Action camera a competitive option?

Action camera a competitive option?

in Guild Wars 2 Discussion

Posted by: StickAndMove.6419

StickAndMove.6419

On-the-fly combat swapping between camera modes may work but it’s becoming difficult to see the benefit in using action camera at all.

While it’s active:

We can’t use ground-targeted abilities behind us or to the side without doing some camera acrobatics.

We can’t attack one enemy while our crosshair is closer to another.

Strafe-kiting is more difficult. Even once we’ve locked onto a target, autoattack stops if our crosshair remains off the enemy for more than a moment.

When kiting, we continue to backpedal for a short time after a skill completes. We’re better off manually turning and running forward as we would in the standard camera mode.

It’s really a shame. This is how I would like to play but if I’m at a competitive disadvantage to other players for it then I can’t justify making the switch.

Action camera a competitive option?

in Guild Wars 2 Discussion

Posted by: StickAndMove.6419

StickAndMove.6419

Also:

Using about-face and skills like phase retreat to move forward behaves really erratically with action camera. Without it, we can move a straight line forward as we should.

Some teleport-type effects require us to have a target to use them. The target doesn’t have to be in range to use them for standard camera mode but it does for action.