The situation
- Many players are upset that cultural armor is no longer restricted to individual species due to the unprecedented release of the ‘Flamekissed’ Human Light Cultural T3 armor into the gem Store.
- The ‘Flamekissed’ Gem Store cultural skin includes enhanced design elements and sells about 68 gold (current gold to gem conversion amount), which is nearly half the price of the ‘generic’ version from the Cultural Armorsmith and also does not require the 6 transmutation crystals needed to apply the skins to existing armor pieces.
So, in addition to many players being upset over the principles involved of making a “Cultural Armor” design available to all other species, many players are also upset at having previously spent double the amount of gold (plus transmutation crystals and other related expenses) for the ‘generic’ Human Light Cultural T3 armor and now feel cheated due to the new (arguably better) version that has been made available and without warning or precedent.
What Cannot Be Done
- Due to thousands of players having already purchased this skin (with real money or converted their gold into gems) and have likely applied these skins to existing armor items, it is near if not impossible to now remove the armor from the Gem Store, refund the gems to the thousands of players who purchased it, everything involved with refunding money spent on the gems back to cards/banks if you even do that, forcibly removing the skin from every single item in the game that the skins were applied to and replacing it with the skin that was previously on those items, and many other issues I’m sure I am not including. This is simply not an option.
- It is also not a proper fix to the situation to simply offer an entirely new and unique armor design to replace the Human Light Cultural T3 armor and put the current ‘generic’ design onto the gem store along with the new enhanced variation. True, this would appease many by making all cultural armor restricted to their respective species once again, but many players who spent the large amount of gold on this existing cultural armor in the past will still be left feeling cheated now that it would be available at a fraction of the cost in the Gem Store. Dealing with the many requests to be reimbursed for the difference, entitled to one or not, will cause a high volume of tickets being made that must then be addressed, as well as sour feelings being propagated throughout the community especially if these requests would not be granted, or some being granted and not others. It’s just a really bad way to go about fixing the situation.
Due to this ‘can of worms being opened’, you must focus on addressing this cultural armor issue in its entirety. A bonus for the players is that other issues can be addressed at the same time for the benefit and fairness of all.
Class Trainers
As has been requested by many for quite a long time, I, too, am completely in favor of armor designs that are restricted to only being available to each class; Class Armor. In their current form, having an individual trainer for each class serves absolutely no purpose:
- Players do not learn new skills from these trainers (yet)
- Trait manuals are completely generic in that any class can use each manual tier regardless of whether it was acquired from the BLTP or even from a different class trainer via an alt of a different class; my mesmer can use a manual my thief got from the thief trainer.
- Class trainers also do not even offer a unique service of resetting traits. There are even ‘Trait Reset’ NPCs whose only purpose is to reset traits regardless of your class. And with the new single-use trait reset items in the Gem Store, one is not even required to visit an NPC to reset their traits.
Gem Store Skin Unlocks/PvE Wardrobe
I know it has been stated by Colin (PAX 2013) that a PvE version of the PvP Locker will be addressed in the future, however, you may need to bump that up to an immediate priority due to this cultural armor situation. I can see why it would be desirable to place cultural armors into the gem store as a way to encourage the use of gems to acquire them directly instead of converting gems to gold or straight up gold acquired from playing (I see many things that could easily be shifted into the Gem Store from the game world, though many of them shouldn’t be). However, even if it would be easy to shift cultural armors into the Gem Store while retaining the species restriction on the skins, this can no longer happen due to this human cultural armor skin variation now being made available to non-humans (the reasons I mentioned above support this not being a viable solution). Now, the PvE Wardrobe does not have to be implemented to fix this situation, it would just be highly desirable to make the situation a little easier with my proposal below.
[continued…]
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(edited by StinVec.3621)