(edited by Redphoenix.9560)
A nail in the coffin? Perhaps?
- After seeing the map and clicking a waypoint…kinda hard with those commanders blocking the view on minimap.
Click (or right-click) on the commander tag icon and Join Squad. All other icons should disappear from the map and you’ll just see the one.
- A good chat with friends and guildies about incoming Archeage. (what won me is, guildhalls off the bat, unlike some politician promises)
What lost me, beyond the disconnects that required a full client restart that took minutes during the beta and combat far clunkier than GW2, was that you need to spend Labor Points to gather and open drops and they take several minutes before you get more so you gather, gather, wait, wait, wait… Yeah, the guild halls and ships are appealing, but Labor Points? Ugh.
(edited by Berk.8561)
Oh the new GIANT look of the TP is enough on this patch to make me quit.
- After seeing the map and clicking a waypoint…kinda hard with those commanders blocking the view on minimap.
Click (or right-click) on the commander tag icon and Join Squad. All other icons should disappear from the map and you’ll just see the one.
- A good chat with friends and guildies about incoming Archeage. (what won me is, guildhalls off the bat, unlike some politician promises)
What lost me, beyond the disconnects that required a full client restart that took minutes during the beta and combat far clunkier than GW2, was that you need to spend Labor Points to gather and open drops and they take several minutes before you get more so you gather, gather, wait, wait, wait… Yeah, the guild halls and ships are appealing, but Labor Points? Ugh.
you forgot to mention character collision. And being stuck on one quest waiting for a the target to spawn with 50 people around it
- After seeing the map and clicking a waypoint…kinda hard with those commanders blocking the view on minimap.
Click (or right-click) on the commander tag icon and Join Squad. All other icons should disappear from the map and you’ll just see the one.
- A good chat with friends and guildies about incoming Archeage. (what won me is, guildhalls off the bat, unlike some politician promises)
What lost me, beyond the disconnects that required a full client restart that took minutes during the beta and combat far clunkier than GW2, was that you need to spend Labor Points to gather and open drops and they take several minutes before you get more so you gather, gather, wait, wait, wait… Yeah, the guild halls and ships are appealing, but Labor Points? Ugh.
it has its good points but yeah, pretty awful combat and then the terrible labor point system really turned me off of it.