A Solution for Endgame
This should be in the suggestions forums. The guild hall has been suggested many times. The raid for skins part already exists in the form of dungeons. But for the most part, dungeons seem to be neglected.
Furthermore, I haven’t seen Arenanet be able to handle content that scales to more than five people. And no, Teq doesn’t scale.
If you consider WvW and making a legendary the only endgame here, then I’m sorry but you’re playing the game wrong. Actually, everything is endgame, because it’s viable to do even after hitting level 80. I don’t consider traditional endgame raids to be a solution to something that isn’t really that broken.
We need another 400 page of complaint about Anet hate small guild and people threaten to quit the game because their 5 man guild can’t raid.
The “everything is endgame” pitch isn’t flying here. The big empty world isn’t endgame. Endgame is dungeon speed runs, champ trains, wvw, spvp(lol), and sorta legendaries which is more a testament to farming than it is in any way a legendary accomplishment.
So weird that raids turn people off in this game. I love doing dungeons with my group but it’d be nice to bring more than just 4 other guildies to something. Too bad there isn’t any content for more than 5 players. (wvw and those awful world bosses excluded)
The “everything is endgame” pitch isn’t flying here. The big empty world isn’t endgame. Endgame is dungeon speed runs, champ trains, wvw, spvp(lol), and sorta legendaries which is more a testament to farming than it is in any way a legendary accomplishment.
So weird that raids turn people off in this game. I love doing dungeons with my group but it’d be nice to bring more than just 4 other guildies to something. Too bad there isn’t any content for more than 5 players. (wvw and those awful world bosses excluded)
I thought they created all that Guild content for those who wanted content for more than 5 players. I don’t think that has anything to do with WvW or World bosses.