[????] – HoD
A Living World
[????] – HoD
Now I know the game is in for a bunch of changed and what I’m about to say doesn’t have to affect it but in a Living World, doesn’t thing usually get better? I mean we can have stuff that permanently changes the world but I don’t remember a lot of good things happening, like maybe with Orr? We “cleansed” it but nothing changed. But with Scarlet, things actually changes, like we got a tower, then blew it up. The land wasn’t ruined forever but there was damage. Are we ever going to see good things actually happen to the world instead of “Oh you beat Scarlet, Good job.”? And is a Living World just concerned with Living Story like if the Living Story doesn’t affect it, it shouldn’t do anything (like with the cleansing of Orr)? I’m just kind of curious.
Well, for the personal story, it would be kinda weird to change the entire area of Orr just for the first person to ever complete the personal story, so I can accept that we haven’t seen changes yet for the sake of gameplay, as other people need those things to stay the same so they can do the current personal story.
Now I know the game is in for a bunch of changed and what I’m about to say doesn’t have to affect it but in a Living World, doesn’t thing usually get better? I mean we can have stuff that permanently changes the world but I don’t remember a lot of good things happening, like maybe with Orr? We “cleansed” it but nothing changed. But with Scarlet, things actually changes, like we got a tower, then blew it up. The land wasn’t ruined forever but there was damage. Are we ever going to see good things actually happen to the world instead of “Oh you beat Scarlet, Good job.”? And is a Living World just concerned with Living Story like if the Living Story doesn’t affect it, it shouldn’t do anything (like with the cleansing of Orr)? I’m just kind of curious.
Well, for the personal story, it would be kinda weird to change the entire area of Orr just for the first person to ever complete the personal story, so I can accept that we haven’t seen changes yet for the sake of gameplay, as other people need those things to stay the same so they can do the current personal story.
This has been discussed before, they can easily split the maps. A cleansed Orr for those who have completed the game and one for those who havn’t yet.
This has been discussed before, they can easily split the maps. A cleansed Orr for those who have completed the game and one for those who havn’t yet.
The problem with that solution is that “oldschool” Orr would be underpopulated and new players trying to get through it would have an even harder time.
Northern Shiverpeaks
This has been discussed before, they can easily split the maps. A cleansed Orr for those who have completed the game and one for those who havn’t yet.
The problem with that solution is that “oldschool” Orr would be underpopulated and new players trying to get through it would have an even harder time.
I guess if they really had to they could have an option to go back or in the least make it possible if in a party with someone who has not completed the game yet. Where there’s a will there’s always a way.
maybe make a way where you can go between the new orr and old orr if they made the maps different. (i thought i heard they was going to do a time warp portal thing for personal story that takes place in la so maybe something like that?)
[????] – HoD
Now I know the game is in for a bunch of changed and what I’m about to say doesn’t have to affect it but in a Living World, doesn’t thing usually get better? I mean we can have stuff that permanently changes the world but I don’t remember a lot of good things happening, like maybe with Orr? We “cleansed” it but nothing changed. But with Scarlet, things actually changes, like we got a tower, then blew it up. The land wasn’t ruined forever but there was damage. Are we ever going to see good things actually happen to the world instead of “Oh you beat Scarlet, Good job.”? And is a Living World just concerned with Living Story like if the Living Story doesn’t affect it, it shouldn’t do anything (like with the cleansing of Orr)? I’m just kind of curious.
‘Living world’ is just marketing talk to fool us just like ‘dynamic events’ and aren’t representative of the nature of the content. Similar to how ‘dynamic events’ are simply theme park rides that open on a strict schedule and are not ‘dynamic’ even when using the liberal interpretation of the word, ‘living world’ has nothing to do with an ever-changing (doesn’t have to be ‘good’ per se) or evolving world.
Think of it like this: ‘you have a new superficial/temp villain/threat to pacify every two weeks for a backpack…go go go go go!’ and ‘attention patrons: Jungle wurm opens at 12pm, Maw at 12: 15pm, SB at 3pm and FE at 4pm. We will announce the opening times for the other rides at 4:30pm, thank you’ as being the components of the ‘Living world’. Your personal story, because they forgot this was a mmo and not a single player rpg, is so world-changing that it can’t actually affect the world without being a bother to other players-without breaking immersion anyway. But really…the illusion was already broken when I see little green specks of light hovering in the open world and when I’m running around the same Tyria under threat of the same Elder Dragon with a million other one-and-only commanders of the one-and-only Pact in Tyria.
The beginning of wisdom is to call things by their proper name.