Alright so I was playing the new/old Halloween content yesterday and tried out the Mad King’s Clock Tower jumping puzzle for the first time and I really enjoyed it. I managed to complete it with a fair amount of effort but the satisfaction from eventually completing it was just amazing (kinda like beating a boss in Dark Souls).
It actually seems like a pretty easy jumping puzzle but what makes it quite difficult is the fact that you are rushed for time to complete it. If you take too long, you’ll get swallowed by that green abyss below.
Anyway, after finishing it, I got an idea. What if, you could do something similar with all the jumping puzzles in Tyria? What if you had the option to do a jumping puzzle like normal, but you also have the option to do it in a specific time? (Heroic mode)
So how I think this could work is by putting an NPC at the beginning of every jumping puzzle which you can talk to in order to activate the time limit (This would also help with showing you where the jumping puzzle starts which would be cool). Again, this is just an option so some people don’t have to do it in “Heroic Mode”. But if you do decide to do it, the rewards in the chest would be greater or it may increase the probability of a rare item drop (according to the puzzle difficulty, area and your level of course). If you manage to do all the Jumping Puzzles in “Heroic Mode”, then you can get a new (better) Title. I know some people may find jumping puzzles difficult already, but i think this would be an awesome feature for those who enjoy them and are really good.
What you guys think and how do I get this idea to the Guild Wars people who would be able to put this forward? (I really think this is a cool idea).
Then Secondly I just want to add (maybe I should make a new thread), the Arena with Liadri and all those other bosses in the Crown Pavilian.
I really really enjoyed fighting all the different bosses and was really sad when it was removed. I would really like it back permanently and here’s why:
For the first and only time in the game so far, I was actually forced to read the traits and abilities of my character (I’m a guardian), in order to beat some of the bosses in the arena. It was where I learned about what stats help the most in certain situations and what weapon abilities would also benefit me the most. I actually felt like I really had to use some skill and ability to beat them instead of just stacking and standing in one spot and just spamming every ability available (most dungeons these days). It was also great because it relied on my skill alone, not a group.
Anyway what I’m trying to say is, when you make a new character and get him/her to level 80, I find that the best way to learn about what your traits and abilities actually do, is in the arena. It makes you a better player and it tests your skill. I also came out of it, knowing a hell of a lot more about my character.
(Of course there were some guys who just pwned because they were ascended but I mean, as a new level 80 character I think it would be great. Anyway these are my thoughts and ideas, what you think?)