ANET, Don't forget to adjust kit dmg on Tues
all kits and conjures and such should scale with your base weapon
edit: i don’t mean they do, i mean they should have made it that way
(edited by milo.6942)
Kits don’t. I found that out trying to size up damage using Stable Weapons in sPvP.
Try it yourself. Its scaled to an exotic pistol. You actually lose attack swapping from rifle to a kit.
Just tested it with my elementalist and its the same as my Engineer; ignoring the 1% crit damage difference between zerker Scepter/dagger and zerk Staff, the attack is the same while wielding a LH.
Note if you look at the picture, scepter has 5% more crit. That is because theres a Sigil of Accuracy in my scepter.
(edited by Plyte.8130)
if your going to scale kit weapon “damage” to ascnended please make it a rifle for engie
and staff for ele
this way we are not lagging behind other classes 2 handed ascended weapons.
this way saves u scaleing it to main hand and forcing engies to use rifle for power builds.
Fractal lvl 80 – 126 AR
woot free ascended dmg hahah
For people that do not play the engineer or elementalist, they scale up to the highest weapons available to you at your level.
Example: At level 10 they have the stats of level 10 greens, since there are no level 10 rares or exotics, whereas at level 40 they scale up to level 40 rares since there are no level 40 exotics. And at level 80, they of course scale up to level 80 exotics. However, now the highest tier for level 80 will be ascended.
(edited by Conncept.7638)
Why would they adjust kit damage?
Ascended gear stats don’t really make a difference and are just for people who need to grind gear to stay attracted to a game rather then enjoying the content. The whole game can be done in exotics and so therefore, obviously, kits don’t need to be increased.
Sheesh. Such selfish engineers! Wanting free legendary stats!
Why would they adjust kit damage?
Ascended gear stats don’t really make a difference and are just for people who need to grind gear to stay attracted to a game rather then enjoying the content. The whole game can be done in exotics and so therefore, obviously, kits don’t need to be increased.
Sheesh. Such selfish engineers! Wanting free legendary stats!
But engies and eles who DO have legendaries and use kits and conjures don’t get to show off the skin either, so it’s only fair!
“GW2’s PvE is almost as bad as the PvP.”
Why would they adjust kit damage?
Ascended gear stats don’t really make a difference and are just for people who need to grind gear to stay attracted to a game rather then enjoying the content. The whole game can be done in exotics and so therefore, obviously, kits don’t need to be increased.
Sheesh. Such selfish engineers! Wanting free legendary stats!But engies and eles who DO have legendaries and use kits and conjures don’t get to show off the skin either, so it’s only fair!
Yeah but they get the super cool skins those come with!!
Doh!!
Why would they adjust kit damage?
Ascended gear stats don’t really make a difference and are just for people who need to grind gear to stay attracted to a game rather then enjoying the content. The whole game can be done in exotics and so therefore, obviously, kits don’t need to be increased.
Sheesh. Such selfish engineers! Wanting free legendary stats!
You have missed the part about how kit scaling works apparently, it has very little to do with the stats but the weapon strength. Weapon strength has a much larger impact on damage numbers than the individual stat contribution because it is multiplied by the power and skill coefficient. If they do not adjust kit strength then it automatically puts a kit user further behind the curve in terms of damage potential regardless if they have obtained ascended gear or not.
Why would they adjust kit damage?
Ascended gear stats don’t really make a difference and are just for people who need to grind gear to stay attracted to a game rather then enjoying the content. The whole game can be done in exotics and so therefore, obviously, kits don’t need to be increased.
Sheesh. Such selfish engineers! Wanting free legendary stats!You have missed the part about how kit scaling works apparently, it has very little to do with the stats but the weapon strength. Weapon strength has a much larger impact on damage numbers than the individual stat contribution because it is multiplied by the power and skill coefficient. If they do not adjust kit strength then it automatically puts a kit user further behind the curve in terms of damage potential regardless if they have obtained ascended gear or not.
You have missed the part about sarcasm.
Why would they adjust kit damage?
Ascended gear stats don’t really make a difference and are just for people who need to grind gear to stay attracted to a game rather then enjoying the content. The whole game can be done in exotics and so therefore, obviously, kits don’t need to be increased.
Sheesh. Such selfish engineers! Wanting free legendary stats!You have missed the part about how kit scaling works apparently, it has very little to do with the stats but the weapon strength. Weapon strength has a much larger impact on damage numbers than the individual stat contribution because it is multiplied by the power and skill coefficient. If they do not adjust kit strength then it automatically puts a kit user further behind the curve in terms of damage potential regardless if they have obtained ascended gear or not.
You have missed the part about sarcasm.
You should know well enough that sarcasm does not work on a forum. I don’t know you so how would I know if what you typed is sarcastic or what your level of understanding of game mechanics is.