Agent of Entropy Infinite?

Agent of Entropy Infinite?

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Posted by: Fey Zeal.7032

Fey Zeal.7032

Q:

Is it correct that Agent of Entropy is Infinite again? The wiki states that it is hard caped after 250 times of completion.

I moved the second part of this into its own thread.

https://forum-en.gw2archive.eu/forum/game/gw2/Daily-Monthly-Achivement-Points-Farm-Capped/

(edited by Fey Zeal.7032)

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

A:

It still caps at 250. No change.

Daily/monthly is time limited, completely different discussion.

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Posted by: Orangensaft.7139

Orangensaft.7139

with agent of entropy being infinite you could buy infinite achievement points with gold

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Posted by: Shockwave.1230

Shockwave.1230

Guys you’re beating around the issue. You want a competitive leaderboard, so ask for a second leaderboard that doesn’t have HoM, Repeatable, Living Story, Dailies, or Monthlies.

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Posted by: Fey Zeal.7032

Fey Zeal.7032

HoM can be worked on at any time, provided you own Guild Wars 1. Living Story / Special Event achievements will likely be repeatable. It’s nice having achievement points from Dailies / Monthlies with the addition of the new rewards. However the Achievement Point Leader board does not reflect skill or even dedication it simply reflects who has had the most time since the beginning to farm Daily / Monthly.

It is rather frustrating to think that someone with less skill than you can overshadow you by simply killing bunnies, talking to an npc (Laurel Merchant), salvaging items (the monthly), among many other such tasks. Its is the exact the same scenario, if Entropy were to no longer have it’s cap. Which leads me to want to also know why it was capped in the first place, if daily and monthly points are to be ignored.

As for my first question, I do not know if it actually is infinite now or this is a text related mistake in the hero panel. And I would like this brought to someones attention or clarified as being intended.

(edited by Fey Zeal.7032)

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Posted by: ArchonWing.9480

ArchonWing.9480

The design allows some of us who did not wish to do every achievement to be able to continue earning some for playing the game. I guess there would be a point where all the “interesting” achievements would be completed.

Given the rewards associated with achievement points, leaving this option allows everyone to have a chance.

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Posted by: Fey Zeal.7032

Fey Zeal.7032

It still caps at 250. No change.

Daily/monthly is time limited, completely different discussion.

The fact is that they repeat every day/month meaning they are potentially infinite as is; the only limitation is that each set must be completed with in a day or month.

The design allows some of us who did not wish to do every achievement to be able to continue earning some for playing the game. I guess there would be a point where all the “interesting” achievements would be completed.

Given the rewards associated with achievement points, leaving this option allows everyone to have a chance.

I am not suggesting that these achievement’s should be removed. I am opening a discussion as to whether a cap something like a 1000 point ceiling would be in the best interest of everyone. If someone wishes to earn x number of points then their are plenty of ways to do so. Limiting this is a benefit in my view. Would you enjoy it if others could simply salvage there way to x number of points?

I assume resistance to this is occurring because individuals are too concerned with farming their achievement points as to the quality and dedication others put into it earning them.

Similar to what I said before you can potentially earn over 100 points killing nothing but bunnies every few days. “Indiscriminate Slayer” can earn you a maximum of 16 achievement points; I find the current state of daily and monthly system disrespectful to those who care about achievement points. You cannot argue that 30 ambient creature kills multiplied by 16 which is 480 is greater than the 1000 kills needed for “Indiscriminate Slayer”.

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Posted by: Azure Prower.8701

Azure Prower.8701

The reason why it is hard capped is because some one managed to get 10k achievement points by simply salvaging alone.

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Posted by: Fey Zeal.7032

Fey Zeal.7032

The reason why it is hard capped is because some one managed to get 10k achievement points by simply salvaging alone.

Not what I was asking in the least… in the current menu achievement panel, in game, it says it is infinite when it is mostly likely caped at 250.

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Posted by: laokoko.7403

laokoko.7403

The reason why it is hard capped is because some one managed to get 10k achievement points by simply salvaging alone.

Not what I was asking in the least… in the current menu achievement panel, in game, it says it is infinite when it is mostly likely caped at 250.

I think it’s because it is infinite, you can keep doing it over and over again. You just don’t get achiemvent point after 250. Kind of like the dungeon hobby system.

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Posted by: Amadan.9451

Amadan.9451

it is infinite, but after 250 times you don’t get anymore achievement points, although the counter still counts

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

It’s like the Sprinter achievement. You can get it infinite number of times, but it awards no points after the first time, if it even rewarded points that time.

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Posted by: Astralporing.1957

Astralporing.1957

Guys you’re beating around the issue. You want a competitive leaderboard, so ask for a second leaderboard that doesn’t have HoM, Repeatable, Living Story, Dailies, or Monthlies.

And where points that are assigned can actually be compared to each other. 10 points fom doing Urmaug’s Secret is not equal to 10 points from finishing Obsidian Sanctum (and these two are in the same category). Neither of them is equal to getting 10 points from one WvW achievement track. And so on.
The issue is, achievement track was never meant to be used as a competitive kitten comparison, and it pains some people.

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(edited by Astralporing.1957)

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Posted by: marnick.4305

marnick.4305

Daily and monthly should be capped, maybe to the equivalent of 356 days and 12 months to show at least some dedication. But honestly, the current implementation is horribly flawed.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

It still caps at 250. No change.

Daily/monthly is time limited, completely different discussion.

The fact is that they repeat every day/month meaning they are potentially infinite as is; the only limitation is that each set must be completed with in a day or month.

The design allows some of us who did not wish to do every achievement to be able to continue earning some for playing the game. I guess there would be a point where all the “interesting” achievements would be completed.

Given the rewards associated with achievement points, leaving this option allows everyone to have a chance.

I am not suggesting that these achievement’s should be removed. I am opening a discussion as to whether a cap something like a 1000 point ceiling would be in the best interest of everyone. If someone wishes to earn x number of points then their are plenty of ways to do so. Limiting this is a benefit in my view. Would you enjoy it if others could simply salvage there way to x number of points?

I assume resistance to this is occurring because individuals are too concerned with farming their achievement points as to the quality and dedication others put into it earning them.

Similar to what I said before you can potentially earn over 100 points killing nothing but bunnies every few days. “Indiscriminate Slayer” can earn you a maximum of 16 achievement points; I find the current state of daily and monthly system disrespectful to those who care about achievement points. You cannot argue that 30 ambient creature kills multiplied by 16 which is 480 is greater than the 1000 kills needed for “Indiscriminate Slayer”.

Sure it is. You only have 24 hours to complete the ambient slayer in the daily category, you have as much time as you need to complete the regular ambient killer. Thus you are awarded extra points for completing objectives within a certain time limit.

Also daily’s are not infinite no matter how many times you say they are. At any moment in time there is a set limit to the maximum available points, and you can not gain those points retroactively. Once they are gone they are no longer available. Every year this is a yearly cap of ~3600 points from dailies. No one can ever go over that cap, thus it is not infinite.

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Posted by: Fey Zeal.7032

Fey Zeal.7032

It still caps at 250. No change.

Daily/monthly is time limited, completely different discussion.

The fact is that they repeat every day/month meaning they are potentially infinite as is; the only limitation is that each set must be completed with in a day or month.

The design allows some of us who did not wish to do every achievement to be able to continue earning some for playing the game. I guess there would be a point where all the “interesting” achievements would be completed.

Given the rewards associated with achievement points, leaving this option allows everyone to have a chance.

I am not suggesting that these achievement’s should be removed. I am opening a discussion as to whether a cap something like a 1000 point ceiling would be in the best interest of everyone. If someone wishes to earn x number of points then their are plenty of ways to do so. Limiting this is a benefit in my view. Would you enjoy it if others could simply salvage there way to x number of points?

I assume resistance to this is occurring because individuals are too concerned with farming their achievement points as to the quality and dedication others put into it earning them.

Similar to what I said before you can potentially earn over 100 points killing nothing but bunnies every few days. “Indiscriminate Slayer” can earn you a maximum of 16 achievement points; I find the current state of daily and monthly system disrespectful to those who care about achievement points. You cannot argue that 30 ambient creature kills multiplied by 16 which is 480 is greater than the 1000 kills needed for “Indiscriminate Slayer”.

Sure it is. You only have 24 hours to complete the ambient slayer in the daily category, you have as much time as you need to complete the regular ambient killer. Thus you are awarded extra points for completing objectives within a certain time limit.

Also daily’s are not infinite no matter how many times you say they are. At any moment in time there is a set limit to the maximum available points, and you can not gain those points retroactively. Once they are gone they are no longer available. Every year this is a yearly cap of ~3600 points from dailies. No one can ever go over that cap, thus it is not infinite.

Just because something isn’t retroactive does not mean it isn’t infinite. You can earn
over 300 points a month 1 point a month is infinite unless their is a cap. Just because there is a time limit on each set does not mean you cannot earn a theoretical infinite amount of points at your discretion. Your logic is flawed.

(edited by Fey Zeal.7032)

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Posted by: Esplen.3940

Esplen.3940

It’s like the Sprinter achievement. You can get it infinite number of times, but it awards no points after the first time, if it even rewarded points that time.

Frequent Sprinter awards 0 AP on the first completion as well as other completions.

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Posted by: Draknar.5748

Draknar.5748

Guys you’re beating around the issue. You want a competitive leaderboard, so ask for a second leaderboard that doesn’t have HoM, Repeatable, Living Story, Dailies, or Monthlies.

So without any achievements that are repeatable? I guess if we need a leaderboard with a 1000-way tie for first…. Without AP that can be repeated, then there would be a fixed number that would be maximum AP. If there is a ceiling on AP, then what the heck is the point of a leaderboard, eventually everyone would make it to #1…

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Posted by: Subdue.5479

Subdue.5479

It still caps at 250. No change.

Daily/monthly is time limited, completely different discussion.

The fact is that they repeat every day/month meaning they are potentially infinite as is; the only limitation is that each set must be completed with in a day or month.

The design allows some of us who did not wish to do every achievement to be able to continue earning some for playing the game. I guess there would be a point where all the “interesting” achievements would be completed.

Given the rewards associated with achievement points, leaving this option allows everyone to have a chance.

I am not suggesting that these achievement’s should be removed. I am opening a discussion as to whether a cap something like a 1000 point ceiling would be in the best interest of everyone. If someone wishes to earn x number of points then their are plenty of ways to do so. Limiting this is a benefit in my view. Would you enjoy it if others could simply salvage there way to x number of points?

I assume resistance to this is occurring because individuals are too concerned with farming their achievement points as to the quality and dedication others put into it earning them.

Similar to what I said before you can potentially earn over 100 points killing nothing but bunnies every few days. “Indiscriminate Slayer” can earn you a maximum of 16 achievement points; I find the current state of daily and monthly system disrespectful to those who care about achievement points. You cannot argue that 30 ambient creature kills multiplied by 16 which is 480 is greater than the 1000 kills needed for “Indiscriminate Slayer”.

Sure it is. You only have 24 hours to complete the ambient slayer in the daily category, you have as much time as you need to complete the regular ambient killer. Thus you are awarded extra points for completing objectives within a certain time limit.

Also daily’s are not infinite no matter how many times you say they are. At any moment in time there is a set limit to the maximum available points, and you can not gain those points retroactively. Once they are gone they are no longer available. Every year this is a yearly cap of ~3600 points from dailies. No one can ever go over that cap, thus it is not infinite.

Just because something isn’t retroactive does not mean it isn’t infinite. You can earn
over 300 points a month 1 point a month is infinite unless their is a cap. Just because there is a time limit on each set does not mean you cannot earn a theoretical infinite amount of points at your discretion. Your logic is flawed.

Gotta admit I had a good chuckle at this. Please go tell that hobo at the street corner asking for change that since he can do that every day and make $2 every day he should go buy a house with his “infinite” money.

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Posted by: PsycNitro.7802

PsycNitro.7802

If it is capped at 250 achievement points, the how come I am no longer getting points after 141. Each time I complete 200 salvages, it stays at 141 and is no longer giving the +2 points. Did the cap change? And if so, why is it keeping my number stuck at 141 times I’ve have done the Agent of Entropy? Please explain why some of us are not getting the 250 times that others seem to have already achieved. This is not fair for sure if something changed. If this is a bug, I would like to know too. Thank you all. GW2 has a Great bunch of people playing this game. Amazed at all the help and offers in game.

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Posted by: Algreg.3629

Algreg.3629

I am not suggesting that these achievement’s should be removed. I am opening a discussion as to whether a cap something like a 1000 point ceiling would be in the best interest of everyone.

I still fail to see what this best interest actually is. Are you concerned with those leaderboards which the vast majority couldnĀ“t care less about (yes, that is an asumption, but seems like a rather sure bet to me)? Well, then remove all those AP there. What other people do to get their AP in the actual game, be it for rewards, for completionistĀ“s sake or whatever should be their personal concern only and is not the business of any other player. If someone cannot stand someone having more AP than himself – a strange notion to me – it is his problem, not a gamebreaker.