A "Player' review of Guild Wars now.

A "Player' review of Guild Wars now.

in Guild Wars 2 Discussion

Posted by: Kari.3849

Kari.3849

So. It’s been a long time since i log in first time.

I would say that a lot changed. But… it’s not.

After a 2 month’s of break with game I discovered that only one thing changed was living story that I haven’t even changes to size and I’ll never get them. But nvm.

Okey I know. Living story’s are epic idea. We got new one evry 2 week’s but why Game Team’s are focused on LS when whole game need healthy hand?!

First of All – Dungeons.

Today evry dungeon can be skiped. The most idiotical thing is that there is water under EVRY dungeon – thief/mesmer/ele can jump to it and swim to evry point that he want. Unlock Waypoints – killbosses from water under textures without aggro etc.
Ofcours someone can say that the temple of skippers (Arah) is nerfed. Because Tree is not able to size now. So… player’s found another tree and there we go.
Many will ask – what’s wrong?
The point is that it’s really hard to get team for dungeon. LFG system as I observe is only for Player’s who skipped dungeon and want to sell Last boss spot’s for gold.

Be ready for more – now I give u this ANet, but many other things will come.

A "Player' review of Guild Wars now.

in Guild Wars 2 Discussion

Posted by: Frosty.5892

Frosty.5892

I totally agree with that, sometimes players even kick others, just to sell their spots,

Living story is cool idea, but without massive permament content game will die in short time. There is nothing to do in pve, just achievements which you can complete mostly in 1-2 days, and then whole 1,5 week of boredom. There is pvp, yes but i don’t like it much, wvw is much better, but how long you can do the same thing over and over?

A "Player' review of Guild Wars now.

in Guild Wars 2 Discussion

Posted by: Casmurro.9046

Casmurro.9046

Getting a group for arah is not difficult, you are only seeing groups selling spots because they take too long to fill. If you are experienced and really know how to run arah paths you will have no trouble making or getting a group. Now if you are still learning it may get complicated because people usually only want experienced, but you can ask for help from the dungeon mentors, there is a thread sticked on dungeon forums about then.

A "Player' review of Guild Wars now.

in Guild Wars 2 Discussion

Posted by: TheFlames.4015

TheFlames.4015

Its not about getting a group for arah, its just that is not normal when ppl are jumping on some rocks so as to skip bosses and arrive at last boss in ~40min – perfect way to ruin the market in he game- btw i dont get the idea of putting water under the map, ANet really screwed that up. The other thing is content. I have already reached 7k ap, created a legendary weapon , i have done all the dungeons etc. And now? Nothing to do in here. All u are able to do is just farm the same dungeons every day, go on WvW which is not that bad, but – PvP just sux- u may feel that sthing changes but actually u are doing the same thing over and over again, another map but the same goal ,capture the points…. . Just like Frosty.5892 said “Living story is cool idea, but without massive permament content game will die in short time. There is nothing to do in pve, just achievements which you can complete mostly in 1-2 days, and then whole 1,5 week of boredom.”

Flames- Harmonise [Hs]

(edited by TheFlames.4015)