Adding new skills for existing skill-types?

Adding new skills for existing skill-types?

in Guild Wars 2 Discussion

Posted by: Tzozef.9841

Tzozef.9841

With the recent patch, Anet have adjusted certain Healing Skills and Elite Skills to fit in a specific skill-type category (I.E Traps, Signets, Kits, Tricks, Etc.) to promote more synergy with skills and associated Specializations and/or Runes

I’m wondering if Anet will add new skills for skill-types in profession that are still lacking one skill of that skill type, in order to complete the entire set, for example:

Elementalist- An Elite Arcane

Mesmers-An Elite Mantra, A Healing Glamour

Necromancers- An Elite Signet, A Healing Spectral

Rangers- An Elite Trap, A Healing Signet

Thieves- An Elite Trap and Signet, A Healing Trap

Engineers-An Elite Gadget

Warriors- An Elite Stance, A Healing Physical and Banner

Guardians- An Elite Spirit Weapon and Consecration, and A Healing Spirit Weapon and Consecration

Will this be addressed?

With the coming Elite Specializations as well they will have a new complete set of a skill-type. And some professions already have full sets of the same skill type and some don’t.
I.E. Warrior Signets are complete while Necros are not
And Ranger Traps lack an Elite while the Guardian’s Dragonhunter will have a full set of Traps.

Thought I would put this out there, perhaps if a develop would address this, I’m various curious if this is on the table. THANKS!