Agro system
http://wiki.guildwars2.com/wiki/Aggro
Actually it is several of those things you claim it isn’t. I highly disagree, I have seen it work exactly as described in the article.
Not sure…but if you chop down the Champion Groundskeeper’s tree in the middle of the Maze in Orr? He will chase you…by passing everyone in your party no matter how much dmg they are doing to him….to try and kill you. Just you.
I basically ran/kited/dodged him in circles while the rest of the party killed him. He was quite single minded, lol.
Have never had agro like that in this game. My guys were laughing themselves silly. And, I’m yellin at em..“Kill that son of a kitten!”
Raf Longshanks-80 Norn Guardian / 9 more alts of various lvls / Charter Member Altaholics Anon
1) Most trash mobs will function as described on the Wiki.
2) A lot of special enemies have their own aggro rules. A good example are the Bandit Riflemen in CM: They will always target the one with the least toughness/armour and prefer targets that are holding ranged weapons. So much so they don’t even retaliate to players striking them in melee if there are ranged targets available!
Do you even lift, bro?
I have absolutely no idea how the aggro in this game works and I’ve read the wiki a couple times now. I’m not saying that wiki is wrong, just that I don’t happen to see it unfold in practice as it’s described.
Having said that, everyone loves my thief in a group because I always get tagged and then I just avoid all the damage. So, as long as others stay out of AoE range no-one takes any damage or ever has to worry about dying. They love me!