An idea for Horizontal Progression
If it’s just looking different, no stat increase, that’s horizontal progression, not vertical. Just an fyi.
RIP my fair Engi and Ranger, you will be missed.
Yep, vertical progression specifically means increasing stats. Horizontal progression is getting new things, like new armor skins, without any increase in stats.
Also I think it would be very hard to design a look for the armor. It would have to be something that everyone interested in doing high level Fractals would like and would want to show off but those people are going to have very different tastes.
It works with things like the dungeon armor because you have several dungeons so you can have several different sets, but I don’t think it’d be practical to make multiple armor sets for one dungeon.
“Life’s a journey, not a destination.”
It’s too bad there isn’t a thread for discussing vertical and horizontal progression. Anet should consider starting one.
Sorry, I meant horizontal progression, topic title changed
This should go in the CDI discussion. Horizontal discussion to be happening today me thnks.
Yep, vertical progression specifically means increasing stats. Horizontal progression is getting new things, like new armor skins, without any increase in stats.
Also I think it would be very hard to design a look for the armor. It would have to be something that everyone interested in doing high level Fractals would like and would want to show off but those people are going to have very different tastes.
It works with things like the dungeon armor because you have several dungeons so you can have several different sets, but I don’t think it’d be practical to make multiple armor sets for one dungeon.
Vert progression IS NOT just about increasing stats.
It is anything that sets one player above another in any way, shape, or form.