A new way to open Black Lion chests
Even if the chance of breaking would be 95%, that would still basically destroy the Key sales.
Never going to happen.
Just wait till you have a stack and sell them on the TP.
While I like the idea of getting more chances to get more stuff, I can’t imagine why ANet would actually implement this.
- Key prices are based on the assumption that they are the only way to open the chests.
- Keys are one of the reasons people buy gems with cash and convert gold to gems; remove it as a cash-attractor/gold-sink and it would have to be replaced.
- It would take substantive resources to set this up: what would get used for the materials, setting the breakage rates, the UI for it, etc. This would take time away from some other interesting idea or gem shop addition.
- It would also generate a lot of controversy, since a lot of people have spent a lot of time/cash/gold on keys and feel invested in the current system. That’s not a reason by itself not to change the status quo, but it can’t be ignored either.
In short, it’s one of those appealing ideas that is really unlikely to get past the forum discussion stage of evolution.
I would like to get “cracked” or “Ransacked” Black Lion Chests. Loot it off an enemy corpse just as you would those ever common normal chests. no need for a key and instead of the norm BLC loot table give it a more minor table with one item. A BL Scrap, a booster, booster dust, tome of knowledge. None of the high end good items though. No tickets but yes possibly a single scrap.
re·ward – a thing given in recognition of one’s service, effort, or achievement
en·ti·tle·ment – the belief one is inherently deserving of privileges or special treatment
hmm…
Well, lets look at a game that does technically do something like this, Greed for Glory (another clash of clans clone blah blah). Now, in Greed for Glory, you dig up a treasure X, and after some time, you get a chest. What can you do with this chest? Well, you can open it and get all the stuff if you have a key (or buy one with 50 gems), or you can break it open, in which case you only get ONE item, the rest are smashed and lost. So its still a risk.
So, could doing something like this hurt Anet’s revenue? Well, if anet decides to release that info, then we could answer. But since they won’t, we’ll never know, so anything said is speculation.
But, for the sake of fun, lets not try to think of the revenue part (let anet worry bout that), and see how this could work.
First, I don’t believe we need a new item to crack them open. We all have perfectly sized weapons, sharp or blunt, or can find one that can already crack them open. So no need to add something new*.
But the way i see it, sure, have it when its smashed open, two of the items are destroyed, and either leave the third untouched, or “downgraded”, IE a ticket to a scrap. People could still get very lucky and perhaps(?) still get something rare like their own BL merchant or endless personal hair kit, mini, or something.
Problems that could arise are the chests skyrocketing in price from demand (though, might not be SO bad, since now it wont feel like trash, despite being blue). The other being that yes, if it does show they get a majority of their revenue from the keys, then it would probably be bad (though, frustration of the potential to lose could also scare people into buying keys as well).
*if anet is that worried about the profit, and players really want an item to do it, then create a hammer that you buy for gems, but with 25 uses to bash open chests. BUT the price should only cost 1/3rd the price of 25 keys (since you will be losing 2/3rds of the items). But then there shouldn’t be any item degrading. Thus, it is technically still keeping their RNG, just players having to bite the bullet and deal with MORE RNG for a cheaper price.