Add guild wars 2 on Steam

Add guild wars 2 on Steam

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Posted by: Budman.2934

Budman.2934

Hello I would like to ask to see if Areanet can put Guild wars 2 on Steam a lot of people use steam for the current up to date games and it would be a great way to advertise Guild wars 2 for a newer player base on the Steam website

I’m only suggesting this because it appears guild wars 1 is already on that site
and my friend has a steam machine so he can only play on Steam OS

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Posted by: Jsson.9015

Jsson.9015

I have thought about this alot aswell!

I mean why wouldn’t they?
It would probably sell really well on there!

.

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Posted by: PyrateSilly.4710

PyrateSilly.4710

Because Steam wants 30% (if I remember the number right) of every transaction.

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Posted by: Danikat.8537

Danikat.8537

Because Steam wants 30% (if I remember the number right) of every transaction.

That’s the reason.

It’s not just 30% of ‘box’ sales either. Every single time Steam players buy gems, or in-game upgrades like HoT (if you bought it through the game) Steam takes 30% of that as well.

It’s not a terrible trade-off if you’re an indie developer who doesn’t have any other way to get their game out there and get people to hear about it, or if you can otherwise afford to lose that money.

But for an established studio like Anet with a large publishing company (NCSoft) behind them there is very little benefit and potentially a lot of lost revenue in putting their game on Steam.

With GW1 it’s not as much of an issue because it’s not being developed any more and even their own website has discounted it. Outside of that you’re most likely to find copies in the bargin bin, if at all.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: arakkune.1429

arakkune.1429

as pointed above GW2 has a large playerbase and is one of the most known mmorpg’s so releasing on steam would be potentially a loss of revenue. When HOT gets some sales a lot of people will pour in again in the game

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Posted by: PopeUrban.2578

PopeUrban.2578

The only solid reason to add your game to steam is if you plan to use its social back end, or you need the marketplace exposure. Valve takes a cut of the profits in exchange for these services, and it is usually a good value if you don’t want to absorb the price of having your own online shop, friends list, etc. etc.

This is why you see many larger publishers moving away from Steam (EA’s Origin being a prime example) as once you have a framework in which you can offer the same services and benefits of Valve’s service, and have a large number of products to sell, it can become a net loss compared to doing it with your own marketplace.

Anet and NCSoft’s back end is pretty robust, so there’s little incentive to use Steam.

I love Steam, and when given the option i will usually buy my games on that platform. From a consumer standpoint it would certainly be more convenient if everyone used a single global marketplace to sell games online, but ultimately it isn’t realistic, and if it were the case the lack of competition would lead to even more customer unfriendly practices as the natural consequence of a monopoly.

Unlike competing platforms, however, Steam does offer an option to integrate third party apps in to its interface and front end, and even allow the steam overlay to function (though for obvious reasons it is not officially QA’d for third party applications.)

I know a lot of steam users that prefer that frontend for all of their games because of the universal social tools, so they just add non-steam game shortcuts for all the things they play outside of steam. Once you do, the experience is pretty much the same as a natie steam game, with the exception of automatic updates. Since most non-steam games have their own launchers to handle those updates its not such a big deal really.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

(edited by PopeUrban.2578)

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Posted by: Blude.6812

Blude.6812

A topic thats been discussed many times both here and on Steam forums over many years— rejected every time and is never going to happen. Just add to steam as a none steam game if you really want the social aspect running. Just to run it on Steam OS, not happening—sorry about his loss.

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Posted by: loseridoit.2756

loseridoit.2756

Because Steam wants 30% (if I remember the number right) of every transaction.

yep, this cost is huge.

For this reason, I am bit sad that there will never be a native port for linux.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Because Steam wants 30% (if I remember the number right) of every transaction.

yep, this cost is huge.

For this reason, I am bit sad that there will never be a native port for linux.

TIL Valve/Steam gets 30% of all native port versions of windows video games

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Hexs.8015

Hexs.8015

Wildstar went to steam. NCsoft backs them as well

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Posted by: Rusha.4725

Rusha.4725

Steam is the graveyard of MMORPGs. You will not go there to save yourself, you go there to rest in peace and hope some fans donate enough to keep your grave clean and tidy.

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Posted by: Vayne.8563

Vayne.8563

Wildstar went to steam. NCsoft backs them as well

Wildstar is dying. It’s got a tenth of the sales Guild Wars 2 has. In an effort to get more people into the game, they went to steam, because losing 30% of that might be made up by getting some new players.

On the other hand, Guild Wars 2 doesn’t have Wildstar’s problems. 30% of eight million dollars a month is a lot of money to give to Steam.