A big reason why I like April 15th patch

A big reason why I like April 15th patch

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Posted by: Cuddy.6247

Cuddy.6247

For the most part, there seems to be a few complaints and a few thank yous but I’d just thought it’d be neat to know why people really enjoy the patch, like if anything in the patch actually changed the way you played the game.

I know for me, I got rid of my ranger. I enjoyed ranger a little bit, but I was enjoying guardian a lot more. However my ranger was made in October of 2012 – at one point, I had already invested into T3 cultural armor, some infinite gathering tools and Ascended items because of the previous two combined.

Later on, in 2013, they made gathering tools account bound. Okay, so 3 of the reasons I kept my ranger around were now account bound. However I had still invested 100+g into T3 cultural and I had, at the time, 4/6 ascended trinkets (which included a backpiece).

Then April 15, 2014. The T3 went into wardrobe, the Ascended became account bound, and there was nothing really quite holding me back. So, I rerolled my norn from a ranger to a guardian – it’s been 24 hours since I did that, but it still feels like the best decision I’ve made thanks to this update. Had none of my investments been able to be shared, I probably would still have the ranger.

The only investment that wasn’t carried, really, was the map completion but my other characters also have that so it wasn’t a big deal to get rid of one.

I still would like some actual new content but this was pretty sweet.

So, what features of the patch changed anyone else’s gaming experience?

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

One little perk I’ve enjoyed is never having to visit the HoM again. It used to be I would put off going there to pick up the armor and weapons because of the loading screens. Now I can put HoM armor on any character, any time I choose (of course, still free of cost), and I use it often on my newly-made throw-away characters.

Another great bonus: Using any dye on new characters! So much better with all those choices. =)

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Posted by: bob.5680

bob.5680

Interesting, but I’m just about on the opposite side of the coin from you on the removal of obstacles to re-rolling your ranger. I have yet to re-roll a character (just keep creating more of them…got 20 currently) and discarding a ranger for a guardian would be close to the last thing I’d consider. So far, the only character I like less than my guardian (that is lvl 80) is my elemental that I haven’t been able to level past 55 so far.

My favorite parts of the feature pack update have been the dyes (nice that all 20 of my chars can share them), wardrobe (ditto), and the megaserver. I’m mostly a solo player, but I like that when I’m out and about with a toon I don’t feel all alone most of the time, and there’s often others around to help with some of the difficult stuff .

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Posted by: Seras.5702

Seras.5702

I love the feeling of not being alone in the world any longer. It’s finally a massively multiplayer game again.

Flixx Gatebuster, Orwynn Lightgrave, Seras Snapdragon
[TTBH] [HATE], Yak’s Bend(NA)

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Posted by: Katz.5143

Katz.5143

I’m loving the wardrobe. I’ve changed the looks from slightly to dramatically for all my characters. I love that some of the town clothes can now be used as outfits all the time. I love the account dye system. And I like the megaserver most of the time. It’s nice to have populated areas all over the place. Especially Orr.

It’s a kitten conspiracy. Kittens gonna be kittens. All is vain!

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Posted by: Elothar.4382

Elothar.4382

I have to say that my favorite part of the patch is the effect of the mega servers – seeing lots of people in the world again. Perhaps it is just my imagination, but this seems to have been accompanied by a sense of social interaction that is reminiscent of the beta weekends…players helping and interacting with other players.

The downside of the mega servers…and certainly not a fatal flaw for me…is that the Jormag fight is no longer doable for me. After four days of trying…and dc’ing three of those four days at the 10% mark, I have given up on Jormag. This, however, seems a small price to pay for the new level of activity. Overall…am very happy.

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Posted by: smekras.8203

smekras.8203

my only real objection with the patch is the change in when and how you get traits. fine with unlocking them but the implementation of that needs more thought as well.

oh and i could do so much more with permanent skin unlocks -per item- while keeping skin unlocking in general as it is now

other than that? the patch has been awesome. plus, it actually improved my chances for rp, although i do sympathise with those it hit on that front

Server: Kaineng | Guild: Blackflame Legion [BFL]
Perhaps the only RP-oriented guild on the server
Main Character: Farathnor (sylvari ranger) 1 of 22

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Posted by: Lankybrit.4598

Lankybrit.4598

Hannah, that’s a very small part of the feature update, and a very personal reason you like the patch. Good, you like it. I don’t think that’ll translate well to why others like or dislike it though.

You’re happy that Ascended went account bound. I’m pretty sure we can all agree that’s a good thing, along with no repair, and no trait swapping fees. It’s the way Traits are being handled and the Boss schedules that are the contentious points.

My Life in Tyria: http://lankygw2blog.blogspot.com/
Updated every Monday

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Posted by: xXxOrcaxXx.9328

xXxOrcaxXx.9328

The only thing I could enjoy so far were my 1148 dyes and the 5k gems I got.

Ranger - Guardian - Warrior - Elementalist - Necromancer - Mesmer
EU Elona Reach – Void Sentinels

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Posted by: Brtiva.9721

Brtiva.9721

A very mixed bag for me, this patch.

Megaserver has been very nice and retrait in the field is great. But I totally dislike the trait unlock/cost etc.

I started the game specifically because it was play how you want, not play what we tell you to play, do what you’re told. It’s what made this game so different. The freedom was awesome.

I have played plenty games where I did things I was not interested in because it was part of the game; I accepted it as part of the whole, but I totally burned out on that sort of thing. Now, if I do not have fun doing something, I have no interest at all in doing it.

I fortunately have 7 level 80’s but I will not make my 8th. I am simply opposed to “you must play what we tell you, or use a ton of skill points and gold to get traits”.

Some will be happy with it, but it is total change of direction from how the game started, and big letdown for me.