Tarnished Coast
An idea for how to improve GW2's character depth
Tarnished Coast
I’d love that
(p.s : very exact same discussion here : http://forum-en.guildwars2.com/forum/game/gw2/Will-Combat-Mechanics-be-deeper )
i like this idea,
i miss the skill-hunting aspect of gw and would like it in gw2.
my idea would be to add an extra 2 skill slots using – and = keys,
captured skills could be placed in those and would allow everyone to be a little more unique.
they needn’t be elites, just as long as they add flavour and variety.
Sounds good. A lot of work for ANet to add fun, useful, and balanced modifiers though.
I think the skills how they are are fine, but I think they need to have certain unlockable quest lines after 80 to unlock hidden skills for your class. Not only will there be a sense of reward, and make your characters more unique they every other of your class, it will also ADD to the end game experience.
These quests will have to be hard, not as simple as a character line quest.
Killing Trahearne and making the player marshall with Tybald as his second-in-command would have done a lot for the story mode.
I know they wrote around a character but the second-in-command should be the narrator like Watson or Hastings. This would add a name to spin the story around yet the main guy could remain nameless as the player.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto