Ambients and revealed

Ambients and revealed

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Posted by: soxx.7861

soxx.7861

while ambients are really just there and don’t do anything at all, they are a problem. The problem is in WvW. Say your a thief, you pop stealth and try to get out of combat or you go d/p and 5 into 2 well while your first heartseeker hit may hit an ambient it wont reveal you, say your a little twitchy and double heartseeker cause a zerg is chasing you….then you hit an ambient and revealed comes up. This is a little ridiculous but really just annoying. If an ambient does not give me my on kill buffs, it should not reveal me. Its nothing but a peace of scenery or “pve” type thing. I’m ok with pve things being in wvw, it really makes it nice, but having something that doesnt give me any buffs make me revealed, is really messing things up.

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Posted by: Tecca.4036

Tecca.4036

Turn off auto targeting and you won’t hit ambients.

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Posted by: JustTrogdor.7892

JustTrogdor.7892

Turn off auto targeting and you won’t hit ambients.

The Burninator

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Posted by: soxx.7861

soxx.7861

umm wrong, if an ambient is at the end of my heartseeker…… then auto target doesnt mean anything, btw i dont use auto target and it happens soooo

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Posted by: Talonblaze.3175

Talonblaze.3175

All I can say is, learn to position yourself better in that case. Considering all the things that should cause revealed but don’t, I wouldn’t say the ambient thing is unfair. Besides, they aren’t too hard to spot. Especially if you are running away.

Duty is heavier than death.

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Posted by: soxx.7861

soxx.7861

All I can say is, learn to position yourself better in that case. Considering all the things that should cause revealed but don’t, I wouldn’t say the ambient thing is unfair. Besides, they aren’t too hard to spot. Especially if you are running away.

well umm when i am running away i’m more concerned about not dying and how far away they are…..also about positioning it doesnt matter in this situation ambients are just annoying

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Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Heartseeker is on a weapon that cleaves. You can still hit an ambient even if you are not aimed at them and even if you have auto-targeting off.

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Posted by: Reverence.6915

Reverence.6915

I fail to see how this is an issue.

Expac sucks for WvW players. Asura master race
Beastgate | Faerie Law
Currently residing on SBI

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Posted by: Tecca.4036

Tecca.4036

I guess we’ll just have to be more aware of easy-to-spot ambients. A thief is already a great profession in WvW and ambients shouldn’t be a problem for any class.

I was going to say that at least the ambients make things a bit more of a challenge, but in all honesty they really don’t.

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Posted by: Zeivu.3615

Zeivu.3615

Bunnies have given ninjas away before. Why not?

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Posted by: IndigoSundown.5419

IndigoSundown.5419

After seeing thieves use stealth and mobility to escape too many times, I’m having a hard time finding any sympathy for someone using an attack move as an escape, and complaining that his attack actually reveals him if he happens to hit something.

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Posted by: Belzebu.3912

Belzebu.3912

Hold ctrl to highlight the ambients and just avoid being near it.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

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Posted by: Astralporing.1957

Astralporing.1957

More ways for a thief to reveal themselves are always good.

Actions, not words.
Remember, remember, 15th of November

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Posted by: emikochan.8504

emikochan.8504

I need ambients to make my RTL work, just be more careful :p

Welcome to my world – http://emikochan13.wordpress.com

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Posted by: GrandmaFunk.3052

GrandmaFunk.3052

..and how do you feel about using ambients with Cloak and Dagger to go into stealth?

GamersWithJobs [GWJ]
Northern Shiverpeaks

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

Oh god, this thread is going to be good.

-Eats popcorn.-

Necromancer, Ranger, Warrior, Engineer
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma

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Posted by: Rauderi.8706

Rauderi.8706

But, but.. if you remove auto-targeting of ambients, how are my bounce-damage skills going to hit you twice?

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

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Posted by: soxx.7861

soxx.7861

I fail to see how this is an issue.

the only reason this is an issue is because ambients do not give any buffs like stacks for a weapon so why should they reveal someone from stealth, especially if the person is trying to run you are more focused on getting away not “ooh hey look a rabbit” its just there and it’s annoying a nice change to it revealing you would be nice to get rid of.

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Posted by: soxx.7861

soxx.7861

..and how do you feel about using ambients with Cloak and Dagger to go into stealth?

i have never used that before….sounds like it should be removed and same with c and d’ing of a supply depot, if it doesnt seem like it should be removed, then ambients need to give buffs and stop being bi-polar where they do some things but not all things

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Posted by: Will.6210

Will.6210

But, but.. if you remove auto-targeting of ambients, how are my bounce-damage skills going to hit you twice?

I think this is actually a pretty good argument. Ambient creatures exist as just a thing that you can target/hit. I think it provides some interesting, situational options, like bounce-damage, CnD into stealth, or carelessly revealing yourself because you stumbled on a rabbit.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

How about changing closing attack moves so they can’t be used to move while not actually being used to, you know, attack. That sounds like a more equitable solution. Your problem would disappear.

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Posted by: Piogre.2164

Piogre.2164

Looks like it’s time for another stealth thread.

[VIG], SoR
Main: Asuran Engineer — Alt 80’s Ra-T-M-G-El-N-W-En-En-Re-Ra
Doctorate in Applied Jumping

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Posted by: Algreg.3629

Algreg.3629

I fail to see how this is an issue.

the only reason this is an issue is because ambients do not give any buffs like stacks for a weapon so why should they reveal someone from stealth, especially if the person is trying to run you are more focused on getting away not “ooh hey look a rabbit” its just there and it’s annoying a nice change to it revealing you would be nice to get rid of.

this was really worth being necroed? It does not get you any buffs because they are not real enemies and hence should not qualify for you to get more powerful. And yes, it makes sense to be revealed, I´d be rather on my toes if some poor bunny got his heart pierced right next to me. Seems easy enough to avoid this, no change needed.

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Posted by: Rym.1469

Rym.1469

Problem: The game doesn’t want me to spam HSes into smoke fields, so I can stealth every couple seconds have tons of damage, blinds, escapes as a D/P!

Solution: Don’t play D/P

Reward: The game will be better for everyone.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144