Lots o’ text here, but I tried to format it into a list to make things easier, so here we go.
I’ve got an 80 Mesmer (first character, pretty much just use him for PvP now) and an 80 Thief (just hit 80 yesterday and I consider her my PvE main). I like my Shatterburst build for PvP (though I don’t PvP often), and I love playing my Thief with a D/D crit build – dodging a lot, crit backstabs, lots of mobility. Fun fun.
I have 8 character slots, and thanks to those nifty leveling scrolls, I have one character of every class at least at level 20 (though I haven’t necessarily played all of them to level 20).
Engineer (Played to ~10ish, then scrolled to 20)
- I like the idea of kits, being able to swap to many different “weapons” without having to get actual weapons or keep them in my inventory
- Grenade kit is pretty fun
- Flamethrower kit is pretty fun
- Pretty much nothing else about the class interests me at all besides those two kits
- As cool as grenades and flamethrowers look, combat with them is still rather slow and clunky (especially comparing to my Thief)
Necromancer (Played to 27)
- Like the idea of an AoE condition damage build
- Like the idea of being hard to kill despite being a cloth class
- At level 27, not feeling the above two points at all (my damage is decent, but I’m definitely squishy as hell and die easily when fighting more than 1-2 enemies)
- Not really interested in any builds besides AoE condition damage
Elementalist (Played to 30)
- Always a fan of fire-and-lightning mages
- Staff spells are pretty great
- Scepter/Dagger spells seem more powerful, but not quite as fun
- Don’t like the single weapon thing
- Don’t like how the trait trees all say “Stay in this attunement!” but actual combat says “Swap attunements all the time!”
- Entirely possible that I’m just not good enough at stance-dancing and knowing abilities to be good, but I’ve also heard quite a few people say that Elementalists are just weak overall
- Basically a case of “I don’t know why I’m not enjoying this class, because I should, and I want to – but I’m not”
Ranger (Played to 20 in beta weekends, have not played in live at all)
- Pretty enjoyable when I played one in beta, went with longbow
- Like the idea of being able to find cool pets
- Playing a pure ranged non-mage would be a nice change of pace from Thief/Mesmer
- Fear that it’d get boring quick just shooting arrows all the time
- Don’t see the appeal in using anything but a bow
Warrior (Played a bit in beta, have not played in live)
- Like the idea of being able to swap between a greatsword/hammer smashyface guy and a sword/shield tank on the fly
- All my other characters are light/medium armor, have yet to play a heavy armor class
- Not as flashy as classes like Elementalist, Thief, Mesmer
- Despite all the weapon choices, not really interested in any of them besides greatsword, hammer, rifle, and 1-hander/shield
Guardian (Have not played at all)
- Never really been interested in this class in the slightest, don’t know much about them other than they can be casters or warrior-ish, have lots of CC, and lots of boon abilities. Not interested in the flavor or aesthetic, not interested in the gameplay.
(edited by IceTwenty.6957)