First of all exuse my terrible english.
Second, i hope this topic does not sound, like moaning, it is ment for constructive feedback, and a measurement of opinions on this topic.
So basically, i got a bit nostalgic, and started to watch Xena the Warrior Princess again, and realized a LOT of things, while playing my own Warrior in Gw2 (or ranger actually).
First of all, Dual Wield feels terrible to me. It does look cool, if you dont fight, but the second you go in battle (and the more chaotic the battle gets, the worse it is) it looks terribly…crap. Thats the best word for it.
Might as well say dull, but its not simply irritating, but feels, underdesigned, and a bad solution. What? The terrible fact, that you basically dont use your offhand weapon, untill you actually use a “skill” of 4-5. Whitch usualyl have a high cd. (so you dont really use it often) Not to mention, the offhand weapon, does not have an “auto attack” , like main hand weapon, when in fact it also should have, since its the same weapon, and should be able to perform the same things as your main hand weapon can…maybe weaker, but still. (and vice versa…the main hand should be able to use the ofhand “skills” to)
I mean, since when cant you parry with an sword? Only because its in oyur main hand and not in the off? Or why cant you simply strike with your offhand weapon?
I been fencing and dooing a lot of tradition keeping (as Hungarian) and i know a lot of swordplay technices. Not to mention the instense fantasy i read and see.
One of the basic rules of melee combat is : If you have a spare hand, use it. Have a shiled for blocking attacks, so you can attack and defend to in the same time. (or after attack you can block the incoming one)
Or use a weapon in it, so you can attack from 2 sides at once, enforcing your opponent, to use 2 “weapons” unless he want to be beaten instantly. (not to mention most weapons can parry to, so they can act as defence and offense to).
What you use, wont matter, as long as you have “more” opportunities then your enemy. If you have the same, then it comes down to skill, speed and strenght and wit. (skill).
2 handed weapons offer other benefits in melee, that counterbalance this. Like reach, and weight.
The other thing abaut weapons is (exspecially swords and maces-hammers) is that they can be mostly used in 1 or 2 hands. I am not talking abaut the Ba sta rrd swords (thats the official name pls dont filter it -_- ) that are an 2 handed sword basically, but can be used in 1 hand to, if you are strong enough, i am talknig abaut those tipically 1 handed swords, that have the hilt to be used with 2 hands for more power,mobility and speed. So using an 1 handed weapon with 2 hands also has benefits that counterbalance the odds.
So i cant simply understand, why is it good, to simply hold a weapon in ofhand, and do nothing with it, while you chopping with the other one….kills the purpuse of having 2….
I could go in more detail abaut, what flaws i find in melee combat in the game, but i am not actualyl here to make it feel “realistic”, even this topic is only for the sole reson : REalistic or not, the Dual Wild fighting looks really bad! Totally odd, destroys my mood, enytime i see it.
I try not to mention animations, since i love the way characters move using 2 handed hammers, but Great Sword fighting looks terrible for my taste. (exspecially spinning movements, try not to force it…its looks stupid)
So thats what i mostly wanted to say. The other thing i would say is just my personal wish : More weapons pls. Gief ranger a chakram . Warriors, rangers, thieves a “short sword” like sword that can be used with 2 hands, giving them a mobile, swift combative fighting mode. (Btw, just look at almost ANY movie and you see it constantly, that heroes use a sword in 2 hands, and then use it in 1 hand…)
Again sorry for the terrible english. As me if something is not clear. . .