About consumable changes
Making a food like this that is really only used in content such as raids a sub-optimal choice is pretty much as good as removing it from the game. Players will shift focus to the next best option. Some testing is probably still to come but if it is worse than ‘Bowl of Sweet and Spicy Butternut Squash Soup’ for example, then people will just use that.
Of course in other game modes…wvw for example, we call “wiggling”—— “moving” “rotating” “don’t stand in the bomb and cast”…
Of course in other game modes…wvw for example, we call “wiggling”—— “moving” “rotating” “don’t stand in the bomb and cast”…
Nah, it’s different: this is literally wiggling back and forth without changing position any more than is necessary, rather than actively moving around during combat. It’s more like if someone was busy trying to make sure they took one step left, then one right, in wvw to ensure their buff… which isn’t gonna work out good for you.
What’s worse is that you lose the damage buff from the food for certain skills/attacks that root you in place. Like 100 blades. Or channeling the staff ele 5 attack (Meteor Storm?). In a real encounter (not the DPS golem), you’re doing good to maintain 80% up-time on the while-moving damage buff. Whether that is wiggling back and forth or just running after the target.