A serious concern about PS changes
After reading the recent blog post I have some serious concerns about your wording about the changes to the personal story, below is the paragraph in question and i have bolded the section I am concerned about:
As another addition with the level-up guide, we’re updating the personal story steps using our new Story Journal so they come in story chunks that unlock all at once per chapter. When a story chapter is unlocked as a level-up reward, you’ll be able to play straight through the entire chapter from start to finish and not have any awkward starts and stops that throw off the storyline. In this way, story chapters become another big moment to look forward to earning and unlocking as your character levels up.
Now my question to you is such, how exactly will unlocking the personal story in chunks remove all the “awkward starts and stops that throw off the storyline” that apparently exist now? Will this system not just move all these starts and stops together and make them an EVEN MORE glaring problem? It seems more like this is just your excuse you are using to close up the hole that is key farming…
Obviously I am just guessing, but I read that to mean that they will adjust the experience gain so that you can get enough experience to play through a chunk at a time without having to do anything else. As it currently stands you can not level enough to just follow the story from say 1-10 without having to stop the story line to go do something else like hearts or events (as a solo player at least).