Tarnished Coast
Critical Impact [Crit]
Critical Impact [Crit]
- I understand that Anet designed the game for casuals.
- I understand Anet doesn’t want to give alt players a hardcore advantage.
- I understand Anet wants to time gate Ascended gear.
But it makes no sense to me that FotM levels be character bound, while the daily rewards are once per account. If I go through the trouble of leveling two characters to 10+, then they should both be able to get the daily chest reward. I can’t play everyday, so on the days I do play, it would be nice to run them both.
I’m trying to get a back capacitor for both, which requires a lot of fractal relics. These items are account bound, so it’s not like I’m making any money (or an advantage) over people that play only one character.
Having alts =\= hardcore, but making dailys account bound and forcing me to log in everyday feels like a hardcore chore.
Normal dungeons and even meta events can all be done once per day per character, so the FotM mechanics makes no sense to me. I literally have two characters to gear, so why am I punished?
Agree. FotM is overly grindy as it is, there are simply too many difficulty levels that barely make any difference. But making FotM-levels character bound in addition to that while not even handing out additional daily chests is just over-the-top. It’s neither casual-friendly nor hardcore-friendly.
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