About future of crafting

About future of crafting

in Guild Wars 2 Discussion

Posted by: FrostSpectre.4198

FrostSpectre.4198

As Ascended gear is optional, not a necessary part of the GW2.

But question is, when are you gonna complete crafting that is Exotic and below it.

There have been few items released that are Exotic or lower, but most updates have always brought more ascended crap…

It’s as if you try to make Ascended gear must have to complete your gear, violating the rules of it’s optionality…

I’m a casual PvE adventurer, I enjoy combat, adventure and helping, but not farming.
I rarely do PvP or Hard PvE, unless it’s organized.

About future of crafting

in Guild Wars 2 Discussion

Posted by: Shalloe.4867

Shalloe.4867

not sure what you mean. Its possible to craft any item exotic with most stats combinations…

do u mean new exotic skins for crafted items?

About future of crafting

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Posted by: AngelDiscarnate.5489

AngelDiscarnate.5489

not sure what you mean. Its possible to craft any item exotic with most stats combinations…

do u mean new exotic skins for crafted items?

Methinks he’s on a bit of crack.

Nomad gear can be crafted as exotic as well with the gossamer insignia, And there is recipes for nomad weapons, as well, I believe.
It’s not all just ‘ascended crap’…

I play Fort Aspenwood, I lead the 8 member guild, Sacred Storm [Strm] I am Jason Goes Mental.
I don’t raid, I barely fractal, and I suck beyond words at PvP and WvW.
But I try, and that’s what counts.

About future of crafting

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Posted by: Arghore.8340

Arghore.8340

Crafting backpacks (coming in the feature pack) might actually change this slightly, though only for a short while…

We are peace, we are war. We are how we treat each other and nothing more…
25 okt 2014 – PinkDay in LA

About future of crafting

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Posted by: Shalloe.4867

Shalloe.4867

change what? whats the problem? lol

About future of crafting

in Guild Wars 2 Discussion

Posted by: Arghore.8340

Arghore.8340

change what? whats the problem? lol

The additions to the crafting system have only extended the crafting system vertically… The OP seems to imply he would also like to see horizontal additions to the crafting system, so that, were he to craft the same tree on another character, he is not just doing the same thing all over.

We are peace, we are war. We are how we treat each other and nothing more…
25 okt 2014 – PinkDay in LA

About future of crafting

in Guild Wars 2 Discussion

Posted by: Shalloe.4867

Shalloe.4867

Ah sort of like adding maybe slivers, fragments, shards ect to the recipe and getting different looking stuff?

About future of crafting

in Guild Wars 2 Discussion

Posted by: Arghore.8340

Arghore.8340

Or have recipes that unlock a certain look at all lvl’s of crafting… so basically something like:

Arghore’s Thinking Hat
click this recipe to unlock the skin ’Arghore’s Thinking Hat’ for all the ‘armour related’ crafting disciplines, in lvl100, 200, 300, 400 and 500 versions’

Or perhaps in the sense that was my biggest gripe with the Latest backpack. It was geared solely to lvl400+ crafting, meaning it locked out everybody that wasn’t really into crafting, or basically ‘just’ got to lvl80. This backpack should have come with an increase in crafting level instead.

Crafting the base skin: -lvl100
Crafting the first food: – lvl200
Crafting the next level: – lvl300
Crafting the 2nd food: – lvl400
Crafting the end version: -lvl500

This would make it possible for everybody to achieve the basic skin within a reasonable time, provide people with longer term goals as they moved on with the next level, and in the end provide an ascended backpack at ascended lvl crafting.

‘But this is all based upon what I think the OP means, there is no telling what he actually means, until he shares/explains.’

We are peace, we are war. We are how we treat each other and nothing more…
25 okt 2014 – PinkDay in LA