Revenant – Master Blárp [Desolation]
A few words about the game
Revenant – Master Blárp [Desolation]
Balance
Balance, is always going to be an issue, but here is where you need to listen. For the love of god- STOP BALANCING AROUND METRICS. Metrics cause you to balance around averages, and ‘missed opportunities’. Let me explain something to you. Missed opportunities are subjective to each player. This can mean that the skill is sub-par, or that the character doesn’t want to use it. There is NO WAY to verify which of the two these are. Instead, what ends up happening is that you nerf or buff things unncessesarily. Balance should be done around top player capability. You know why, and I know why. Yes, this means skill ceilings are increased, but it also introduces risk vs reward.
I really didn’t want to talk about classes here, for reasons I’ll explain afterwards, but let’s use the elementalist as an example.
Since post-beta, players have been constantly moaning about how hard the elementalist is; how weak it is compared to other classes. Till this day, people are still complaining about the class. What is the truth here? The truth is, as you said yourself, eles are fine for the most part. What is occuring here partially, is the L2P factor.
This factor unfortunately is thrown around by every average john who thinks they’re good at the class they play. However, as bad as this may sound, most of the complaints about this, and many other classes, are L2P issues. This is why the theorycrafters, are the top players, and the sheep are the bad ones.
You guys have truely done a wonderful job at balancing, and eliminating the “trinity”, but one thing you failed to remember is that players want to play what they imagine. If a player wants a trinity, he/she will find one. This is the sole reason why people who make such claims, make them. This includes traits, and skills. You need to make sure everyone can craft their character how they want. Cantrip utility water builds on ele are still the most viable option, despite your teams effort to make other utilities and options available. Like fresh air, make sure improvements synergize with the outcome.
Revenant – Master Blárp [Desolation]
There is nothing wrong with that, but it is something to consider. You guys need to have a focus group composed of the greatest players of each class that can provide unbiased INPUT to compliment your team’s balance decisions. Balancing at high level play ensures balancing remains constant.
The reason why I didn’t want to talk about specific classes, is because they’re all balanced reasonably well on the whole, but in specific scenarios, certain classes excel. Unfortunately, this means in the players eyes, the game is broken. The players know what classes these are, I know, and you should know. Each class in this game has broken attributes to it, some of which are yet to be explored by the general population, but your job as designer should be to limit potential exploitation.
People WILL EXPLOIT whatever they can. This isn’t necessarily a bad thing, depending on how you look at it.
There are some really OP things certain builds can do (that fall across ALL classes)that are not yet known to the general public, that a few of the theorycrafters (including myself) keep to ourselves, to save further wrongdoings on balance because of both your decisions, and the community’s outrage, and general bad playing.
Look, we can go on all day regarding balance, but let’s be real here. You get the point. Do yourselves, and us, a favour. On top of this, consider:
- Making the elite slot an OPEN slot, for both utility and elite.
- Adding deathmatch and team deathmatch modes alongside conquest (horrible, and the source of all this imbalance) mode.
- Making kills against players in wvw count towards points. One point per 10 kills. Adding 1 point per 3 kills whilst under the “outnumbered” buff.
Last but not least, Players.
Guys, there is nothing worse, than having to deal with imbeciles on a daily basis. From a company point of view, both internally and externally. The sad truth is, most gamers do not know what they want, but instead cry, and throw out random suggestions based on what they think will be cool.
Can you guys please, keep your outrageous thoughts, and comments to yourself. I do not need to elaborate here. The game is no where where it should be in terms of progression because you clowns are drowning out the legitimate, and truely need information given by skilled and educated players, who are concerned, or are having genuine problems.
P.S – Devs, and you Mr Sharp. The potential is still there to make this game genre changing. Hang in there.
There are so many more topics that I wanted to discuss, but to be frank, you guys have already seen and heard them from the well outspoken players that haven’t given up on your game, or your boards.
Revenant – Master Blárp [Desolation]
Oh my! It seriously can’t be the loud minorities, lack of physical testing and poorly managed priorities!
Those are the most immaculate things that could ever exist! Shame on you OP for not being a suck-up fanboy. >:(
Read it, disagreed with most points. Where’s the -1 button?
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald
+1 for the OP. A thoughtful criticism. And, I use criticism positively. It’s where we get critical thinking, eh?
Why are you directing it to Johnathan Sharp? Is he a lead designer? Because none of this diatribe is in his power.
Speaking of diatribe, why no tldr?
Balance
I really didn’t want to talk about classes here, for reasons I’ll explain afterwards, but let’s use the elementalist as an example.
Since post-beta, players have been constantly moaning about how hard the elementalist is; how weak it is compared to other classes. Till this day, people are still complaining about the class. What is the truth here? The truth is, as you said yourself, eles are fine for the most part. What is occuring here partially, is the L2P factor.This factor unfortunately is thrown around by every average john who thinks they’re good at the class they play. However, as bad as this may sound, most of the complaints about this, and many other classes, are L2P issues. This is why the theorycrafters, are the top players, and the sheep are the bad ones.
You guys have truely done a wonderful job at balancing, and eliminating the “trinity”, but one thing you failed to remember is that players want to play what they imagine. If a player wants a trinity, he/she will find one. This is the sole reason why people who make such claims, make them. This includes traits, and skills. You need to make sure everyone can craft their character how they want. Cantrip utility water builds on ele are still the most viable option, despite your teams effort to make other utilities and options available. Like fresh air, make sure improvements synergize with the outcome.
This is also partially because people are so unreceptive to good advice. They hold on to their ill informed beliefs on weapons and dps and dont take advice from good players who have great builds. Every single class in this game can do really great damage and provide good utility people just need to find the right weapons. I dont think they should make every build viable in pve but they should make every build viable in some game type. So for example the best elementalist build out there is either d/d or s/d. however i still see many people wanting to use staff so if they want to use staff give them the option to use it in wvw and be OP. Personally i cant say much about ele because i deleted mine at level 60 because i didnt like norn light armor but im speaking from what ive read on other forums and the builds ive seen.
That was more than a few words —> This is a few words.
Speaking of diatribe, why no tldr?
I’ll help.
TLDR: The OP knows how to fix the game after being gone for 7 months. Most everyone else on the forums are idiots with bad suggestions. ANet needs to do what the OP says instead of making changes based on the idiot’s feedback.
Speaking of diatribe, why no tldr?
I’ll help.
TLDR: The OP knows how to fix the game after being gone for 7 months. Most everyone else on the forums are idiots with bad suggestions. ANet needs to do what the OP says instead of making changes based on the idiot’s feedback.
It’s funny because OP is a random poster too. Irony hits hard sometimes, I suppose
“Guild wars is for everybody, freedom is ascended, zerg is strength”
~ G. Orrwell, great shaman of the new flame legion, 1984 AE.
Speaking of diatribe, why no tldr?
I’ll help.
TLDR: The OP knows how to fix the game after being gone for 7 months. Most everyone else on the forums are idiots with bad suggestions. ANet needs to do what the OP says instead of making changes based on the idiot’s feedback.
Of course, no one who actually works on the game on a day-to-day basis, let alone someone who studies feedback from players through multiple channels and analyzes logs of player activity could possibly know more about the game or make better decisions than someone who played the game last winter and quit when he saw the first, experimental, chapters of the Living Story.
I think the CEO of Anet should step down so they can hire the OP to replace him.
Why are you directing it to Johnathan Sharp? Is he a lead designer? Because none of this diatribe is in his power.
Speaking of diatribe, why no tldr?
Game Design Lead. Some people do their homework before posting.
You know, you could have saved yourself and a whole lot of people a lot of time if you’d just written “L2P imbeciles!”, because that’s pretty much what your post boils down to. In fact, I’d say that’s the real point of the post. It’s nothing to do with communicating with devs, you just want to be smug about insulting everyone that you don’t consider as l33t as yourself.
You know, you could have saved yourself and a whole lot of people a lot of time if you’d just written “L2P imbeciles!”, because that’s pretty much what your post boils down to. In fact, I’d say that’s the real point of the post. It’s nothing to do with communicating with devs, you just want to be smug about insulting everyone that you don’t consider as l33t as yourself.
Its more along the lines of scrubs that want to be scrubs are bringing down the goods who want to be good. Not some power play for superiority.
You know, you could have saved yourself and a whole lot of people a lot of time if you’d just written “L2P imbeciles!”, because that’s pretty much what your post boils down to. In fact, I’d say that’s the real point of the post. It’s nothing to do with communicating with devs, you just want to be smug about insulting everyone that you don’t consider as l33t as yourself.
Well its not a bad point. Most people who complain about classes use terribad builds and expect to do really well with them. Others just have bad experiences in pug groups and make generalizations.
The game has a lot of shortcomings, but really, I am sick and tired of posts consisting of “I was a GW1 hardcore player”. Does that make you a great game designer or give your opinion some special weight? no.
Yours sincerly,
a GW1 hardcore player
everything the OP said is right.
but it was 100% obvious close minded kids are going to take over this thread.
for example ele players still run around with staff in pve. or rangers with bow.
…. then they come to the forums and cry about how bad their classes are.
seriously…
you just cant continue to fill a full glass of water.
Why are you directing it to Johnathan Sharp? Is he a lead designer? Because none of this diatribe is in his power.
Speaking of diatribe, why no tldr?
Game Design Lead. Some people do their homework before posting.
I’m not sure if that means what you think that means.
everything the OP said is right.
but it was 100% obvious close minded kids are going to take over this thread.
A lot of us aren’t taking him seriously because he has been away from the game for 7 MONTHS. A lot of things changed in those 7 months. Had he been continually playing this game for that long and then posted what he thought, we wouldn’t be this close minded.
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald
everything the OP said is right.
but it was 100% obvious close minded kids are going to take over this thread.for example ele players still run around with staff in pve. or rangers with bow.
…. then they come to the forums and cry about how bad their classes are.
seriously…you just cant continue to fill a full glass of water.
Everything he said was right? lol
Some things he said were right, some were just opinion, which can’t be right or wrong, but the OP is stating them as if they are a fact, and in my opinion that’s wrong.
So I don’t think everything he said was actually right.
This was a very amusing OP. Too bad it will be closed due to calling out a Dev.