I’ll add to this thread the further I go.
Because I hate myself, apparently, upon hearing the rage and fury from the online contingent (and knowing if there’s anything the online community loves, it’s irrational rage and hyperbole), I decided to put this “horrible”, “terrible”, “worst patch in history” to the test.
1-10
Because I really hate myself, I chose to level another ranger. Okay, in truth it’s because it’s my primary class and I felt it would be the most easy for me to notice not just significant, but also subtle changes as well.
The first thing I noticed was a complete inability to control my pet, as the pet bar didn’t unlock for me until level 5. Basically set to a guard state, but with no call back until it unlocked, potentially running from combat would be troublesome. However, since level 5 unlocked in about 20 minutes, it was a minor bother at best… not to mention I didn’t actually HAVE to run away from anyone.
Many of the things that weren’t visible on the mini-map were still accessible, and I think one source of a TON of misinformation being thrown about by the fanbase. YES, you can dodge roll from level 1. YES, you can still activate vistas and complete heart quests. YES, you can still mine/log/gather. Just for some reason, you can’t see vistas and gathering nodes on the mini-map.
Yes, it’s silly (are new players REALLY getting overwhelmed by all this stuff?), but as a veteran player who knows where the vistas are (let’s be honest, after three times through Queensdale, you don’t need a marker to know where they are), and what the gathering nodes look like, at the very worst, it was a quirky inconvenience. Worth the incendiary rage I’ve been seeing? Not in the slightest.
(Additional note: the simplification of some heart quests was… humorously poor. Were people really having so much trouble with “see cow, grab bundle, feed cow?”)
Skill points cannot be gathered, however, which as I recall is a deviation from before. Now, you’re completely gated from them until you reach level 13, as it sounds. That’s a bother, because being able to get a bit of a “head start” on skill points before you could unlock them was nice. Now… bleh.
One part that WAS a handy improvement was the weapon skill unlocking. Yeah, for all the spite it received, getting to level 10 and having ALL weapon skills unlocked for ALL weapons at that point… I liked that. No more having to grind through every weapon. So yeah… the haters are wrong here. Sorry guys. This way is better.
Finally, key farmers no doubt hate the new patch (to the point where I wonder if a lot of the rage is from the key farmers more than anyone else). While you still get a Black Lion Key from the level 10 personal story chain, you have to wait until level 10 before that clump of instances unlock. It makes what was once a 15 minute key run into something like 45 minutes (I would wager). Yeah, I’m sure they’re royally kittened off.
At the end of the day; 1-10 really… isn’t much different than before. If you didn’t like the low level grind, you aren’t going to like it now. But on the same token, if you didn’t mind it before, I see little that would make you despise it now other than the fact it’s a change.
Coming up soon… 11-20. Does a shift in unlocking utility skills cause me to blow a gasket? We’ll find out!
(edited by chemiclord.3978)