A Radical Proposal About the CDI Process

A Radical Proposal About the CDI Process

in Guild Wars 2 Discussion

Posted by: Guhracie.3419

Guhracie.3419

It doesn’t actually pertain to the current CDI discussion, which is why I’m making a separate thread. I also hope it will be more widely read than if I added to the 40+ pages of current discussion anyway.

My hypothesis is that the current set up for the Collaborative Development Initiative is not conducive to its intended purpose.

There’s Too Much To Discuss In One Thread

  • Right now, the CDI is one massive, meandering, beast of a discussion.
  • This is problematic in the sense that people cannot keep up with threads of this size.
  • Summaries are quickly buried (special thanks to Lost Witch for making her summary threads, which was a huge help in this!) and they are extremely time-consuming, even when splitting the workload. I’ve spent a great deal of time doing the partial summaries instead of participating, and avoiding the thread when I wasn’t summarizing, for the most part.
  • So many voices crying out to be heard! It can often be hard for the developers to keep up with so many ideas, and this results in frustration on both sides (I think).
  • Swept along by the current of the thread- I think many people abandon ideas that seem less popular in order to try to be heard discussing ideas the developers show interest in. Because, ultimately, the point is to interact with the developers to effect change. (Or is it affect? I cannot keep those two straight in my head, but I’m pretty sure it’s effect.)
    Along this line, many of these very generalized threads have been taken over by one or two ideas, leaving others feeling “steam-rolled” or ignored.

Proposed Solutions

  • Make a CDI forum. Please. It’s time. Only developers (maybe community moderators?) can start topics in this forum. A subforum will be a generalized idea, like what we’ve been doing thus far with the threads themselves. So, for example, we’d have an open subforum called CDI: Character Progression- Horizontal Discussion, and one discussion created with the same title, more or less. That’s where we start from. Maybe sticky the master thread, if necessary.
  • When you (meaning developers) see a more specific topic being discussed at length or a developed idea that you find interesting and potentially doable in GW2, start a new topic for discussion on that.
    It would look something like this, on the top of the forum:

Guild Wars 2>Forums>Collaborative Development Initiative>CDI: Character Progression- Horizontal>CDI: Skill Acquisition Methods (Horizontal)

  • Edit the first post in the master thread with a link to the topic “CDI: Skill Acquisition Methods” (or “CDI: Sub-Classes”) and your first post of the master thread becomes the summary, like magic.
  • The master thread becomes the place for people to go, “Hey, is there any interest in this and do the developers think it is worth discussing, or is this something that doesn’t have potential to go anywhere?” or “Is this something that applies to this general topic?”
  • Eventually the sub-forum becomes read-only, like the living story.

In conclusion:

  • The meaty discussion can take place in appropriate topics, and developers can see for themselves which ideas the community feels strongly about at a glance.
  • Focused discussions can emerge and evolve more naturally.
  • Developers can go to topics that apply to their areas of expertise and more easily get a feel for what is being suggested and how they might shape those discussions.
  • The community has a more distinct image of what is and is not possible, and so we know where to focus our energy. (I don’t know about anyone else, but it does take me some time and energy to formulate, edit, format and finalize my contributions to the thread. I would rather not be chasing fairy tales, personally.)

And voila! Everyone is happier- at least in theory.

I’d love to hear back from my fellow CDI-ers, good or bad, so long as it’s constructive.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

A Radical Proposal About the CDI Process

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I have to admit that I can never keep up with the CDI threads, for the most part, after the first day. Once you leave the forum to sleep, eat, work, ..whatever, there are so many posts/pages to read, that it takes more time than is set aside for forum interaction just to catch up. Much less post anything.

I always just end up reading the Dev posts. I don’t feel I can really contribute much, because I am too far behind, or not informed enough with what has transpired in the thread.

Thus, some other method of CDI interaction would be beneficial…at least, to me.

Thanks for your hard work. =)

A Radical Proposal About the CDI Process

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

The next CDI is apparently going to be a process evolution thread where this will be front and center for discussion .

I tend to agree with calving off new threads after major topic shifts. The current thread is the first beneficiary of this, having emerged from a thread that was even broader but came to focus on Ascended gear as a single aspect of vertical progression.

While a certain amount of patience is required in light of the holidays which I think lead to the current thread running on as long as it has, I’d very much like to see threads have a shorter window they are open (‘shorter’ meaning 7-10 days in my perfect world). As new threads branch off they run on a fresh timer.

But, I disagree with shuffling them all into a separate forum while they’re active. I think their significance and even existence is still too new of a thing to demand that those with fresh viewpoints also be so knowledgeable as to wander into a sub-forum quite apart from the proper home of those topics that interest them.

I will point out the irony that if…

  • Make a CDI forum. Please. It’s time. Only developers (maybe community moderators?) can start topics in this forum. A subforum will be a generalized idea, like what we’ve been doing thus far with the threads themselves. So, for example, we’d have an open subforum called CDI: Character Progression- Horizontal Discussion, and one discussion created with the same title, more or less. That’s where we start from. Maybe sticky the master thread, if necessary.

…were to be enacted this thread itself would be impossible to launch in the same forum as the CDI thread/discussions it refers to. Likewise the separate poster-maintained tracker thread could not have been started, flourished, and eventually received the official nod.

I favor we continue to have the latitude to start threads like this . It may be a bit rambunctious, but vitality often is.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

(edited by Nike.2631)

A Radical Proposal About the CDI Process

in Guild Wars 2 Discussion

Posted by: Karizee.8076

Karizee.8076

GW2Hub published an interview with Chris Whiteside today with the CDI as the main topic of discussion. Chris stated that they are looking at other ways to organize the CDI for ease of navigation and accessibility, I’m sure he will appreciate your feedback and suggestions.

http://www.guildwars2hub.com/features/interviews/exclusive-interview-chris-whitside-cdis

A Radical Proposal About the CDI Process

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

GW2Hub published an interview with Chris Whiteside today with the CDI as the main topic of discussion. Chris stated that they are looking at other ways to organize the CDI for ease of navigation and accessibility, I’m sure he will appreciate your feedback and suggestions.

http://www.guildwars2hub.com/features/interviews/exclusive-interview-chris-whitside-cdis

I just read this, and it was really informative and I enjoyed it. Thank you very much for the link. =)

A Radical Proposal About the CDI Process

in Guild Wars 2 Discussion

Posted by: Guhracie.3419

Guhracie.3419

The next CDI is apparently going to be a process evolution thread where this will be front and center for discussion .

I tend to agree with calving off new threads after major topic shifts. The current thread is the first beneficiary of this, having emerged from a thread that was even broader but came to focus on Ascended gear as a single aspect of vertical progression.

While a certain amount of patience is required in light of the holidays which I think lead to the current thread running on as long as it has, I’d very much like to see threads have a shorter window they are open (‘shorter’ meaning 7-10 days in my perfect world). As new threads branch off they run on a fresh timer.

But, I disagree with shuffling them all into a separate forum while they’re active. I think their significance and even existence is still too new of a thing to demand that those with fresh viewpoints also be so knowledgeable as to wander into a sub-forum quite apart from the proper home of those topics that interest them.

I will point out the irony that if…

  • Make a CDI forum. Please. It’s time. Only developers (maybe community moderators?) can start topics in this forum. A subforum will be a generalized idea, like what we’ve been doing thus far with the threads themselves. So, for example, we’d have an open subforum called CDI: Character Progression- Horizontal Discussion, and one discussion created with the same title, more or less. That’s where we start from. Maybe sticky the master thread, if necessary.

…were to be enacted this thread itself would be impossible to launch in the same forum as the CDI thread/discussions it refers to. Likewise the separate poster-maintained tracker thread could not have been started, flourished, and eventually received the official nod.

I favor we continue to have the latitude to start threads like this . It may be a bit rambunctious, but vitality often is.

I don’t think it’s irony, in that I feel like this thread would have been entirely unnecessary had these things already been enacted. However, your point about Lost Witch and the fantastic summary-tracker thread is noted and entirely valid. That thread is the main reason I mentioned the idea of community moderators.

I do take your point about vitality, and I see how even that sort of limitation (even were that role welcomed, as I have rudely assumed it would be) would strangle some of that. It’s a risk/reward issue, ultimately. I’m not necessarily sure I share your belief that having the forum be limited only in the creation of topics would kill the plant, rather than merely shape it a bit, but I do acknowledge the risk, there.

Only a week for discussion? I could see limiting some of the in-depth discussion threads (Sub-classes, for a direct example from my proposal) to a week, but I’d feel gutted over these vast topics even getting so little as 2 weeks of attention.

Maybe a compromise could be reached by way of not locking down the forum the way they archive the living story forum when it expires, and having developer focus shift to whatever the new topic is. To me, it seems pointless to skim the surface of what needs to improve without offering valid feedback on how to improve it, and it takes time to sort out both aspects of that, as well as figuring out what is pie in the sky, and what might be reasonably expected.

I’m genuinely curious about how you perceive these initiatives- do you see them as brainstorming sessions? (I mean this in a polite tone, I hope that is coming through.) I see them as a sort of Socratic Circle, which I suppose aren’t lengthy by definition, but that’s always how I imagine them- sort of a lengthy refining process. Anyway, it’s late and I am rambling. I’m really intrigued to hear more about how a week-long process might work.

Edit
I know the CDI process evaluation is next, but without knowing when that will be, and with my general impatience (as I am usually bursting to share my ideas), this thread was born. But I hope it doesn’t seem disrespectful of the process, because that was never my intention.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

(edited by Guhracie.3419)

A Radical Proposal About the CDI Process

in Guild Wars 2 Discussion

Posted by: Guhracie.3419

Guhracie.3419

I have to admit that I can never keep up with the CDI threads, for the most part, after the first day. Once you leave the forum to sleep, eat, work, ..whatever, there are so many posts/pages to read, that it takes more time than is set aside for forum interaction just to catch up. Much less post anything.

I always just end up reading the Dev posts. I don’t feel I can really contribute much, because I am too far behind, or not informed enough with what has transpired in the thread.

Thus, some other method of CDI interaction would be beneficial…at least, to me.

Thanks for your hard work. =)

I am lucky enough to have the time to do this stuff, and I have not worked half as hard as many others in the thread (I really didn’t mean for the initial post to sound self-aggrandizing, and yet it does when I read it back). I feel like we are ALL having to work hard, but I didn’t want to make the assumption that everyone felt that way.

Thanks for your feedback- I also feel like I’m not up to date enough with the thread, when I do finally make my responses. It’s a large part of why I proposed this, as well. Oh, and thank you so much for the message about the difference between affect and effect. I cherish stuff like that. (Utter sincerity, since tone is hard to convey)

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

A Radical Proposal About the CDI Process

in Guild Wars 2 Discussion

Posted by: Guhracie.3419

Guhracie.3419

GW2Hub published an interview with Chris Whiteside today with the CDI as the main topic of discussion. Chris stated that they are looking at other ways to organize the CDI for ease of navigation and accessibility, I’m sure he will appreciate your feedback and suggestions.

http://www.guildwars2hub.com/features/interviews/exclusive-interview-chris-whitside-cdis

Oh, thank you so much for this link! I’m off to read it now!

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

A Radical Proposal About the CDI Process

in Guild Wars 2 Discussion

Posted by: IndigoSundown.5419

IndigoSundown.5419

I’m glad to see that both players and Mr. Whiteside are thinking about ways to improve the process. I’ve wanted to contribute more, but have held off as I did not have time to read all of the posts.

A Radical Proposal About the CDI Process

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Posted by: Nike.2631

Nike.2631

However, your point about Lost Witch and the fantastic summary-tracker thread is noted and entirely valid. That thread is the main reason I mentioned the idea of community moderators.

I imagine Chris Whiteside is experiencing relief that people are stepping up to assist in the process. Community support, chroniclers so far, is something I believe should be explored in the next Process Evolution.

I think we’re still at a point were support roles remain to be discovered; that we still have benefits to reap from remaining informal. I had my own issues getting stomped on for pushing the boundaries. I’d prefer to set no more of them than are strictly necessary – not because I know what wonderful thing could come of allowing that freedom, but because I don’t know .

Only a week for discussion? I could see limiting some of the in-depth discussion threads (Sub-classes, for a direct example from my proposal) to a week, but I’d feel gutted over these vast topics even getting so little as 2 weeks of attention.

And as the sophistication of the discourse has grown, I’m with you… But.

To me its one of the great stumbling blocks of the process that every thread reaches a length that works against it. They become so long that people feel embarrassed to contribute because they haven’t read 20-30 pages. Some master their discomfort and post anyway, but I think some really good insights are simply gone, lost to silence before a mountain of text that is terrifying. I say a week to ten days not because that’s the right amount of time, but because that seems about average for the length to reach the level where it becomes an impediment to discussion.

With branching threads and shorter windows I dream of an outcome where we see the same posts, but the Dev-Host comes in on page 12 and says “well what about this?” launching a new thread right there, running in parallel. We get the same posts (and more really) but they’re gathered under separate headers so the first thread can continue to promote discussion of the ‘first page topic’. Those who follow the branch stay focused on the newer topic… The second thread doesn’t end up laced with “I just read page 1 and have to say” posts after the tide has shifted. Hopefully never again does someone have to apologize for “I want to be a part of this, but I haven’t read the last 30 pages and I hope this is still of interest.” The first thread is still open and undivided if its the opening post that drew them into the exchange, and they have the newer threads if those are the topic/title that caught their eye.

I don’t know that it can be solved. I know it won’t be solved in one try. But I’m confident we can make it better .

I’m genuinely curious about how you perceive these initiatives- do you see them as brainstorming sessions? (I mean this in a polite tone, I hope that is coming through.) I see them as a sort of Socratic Circle, which I suppose aren’t lengthy by definition, but that’s always how I imagine them- sort of a lengthy refining process.

To me it’s music. Improvisational music. Jazz. I’m not shy about throwing ideas out but I also enjoy trying to introduce basic terms with an eye towards building a shared language that helps us all communicate better. I’m very pleased/proud that in the Horizontal Progression thread my fellow posters feel comfortable referring to “the plains-wurm test” when framing their own arguments and opinions. If the CDIs are Jazz, then that’s working the drums, offering a beat that helps the other musicians play together.

To stretch the analogy, I’d also say that when its showtime, the stage-hands may be unseen, the lighting crew invisible to the audience, but their craft is essential to the performance. Chroniclers and other friends of the CDIs make us all look better.

Edit
I know the CDI process evaluation is next, but without knowing when that will be, and with my general impatience (as I am usually bursting to share my ideas), this thread was born. But I hope it doesn’t seem disrespectful of the process, because that was never my intention.

Sharing your thoughts and putting them up for scrutiny can only enhance your performance when it comes time to step on the big CDI stage, draw forth your chosen instrument, and play like you mean it .

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

A Radical Proposal About the CDI Process

in Guild Wars 2 Discussion

Posted by: Esya.3427

Esya.3427

I did not even try to keep up with those discussions. The one or two times I read parts of the thread there were some good ideas, but hard to find if your ideas were already covered or not. If discussions were split more I could focus more on the topics that interest me most and read up on those. Now I already know the discussion is such a giant, that I do not even try.