A question for the devs

A question for the devs

in Guild Wars 2 Discussion

Posted by: Aerrin.5639

Aerrin.5639

Hello, I just recently started to self-teach 3D modeling with Blender and I am loving it. I feel like this is something I wish to do as a job and I was wondering if someone who works at A-Net, and does character modeling, could tell me what the tools are or the knowledge I need for a job like that.

What do I need to know? There aren’t any specialized schools for these kinds of media where I live so I have to self-teach and I would like an idea of where I should start.

I would very much appreciate if anyone could take the time to help me out. Thank you for taking the time to read this.

A question for the devs

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Posted by: vanderwolf.7084

vanderwolf.7084

I am ONLY speculating based off my boyfriend being in computer animation.

but I’d imagine…Texture atlasing, basic animation.

Particle effects for skills.

Vector-work of some sort.

and being able to accurately work with Collision.

As for programs….After effects for streaming things together possibly Avid. (only if you’re planning on making videos with it)

Maya would be your go-to program for rendering 3-D objects and performing collisions and animations.

A question for the devs

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Posted by: Healix.5819

Healix.5819

You can see a behind the scenes on creating hair styles:

She uses Maya, ZBrush and Photoshop.

A question for the devs

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Posted by: Monk Tank.5897

Monk Tank.5897

Wow is she HoT, they should have made her a playable race and ditched the Sylvari.

A question for the devs

in Guild Wars 2 Discussion

Posted by: Aerrin.5639

Aerrin.5639

Thanks guys! I really appreciate the info. Unfortunately Maya won’t work for me. Not only because of the price but it requires 64bit Windows and I run on 32bit so Blender is as good as I’ll get.