A Legendary [s]Proposal[/s] Suggestion
I like any idea that means more legendarys… Even more so legendarys that aren’t all shiny, bright, and happy (dreamer as an example).
Edair. But allies-allies will fight by your side”~Cobiah Mariner
Well other than the fact that its a lot of work I agree with what your saying.
It would be great to have more lore behind the weapons. The only legendary at the moment with some really interesting background info is the flame seeker prophecies, i’d love more.
I’m also not a big fan of a lot of legendaries. For example, Bolt. It looks like a cheap boring vine and the lightning effects look tacky. An alternative legendary sword would be nice because I want a legendary but I simply don’t like most of them.
I don’t think the quests should only unlock after you have the third legendary. I think they should unlock after your first and then you follow them to understand why you have to unite your legendary with another. Alternatively maybe have no restrictions on them as I’d like to find out more about legendaries without having to craft every one
Guardian / WvW Enthusiast
hmmmm, maybe it would be better to separate the lore from the quests. Maybe the quest is a simple, symbolic transference of ownership of the weapon’s legacy to the new owner (Taking up the mantle, righting the wrong, etc.).
But the lore behind the legendary weapons could be new reading options at the priory library. That would be a cool way for the devs to hint at new legendaries as well, adding some lore about the current ones.
Anyway, thanks for the replies, if you have other ideas, please post them!