AFK events/vinewrath

AFK events/vinewrath

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Posted by: shinjin.3924

shinjin.3924

Why u dont make some punishment or ban for some hours,to people that afk during event?.

Is it easy:
afk 1min = kicked from map 1st time
afk 1 min = ban 1h 2nd time
afk 1 min = ban 1 day 3rd time.

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Posted by: Harper.4173

Harper.4173

Because this is a casual game for casual people who may be interrupted for 2-3 minutes during a fight for RL reasons.

That’s not a reason to kick them out of the map.
Banning them is even worse.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: shinjin.3924

shinjin.3924

casualy they always afk during events… lol

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Posted by: Azhure.1857

Azhure.1857

Actually kicking them out of the map back to the character log-in screen is reasonable. Like the 2min timer in PvP. Its really not a severe punishment.

The bans that the OP suggests are absolutely ridiculous though.

Isle of Janthir Megaserver

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Posted by: Elegy.2159

Elegy.2159

The afkers are a problem sometimes, but one minute is way too short for a kick. My dog has seizures that last longer than a minute sometimes. “Sorry, dog I’ve had for almost two decades. I GOTTA KILL THIS GIANT PLANT!”

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Posted by: darkace.8925

darkace.8925

Because this is a casual game for casual people who may be interrupted for 2-3 minutes during a fight for RL reasons.

That’s not a reason to kick them out of the map.
Banning them is even worse.

Why are we pretending all those people afk during lane defense at Vinewrath are akf because of RL reasons?

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Posted by: tairneanach.8427

tairneanach.8427

Because this is a casual game for casual people who may be interrupted for 2-3 minutes during a fight for RL reasons.

That’s not a reason to kick them out of the map.
Banning them is even worse.

Why are we pretending all those people afk during lane defense at Vinewrath are akf because of RL reasons?

Why are we pretending that this won’t affect all the people who have legitimate reasons for going afk for a few minutes? You know a policy like this wouldn’t just hit one event, it would be in effect everywhere all the time, so no going to the toilet anymore, don’t accept phone calls, ignore the door bell, ect.

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Posted by: Elegy.2159

Elegy.2159

Why are we pretending all those people afk during lane defense at Vinewrath are akf because of RL reasons?

Because a minority of them are. Punishing everyone for what amounts to a small percentage of the playerbase exploiting AI and autocast is unacceptable. How do you determine who is and who isn’t legitimately afk? Unless you really want to sit there and log player names and time spent rping a bot?

The people who afk at events in the Silverwastes intentionally really kitten me off. But, like I said, I have to afk too sometimes. And I afk because I really need to, and I really don’t have time to fully log out in the event my dog has a seizure or I suddenly really need to bio. How much would it suck to be penalized for that?

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Posted by: Silvercyclone.1462

Silvercyclone.1462

I agree something should happen but a minute is way too short. I think if a player goes AFK for the whole fight then they shouldn’t be able to get rewards for anything for 1 week especially the log in rewards.

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Posted by: Azhure.1857

Azhure.1857

Because this is a casual game for casual people who may be interrupted for 2-3 minutes during a fight for RL reasons.

That’s not a reason to kick them out of the map.
Banning them is even worse.

Why are we pretending all those people afk during lane defense at Vinewrath are akf because of RL reasons?

Why are we pretending that this won’t affect all the people who have legitimate reasons for going afk for a few minutes? You know a policy like this wouldn’t just hit one event, it would be in effect everywhere all the time, so no going to the toilet anymore, don’t accept phone calls, ignore the door bell, ect.

While I agree that many people that afk during events do so because of RL reasons – I don’t understand why the 2 minute timer can’t apply to PvE like it does for PvP. I mean if you have to go to the bathroom, answer the phone, help your dog, etc etc …. What’s wrong with doing that and then coming back and seeing your character safe back at your character select screen? Just log back in and continue to play.

The only defense I can think of would be people arguing that they wouldn’t have gotten event credit. To which I would respond – You didn’t really earn event credit if you were away for 2 minutes, now did you? RL happens but that doesn’t mean you should be rewarded in game regardless.

This would also help in keeping maps active, imo, without hard capping with dozens of long term afkers. A growing complaint I have with the Anet inspired WBT is all the campers you see at World Boss events that just sit there doing absolutely nothing to help push events. They just tab back into the game when the “timer” says its a go. I’d love for them to tab back into a character select screen instead and then log into the game on a map that hasn’t been pushed yet. Justice.

Isle of Janthir Megaserver

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Posted by: Olvendred.3027

Olvendred.3027

While I agree that many people that afk during events do so because of RL reasons – I don’t understand why the 2 minute timer can’t apply to PvE like it does for PvP. I mean if you have to go to the bathroom, answer the phone, help your dog, etc etc …. What’s wrong with doing that and then coming back and seeing your character safe back at your character select screen? Just log back in and continue to play.

PvE is a persistent open world with a map cap of ~150. PvP is a short term instance with a team cap of 5. One person being afk in PvP is a huge detriment to their team. One person being afk in PvE is barely noticable. In PvE, you’re doing stuff in a constantly existing world. Especially in SW, where getting from 0% to vinewraith takes an hour or more. In PvP, you commit to being in a specific short term match.

I’m also not sure what the complaint is in this thread. Is it that people are afking actually in the vinewraith event area and scaling it up, or simply being on the map and doing other stuff? Because if it’s the latter, then it’s not a problem. Breach and Vinewraith are perfectly doable with well under the map cap.

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Posted by: darkace.8925

darkace.8925

Why are we pretending all those people afk during lane defense at Vinewrath are akf because of RL reasons?

Because a minority of them are. Punishing everyone for what amounts to a small percentage of the playerbase exploiting AI and autocast is unacceptable. How do you determine who is and who isn’t legitimately afk? Unless you really want to sit there and log player names and time spent rping a bot?

The people who afk at events in the Silverwastes intentionally really kitten me off. But, like I said, I have to afk too sometimes. And I afk because I really need to, and I really don’t have time to fully log out in the event my dog has a seizure or I suddenly really need to bio. How much would it suck to be penalized for that?

If your dog is having a seizure, I would think you have far bigger worries than whether or not you get to open the chest at the end of a World Boss event. If you’re having to afk frequently and/or for long stretches of time, perhaps you’d be best served turning off the video game and taking care of business.

The you’re asking the wrong question. It’s not “why should I be punished because I have to deal with X?” It’s “why should everyone else be punished because you have to deal with X?” Why should the rest of the map have to carry you while you afk for whatever reasons? Why should someone who wants to join the map be denied the ability to do so because you’re afk for whatever reason.

I’m not saying inactivity for a few minutes once in a while should result in you getting the boot. But if it’s happening often and for longer stretches than it takes to say use the bathroom, then I’d shed no tear if you were removed from an active map.

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Posted by: Azhure.1857

Azhure.1857

While I agree that many people that afk during events do so because of RL reasons – I don’t understand why the 2 minute timer can’t apply to PvE like it does for PvP. I mean if you have to go to the bathroom, answer the phone, help your dog, etc etc …. What’s wrong with doing that and then coming back and seeing your character safe back at your character select screen? Just log back in and continue to play.

PvE is a persistent open world with a map cap of ~150. PvP is a short term instance with a team cap of 5. One person being afk in PvP is a huge detriment to their team. One person being afk in PvE is barely noticable. In PvE, you’re doing stuff in a constantly existing world. Especially in SW, where getting from 0% to vinewraith takes an hour or more. In PvP, you commit to being in a specific short term match.

I’m also not sure what the complaint is in this thread. Is it that people are afking actually in the vinewraith event area and scaling it up, or simply being on the map and doing other stuff? Because if it’s the latter, then it’s not a problem. Breach and Vinewraith are perfectly doable with well under the map cap.

You make a valid point. But currently it isn’t difficult to use the LFG tool to taxi over towards maps that are further along. So if you log back in game and you’re not on your map shard anymore, you could do that. Or if you were in a party (or had friends on your map shard) you can just taxi on them.

I still would prefer active maps versus half dead ones that are filled with afkers waiting for others to push Breach/VW for them (not saying that everyone does that… but many do).

However when the Silverwastes farm becomes less popular sometime in the future – I can see your counter point becoming even more valid, as there would be less shards. Yet wouldn’t that then be easier for your character to fall back into the same map shard that you got kicked from?

Isle of Janthir Megaserver

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Posted by: Azhure.1857

Azhure.1857

Why are we pretending all those people afk during lane defense at Vinewrath are akf because of RL reasons?

Because a minority of them are. Punishing everyone for what amounts to a small percentage of the playerbase exploiting AI and autocast is unacceptable. How do you determine who is and who isn’t legitimately afk? Unless you really want to sit there and log player names and time spent rping a bot?

The people who afk at events in the Silverwastes intentionally really kitten me off. But, like I said, I have to afk too sometimes. And I afk because I really need to, and I really don’t have time to fully log out in the event my dog has a seizure or I suddenly really need to bio. How much would it suck to be penalized for that?

If your dog is having a seizure, I would think you have far bigger worries than whether or not you get to open the chest at the end of a World Boss event. If you’re having to afk frequently and/or for long stretches of time, perhaps you’d be best served turning off the video game and taking care of business.

The you’re asking the wrong question. It’s not “why should I be punished because I have to deal with X?” It’s “why should everyone else be punished because you have to deal with X?” Why should the rest of the map have to carry you while you afk for whatever reasons? Why should someone who wants to join the map be denied the ability to do so because you’re afk for whatever reason.

+1 Well said.
The ban that the OP suggests is a horrible idea — but a much quicker inactivity kick back to the character select screen seems reasonable to me.

Isle of Janthir Megaserver

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Posted by: Elegy.2159

Elegy.2159

If your dog is having a seizure, I would think you have far bigger worries than whether or not you get to open the chest at the end of a World Boss event. If you’re having to afk frequently and/or for long stretches of time, perhaps you’d be best served turning off the video game and taking care of business.

So, in theory, anyone with a life should just give up on recreation? I can’t predict when someone is going to knock on my door, I get an urgent call from Nature, or someone in my family starts a fire in the kitchen.

I’m absolutely more worried about my dog than the game in such a circumstance – which is why I get up and take care of it regardless of what’s going on. I don’t expect to be rewarded for an event I walked away from, and I wouldn’t care at all if I came back to the character select screen. But my inability to predict the unpredictable shouldn’t exclude me from being allowed to play a game without a ban. Let’s be serious.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

While I agree that many people that afk during events do so because of RL reasons – I don’t understand why the 2 minute timer can’t apply to PvE like it does for PvP. I mean if you have to go to the bathroom, answer the phone, help your dog, etc etc …. What’s wrong with doing that and then coming back and seeing your character safe back at your character select screen? Just log back in and continue to play.

The only defense I can think of would be people arguing that they wouldn’t have gotten event credit. To which I would respond – You didn’t really earn event credit if you were away for 2 minutes, now did you? RL happens but that doesn’t mean you should be rewarded in game regardless.

8 minute event. For the first 5 minutes a player contributes by stacking might, doing damage, reviving the unfortunate and otherwise contributing. The doorbell rings, so they leave the character on AA at range. It takes 2 minutes, 30 seconds to pay the pizza guy (who has trouble making change). If logged out after 2 minutes, no event credit. In a game where one can get gold event credit for showing up in the last 30 seconds of an 8 minute event, and which gives bronze credit for just being in the area, 2 minutes AFK is too little. It makes more sense in PvP, as noted above.

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Posted by: Azhure.1857

Azhure.1857

8 minute event. For the first 5 minutes a player contributes by stacking might, doing damage, reviving the unfortunate and otherwise contributing. The doorbell rings, so they leave the character on AA at range. It takes 2 minutes, 30 seconds to pay the pizza guy (who has trouble making change). If logged out after 2 minutes, no event credit. In a game where one can get gold event credit for showing up in the last 30 seconds of an 8 minute event, and which gives bronze credit for just being in the area, 2 minutes AFK is too little. It makes more sense in PvP, as noted above.

How exactly does that make more sense in PvP and less in PvE? If a PvP match can last just as long and people are committed to that — Why is it such a giant leap that people that jump into a PvE event should make an equal commitment?

You come back and you didn’t get event credit. Oh well. Move on…. and enjoy your pizza.

Isle of Janthir Megaserver

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Posted by: Forkada.8376

Forkada.8376

Right now im afk there and writting here. ))

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Posted by: shinjin.3924

shinjin.3924

My was just an example,no need to be 1min either a ban,just some suggestion for improve that problem that actualy is rly annoying

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Posted by: Forkada.8376

Forkada.8376

nope. Its okay. Im playing wis my girl drinking vine and take gold in gw2

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Posted by: Zypher.7609

Zypher.7609

Restroom breaks, nope they are not allowed with this new system.

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Posted by: Scoobaniec.9561

Scoobaniec.9561

I said it already in another thread.

Some must fight, so that all may leech.

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Posted by: seabhac.5346

seabhac.5346

Doesn’t the event, and other world events, require participation for credit? If not, then they should.

Punishing all for what a few do is never fair.

When one monkey messes their pants, we all shouldn’t be required to wear diapers.

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Posted by: Mad Rasputin.7809

Mad Rasputin.7809

I’ve seen numerous players AFK the entire fight before. But I do not agree with changing anything. If the AFK the entire fight, just report them as bots. If they AFK for several minutes, I just shrug it off. It happens.

And I’ve never seen a Vinewraith attempt fail because of AFKers scaling the event. Every time we fail and the AFKers get blamed, they are not the real issue. The real issue were the players not knowing the strategy and how to do the different bosses leading to wipes.

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Posted by: shinjin.3924

shinjin.3924

They are an issue,because they dont partecipate in the event and they still get drop.

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Posted by: Cyvien.8049

Cyvien.8049

Many people who “afk” there were either taking care of guild business (in guild chat), viewing Trading Post, or doing so as a mere protest against Chest Trains, who were doing equally nothing to help the event progression.

So no, we can’t really determine if people are really afk (away from keyboard).

I’m a scholar, thus I don’t take stance.

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Posted by: shinjin.3924

shinjin.3924

For afk in the event we do not intend afk from keyboard lol,but people that dont partecipate in the event and still get drop.

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Posted by: CboStL.4965

CboStL.4965

Just play your game and don’t worry so much about what others are doing.

How invested in the event are you if you’re spending the whole time watching those who are afk?

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Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

Even if they made this happen those who realy afk-leech will manage to afk-leech anyway. I do lots of Hotjoin PvP and I sometimes see players running in a wall during a long time of the match. And some players are not realy afk but they sure don’t care about winning so they just run around or standing for one minute and move and back to afk’ing again. There is always a way to leech.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

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Posted by: IndigoSundown.5419

IndigoSundown.5419

8 minute event. For the first 5 minutes a player contributes by stacking might, doing damage, reviving the unfortunate and otherwise contributing. The doorbell rings, so they leave the character on AA at range. It takes 2 minutes, 30 seconds to pay the pizza guy (who has trouble making change). If logged out after 2 minutes, no event credit. In a game where one can get gold event credit for showing up in the last 30 seconds of an 8 minute event, and which gives bronze credit for just being in the area, 2 minutes AFK is too little. It makes more sense in PvP, as noted above.

How exactly does that make more sense in PvP and less in PvE? If a PvP match can last just as long and people are committed to that — Why is it such a giant leap that people that jump into a PvE event should make an equal commitment?

You come back and you didn’t get event credit. Oh well. Move on…. and enjoy your pizza.

You questioned whether someone AFK 2 minutes should earn event credit. I proved that they could have — under certain circumstances. As to why 2 minutes makes more sense in PvP: PvE requirements are much more lax. If event credit required one to be present and active the entire time, that would be one thing. However, one can show up literally in the last few seconds and get full credit on an event several minutes in length. Feel free to argue that the credit bar is too low, but while it is, your “earned” point is moot.

FWIW: I don’t AFK during events, in Silverwastes or anywhere else. However, I can understand why someone would not wish to lose their place in a full map because life happened.

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Posted by: Marthkus.4615

Marthkus.4615

I do not see why the AFKing is an issue.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

It’s an issue because the presence of players in the event area scales the event up. If enough players are AFK (not contributing), the event can become impossible to complete.

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Posted by: Farming Flats.5370

Farming Flats.5370

Why u dont make some punishment or ban for some hours,to people that afk during event?.

Is it easy:
afk 1min = kicked from map 1st time
afk 1 min = ban 1h 2nd time
afk 1 min = ban 1 day 3rd time.

old timers like me need more than 1 min for a bio break.
I don’t live in the front of my computer with some Doritos and Mountain dew to play all night. I also have a life.

(edited by Farming Flats.5370)

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Posted by: Marthkus.4615

Marthkus.4615

It’s an issue because the presence of players in the event area scales the event up. If enough players are AFK (not contributing), the event can become impossible to complete.

And if I am on the map but not helping the main event?

Wouldn’t that be the same thing?

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Posted by: mtpelion.4562

mtpelion.4562

If we set the timeout to be 5 minutes, it would really cut down on the number of “harmful” AFKers.

If the map is able to quickly beat all three bosses, we’re talking about 8 minutes or so. If you can down the Vinewrath in 8 minutes, then the AFKers didn’t prevent the active players from completing the task so kicking them wasn’t necessary.

If the map is unable to quickly beat all three bosses, we will be extending the fight for several more minutes as the paths fail and get reattempted a few minutes later (until you win or lose all 15 siege). Because the fight is being extended, the 5 minute timer will start to kick in and purge the AFKers who are clearly harming the map’s ability to successfully complete the event (either because they are scaling things up, or occupying a space that a useful person could be occupying). By getting rid of these AFKers, the map is then able to effectively complete the task (albeit in a longer amount of time).

So yeah, I do think maps like Silverwastes need a more aggressive AFK kick, and I think that 5 minutes or so is a reasonable amount of time.

Of course, you’ll always have the leechers who figured out the auto-run key, but those folks are dedicated to bad behavior and are going to be nearly impossible to keep out.

Server: Devona’s Rest

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Posted by: shinjin.3924

shinjin.3924

5 min too much,u can just move anytime and get reward anyway.

For who afk more than some minutes need to be no reward or kicked out of the map.

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Posted by: Azhure.1857

Azhure.1857

Of course, you’ll always have the leechers who figured out the auto-run key, but those folks are dedicated to bad behavior and are going to be nearly impossible to keep out.

Not really. Its much easier to report a player for this if they’re routinely spotted running into corners. I understand it also happens when players crash – but that only lasts so long.

Isle of Janthir Megaserver

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Posted by: RoRo.8270

RoRo.8270

This is just one of the downsides to open world events.

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Posted by: Wolfey.3407

Wolfey.3407

Why u dont make some punishment or ban for some hours,to people that afk during event?.

Is it easy:
afk 1min = kicked from map 1st time
afk 1 min = ban 1h 2nd time
afk 1 min = ban 1 day 3rd time.

Slippery Slope with no breaks

What’s next?
Can’t idle in Queensdale?
Can’t Idle in Southsun cove?
Can’t idle in Lions Arch during holliday events?

Also why one minute? little fkd up don’t you think?

Instead of preventing people from playing those maps why not punish their loot at max? every 10 minutes of no moving = NEGATIVE 50% MF. The buff will only go away after participating in 3 events or by remapping.

Former PvP Forum Specialist
2015-2016
Fort Aspenwood

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Posted by: Forkada.8376

Forkada.8376

afk thats why im playing and love gw2 coze i can go afk and get it not kittenck. TS go in WOW

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Posted by: Azhure.1857

Azhure.1857

Please remain respectful in this thread and on these forums.

Isle of Janthir Megaserver