you spend complaining about it on the forums, you’d be
done by now.”
Back when Super Adventure Box was live, you might remember that it was sometimes too hard, so they gave us the option of “Infantile Mode” so that anyone could get their way through it eventually. This was a great idea, and sometimes playing this game can be too hard. With that in mind, here are some changes I think would be a really good idea for low level content in the game, just shift things around so that it’s less confusing for those age 3 and up:
When playing in Normal Mode, of course, all of these things should be left exactly as they were in March.
Only if infantile mode paves the road with rainbows. Accompanied by happy faced clouds pointing the way.
(edited by Azure Prower.8701)
Only if infantile mode paves the road with rainbows. Accompanied by happy faced clouds pointing the way.
This would make jumping puzzles much less frustrating.
You people can’t be suggesting that the players know more about what they want compared to the developers?
They’ve already said that all of you guys are basically too dumb to play the game so they went to all this effort to improve our experience, the least we could do is to stop whining on the forums and buy 6000 gems minimum ASAP to encourage the dev team.
I’ll play HARDCORE MODE then:
Everything unlocked at lvl 1
ONLY THE BEST OF THE BEST PLAYERS CAN HANDLE THIS!!
I’ll play HARDCORE MODE then:
Everything unlocked at lvl 1
ONLY THE BEST OF THE BEST PLAYERS CAN HANDLE THIS!!
Tribulation Mode even gives you enough skill points to have your Elite skill unlocked!
Oh no, choices! The horror and confusion~
Changes were mean for new players, to phase them in on game mechanics.
I remember on the first week plenty of people asking how to feed the cows for example because unless you’d hold your ctrl key you were likely to miss these kind of interactive objects.
I could bet most of you were just like that, and even right now you don’t even know your underwater weapons, but it’s funny to mock I guess, gotta feed your own ego somehow.
I saw a world. Terrible world with Vistas, PoI and skill points available from 1lvl. With enormous wardrobe system, and insanely complicated TP. With so many skills that I cant handle it!
I totally agree with devs that game is too hard so we have to make it easier for new players! But they forgot about one important thing. How new players can play the game when they dont know how to open it!
But dont be scared I can help you. Just watch my tutorial about GW2 and enjoy the game.
I saw a world. Terrible world with Vistas, PoI and skill points available from 1lvl. With enormous wardrobe system, and insanely complicated TP. With so many skills that I cant handle it!
I totally agree with devs that game is too hard so we have to make it easier for new players! But they forgot about one important thing. How new players can play the game when they dont know how to open it!
But dont be scared I can help you. Just watch my tutorial about GW2 and enjoy the game.
duuuuuude… you are MLG. I really hope you find sponsorship soon cause deam.. guys look how he moves his mouse to the icon and clicks it. Mind blown, man id hate to face you in pvp… Well back to thinking about breathing im getting blue already
I saw a world. Terrible world with Vistas, PoI and skill points available from 1lvl. With enormous wardrobe system, and insanely complicated TP. With so many skills that I cant handle it!
I totally agree with devs that game is too hard so we have to make it easier for new players! But they forgot about one important thing. How new players can play the game when they dont know how to open it!
But dont be scared I can help you. Just watch my tutorial about GW2 and enjoy the game.
10/10, ANet needs to hire people like you.
Just wait for my new video about choosing character in Character Selection Window.
Add games changes to mmo’s at player age of 18yo, before that is gw2 offline.
Also Chat console only opens when player makes 21yo.
I saw a world. Terrible world with Vistas, PoI and skill points available from 1lvl. With enormous wardrobe system, and insanely complicated TP. With so many skills that I cant handle it!
I totally agree with devs that game is too hard so we have to make it easier for new players! But they forgot about one important thing. How new players can play the game when they dont know how to open it!
But dont be scared I can help you. Just watch my tutorial about GW2 and enjoy the game.
nice video xD
anet should put this on top of the forums so the people with an IQ lower than 200 can play the game too
I saw a world. Terrible world with Vistas, PoI and skill points available from 1lvl. With enormous wardrobe system, and insanely complicated TP. With so many skills that I cant handle it!
I totally agree with devs that game is too hard so we have to make it easier for new players! But they forgot about one important thing. How new players can play the game when they dont know how to open it!
But dont be scared I can help you. Just watch my tutorial about GW2 and enjoy the game.
:D Loving it!
You have a great accent too, by the way
Changes were mean for new players, to phase them in on game mechanics.
I remember on the first week plenty of people asking how to feed the cows for example because unless you’d hold your ctrl key you were likely to miss these kind of interactive objects.I could bet most of you were just like that, and even right now you don’t even know your underwater weapons, but it’s funny to mock I guess, gotta feed your own ego somehow.
Then why are “not-new” players also subject to the same level gating?
Back when Super Adventure Box was live, you might remember that it was sometimes too hard, so they gave us the option of “Infantile Mode” so that anyone could get their way through it eventually. This was a great idea, and sometimes playing this game can be too hard. With that in mind, here are some changes I think would be a really good idea for low level content in the game, just shift things around so that it’s less confusing for those age 3 and up:
- Weapon skill 2 (Unlocked at level 2)
- Weapon skill 3 (Unlocked at level 3)
- Profession skill F1 (Unlocked at level 4)
- Rally(downstate) (Unlocked at level 5)
- Off-hand weapon slot (Unlocked at level 7)
- Weapon skill 4 (Unlocked at level 7)
- Underwater Combat (Unlocked at level 8 with underwater weapon skills 1 and 2)
- Personal story (Unlocked at level 10 in chapters every 10 levels)
- Weapon skill 5 (Unlocked at level 10)
- Utility Skill 1 (Unlocked at level 13)
- Underwater skill 3 (Unlocked at level 14)
- Weapon Swap (Unlocked at level 15)
- Down Skill 3 (Unlocked at level 19)
- Profession skill F3 (Unlocked at level 22)
- Underwater skill 5 (Unlocked at level 23
- Utility Skill 2 (Unlocked at level 24)
- Profession skill F4 (Unlocked at level 24)
- Adapt Tier Traits (Unlocked at level 30)
- Elite Skill (Unlocked at level 40)
- Master Traits (Unlocked at level 60)
- Grandmaster Traits (Unlocked at level 80)
When playing in Normal Mode, of course, all of these things should be left exactly as they were in March.
lol. People wanted SAB back. Anet gave it to them in the form of the new leveling system.
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