ANET PLEASE Quality Fix

ANET PLEASE Quality Fix

in Guild Wars 2 Discussion

Posted by: Serious Thought.5394

Serious Thought.5394

Its just a small thing, but it would mean so much:

When you use the Mystic Forge/Toilet and you are mixing a masse of products together, you have to click over and over and over and over. If I’m mixing 250 charged cores, 125 crystalline dust, 125 elonian wines, and 125 mystic crystals- I don’t wanna click 125 times. One click works, its a legitimate recipe just like crafting. Thanks for reading, if you could implement this I’d be mighty appreciative.

P.S. I’m the reason that the recipe above is no longer profitable I spammed it for a bit. Trying to find the next big thing to make money out of.

Anet plzzzzzz =D, if not please say why?

Worst Thief in the world, yes I am.

ANET PLEASE Quality Fix

in Guild Wars 2 Discussion

Posted by: Serious Thought.5394

Serious Thought.5394

Bump in hope of response+ I mathed this one specifically.

2 clicks per item, 4 items total, and 1 click for forge. 9 clicks. 125 times. 1125 clicks. As opposed to just the 9 clicks because its a Mystic Forge Recipe. Any idea why this isn’t a thing? Any idea why it may take over 10 minutes for them to copy and paste the code from the crafting table to this?

Worst Thief in the world, yes I am.

ANET PLEASE Quality Fix

in Guild Wars 2 Discussion

Posted by: CorrynnStarr.7942

CorrynnStarr.7942

Bump in hope of response+ I mathed this one specifically.

2 clicks per item, 4 items total, and 1 click for forge. 9 clicks. 125 times. 1125 clicks. As opposed to just the 9 clicks because its a Mystic Forge Recipe. Any idea why this isn’t a thing? Any idea why it may take over 10 minutes for them to copy and paste the code from the crafting table to this?

Yes, its quite simple really, crafting gives a garunteed result, using the forge is an RNG process for more then 50% of its items used. To clarify, there are a few set recipes for the forge to recognize, but there are alot more that grant a reward in the form of RNG loot. The craft code simply wont know how to handle the 2 results individually, therefore a new code would still have to be made to recognize the difference between the 2 and handle them seperately. It isnt as simple as just copy paste.

Also, there would be times you wouldnt want to use all the mats in your inventory. Therefore you would want something to allow you to choose how many times to try for an item, thus complicating the code even more.

ANET PLEASE Quality Fix

in Guild Wars 2 Discussion

Posted by: Serious Thought.5394

Serious Thought.5394

Okay, so maybe I am totally wrong. Why not allow recipes to complete faster then? If an item says “X/Y=Z” then why not have the system coded as an If-Then-Else statement?

If Recipe _some_random_name_
—————X>Y
Then Recipe_some_random_name_
—————If Player Check
——————————Yes
—————————— X/Y=Z
————— Else-Then
——————————Player check No
——————————————— X=1=Z
Else Recipe_some_random_name_
—————X=1=Z

X is player material
Y is cost material
Z is finish repeats

Honestly trying to figure it out, I don’t want to be rude- I just get tired clicking 1125 times every half hour when I figure out recipes to make money involving 4 products. Edited for coding clarity.

Worst Thief in the world, yes I am.

(edited by Serious Thought.5394)