A problem with a life points
Did you have some gear with +Vitality (health) that broke when you died?
Sounds like you have broken armor.
This is the scaling feature, your life scales to what area you are in. So if you are lvl 11 with 916 health and you go to an area with lvl 2 mobs you will have much less health.
It is most likely that you were downleveled due to being in a lower zone after using a waypoint. Either that or some of your armour broke? Open your hero panel and have a look there.
“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”
I had repaired the whole armor, but life points are remained as before.
After first die I had 885 and after second I had 835.
→ The area you were in was at a certain level, which gives you a set amount of HP
→ The area you resurrected in is at a lower level, which gives you a lower set of HP to account for scaling
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/
Maybe this will help you, I think you are not familiar with the concept of scaling.
http://wiki.guildwars2.com/wiki/Downscaling
“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”
Some options as to what might happen:
1.- Broken armor with vitality on it (already said it was not the case).
2.- Downleveling, maybe the waypoint you’re using to resurrect is at a lower level than the are you were playing at when you died. When you’re downleveled, your stats and gear are scaled down accordingly, resulting in the lower health, If that’s the case, go back near where you died and check again.
3.- Boons that are lost when you die. Maybe your character has any boons that gains only when fighting which would account for the extra health when you died that isn’t present when you resurrect.
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.
Locoman, you are right – was a boons)))