After months of waiting balance and buffs...

After months of waiting balance and buffs...

in Guild Wars 2 Discussion

Posted by: Mikhael.2391

Mikhael.2391

This is what we get? The disrespect they show at the people that pay for their salary is too big.. necro is left with same survival issues and stability , eles and engies still not getting what they need , revs…well, and dh is okay but still nothin on the kitten spirit weapons… not a thing just the whole concept that made me create that char as main since release has been ignored. Cant really wish anything good to anet developers and responsibles for "balances.

After months of waiting balance and buffs...

in Guild Wars 2 Discussion

Posted by: Ragion.2831

Ragion.2831

revs got nerfed..again with no changes to the other legends to make them competitive so no it is not ok.

After months of waiting balance and buffs...

in Guild Wars 2 Discussion

Posted by: Helasia.6871

Helasia.6871

Were the changes good? Yes, in general they were. The small tweaks to druid, rev and DH just fixes a few of the things that should’ve been implemented in the first place.

But was it enough? No, no it really wasn’t. For me, the changes made here, what we’ve waited for for months now, is definitely below average of what we normally get. The Halloween update is no excuse, it’s the same thing as every other year. Warrior, Necromancer and Thief are almost untouched, when they clearly need some tending to (Necromancer performing well in PvP? Debatable with the lack of survival) or Engineers getting YET ANOTHER NERF that is not needed at all (The daze on gyro destruction is understandable. The 2s Gear Shield is not). And it’s not like that physical damage of BOMBS is going to solve a lot of their issues.

I get that Anet is trying to make some skills more attractive than others, but it’s just not enough. If this is all the balance we’re going to get, it’d be way better to be doing it every two weeks instead of every two months.

Asura master race!