s Rapier. I really love rapiers and there aren’t many games that allow me to both use one and magic. The combination of magic, a rapier, and a pistol is what made me choose Mesmer as my class.

Skip to the part where I started reading the forums and about how the Mesmer class was ‘garbage in all game modes,’ how there were a ton of bugs, no endgame content, PvP—Skyhammer in specific—was somehow flawed, and something about only wanting players who attained some non-existent ‘skill’ to be able to play. To put simply; the forum community was not happy.

However, I always was. I founded a great guild of people who have very similar lives as I do. I found that sense of social community that I was longing for. I think that the Guilds in Guild Wars 2 is the best part of the game. Even if the game itself is flawed, you still have a great community—friends—that you can play with. Everything you can do in the game is so much better if you do them with your community/friends whether is be PvE, PvP, of WvW. I think that was what ANet was striving for and I think that it is absolutely brilliant!

TL:DR – Great job on an awesome community game, ANet. Keep doing what you’re doing.

Loving your guild is nice, but anything you do with a bunch of friends is good, even sitting around doing nothing. While your guild is doing well with the gw2 system, trust that many more guilds have died than thrived. This suggests that it is not so good at it seems at keeping guilds together, and you just probably found a bunch of cool guys. Thats cool, you can take them into other games later

Every game I’ve played, including Guild Wars 1, had more guilds that died than lived. If that was the qualifier to show whether an MMO was good or not, there would be no good MMOs.

Guilds die for all sorts of reasons. Very often they’re not game related. Of course, sometimes they are.