Anet, Thank you for making me hate WvW.

Anet, Thank you for making me hate WvW.

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Posted by: aerial.7021

aerial.7021

Before the JQ revamp, JQ was pretty much always dead. You could not get 15 other people (typically) to come help you generate a match so that you could run around an scrape the edges. There were a number of times I stood in FA waiting for a match and people popped in asking for help.

This was what I was referring to. No, RA TA HOH AB were not included. But that wasn’t what I was talking about.

Ah yes now I remember thank you for the memory refresh, but you could always switch sides and get the other half of the map.

Server: Gate of Madness

Anet, Thank you for making me hate WvW.

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Posted by: Crimson Clouds.4853

Crimson Clouds.4853

I’ve done world completion on a number of characters now and I’ve had no problem. Yes, it takes some time to get everything crossed off. My method is to get everything that’s your colour in one sitting (across all WvW maps) and repeat when you get allocated a different colour. I like to check when I can to see if there’s anything new that I can get.

The first run of a map, I usually get everything save for a few POIs and some vistas. It’s easy to get the supply camp POIs if they’re not your colour if you’re smart on how to run in and lose aggro.

It’s just about patience. I always start WvW completion before I’ve completed PvE so I don’t feel an annoying rush to try and finish it. Of course, your story might be different if your world is absolutely dire at WvW… but I’ve been in bad WvW servers in my time and I still managed it ok.

Anet, Thank you for making me hate WvW.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

It’s not that I don’t want to get it. I just disagree with you. I don’t think even the addition of Ascended gear (which I think was a horrible mistake) counts. YOU DO NOT NEED ASCENDED GEAR.

If you, individually, as a player, make the decision to acquire a title, piece of gear, achievement, etc, you cannot then claim ArenaNet is “forcing” you to play a certain way. You CHOSE to take that task typically with the full understanding of what it requires.

You can say “the reward is not worth the effort.” You can say “I don’t think this skin/title/chivo should require X.” You can say “I dislike content X.” You CANNOT SAY you were FORCED to do it.

(For my part, the WvW doesn’t bother me, but I HAAAAAATE Hearts and will likely never do world completion on another character. But I CANNOT SAY ARENANET FORCES ME TO DO HEARTS.)

I agree you don’t need ascended gear, and I also agree that it wasn’t their smartest move. However, in a game that is supposed to about options, about ‘play as you please’ (within some limitations obviously), it becomes an excellent example of them reducing those options. Reducing how players can go about acquiring specific goals. When they should be doing the opposite, and in some instances they have, but only in a half baked manner.

The bottom line, for me, on this topic, is that I don’t agree with having components of map completion in a pvp zone. I’ve held that stance since GW1, that’s not going to change. Doesn’t mean I don’t play that mode, doesn’t mean I don’t like it. Just means I don’t agree with Anet’s choice and I can empathize with others that have had issues trying to complete that goal. It does mean that I will continue to advocate change when the topic comes up.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Anet, Thank you for making me hate WvW.

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Posted by: Jana.6831

Jana.6831

I hate them too, first thing I’ll get when doing map completion: 420 WPs, second thing is wvw map completion, then some vistas and SP and last hearts. I really loved the concept of not having to talk to the quest giver, not having to return, not having items in your inventory you have to carry around, well HAHA: Talk to the quest giver first to get weapon x, collect some trophies and bring them to the quest giver, return after the quest to see if he has got any collectibles – so much for that.

Anet, Thank you for making me hate WvW.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Before the JQ revamp, JQ was pretty much always dead. You could not get 15 other people (typically) to come help you generate a match so that you could run around an scrape the edges. There were a number of times I stood in FA waiting for a match and people popped in asking for help.

This was what I was referring to. No, RA TA HOH AB were not included. But that wasn’t what I was talking about.

Ah yes now I remember thank you for the memory refresh, but you could always switch sides and get the other half of the map.

Didn’t even need to do that, really. You could do the Luxon side as a Kurzick or vice versa, just needed to get to the correct hub. I played on the Luxon side while I was Kurzick just to kitten certain Kurzick people off (they were being kittens, they had it coming!).

The biggest issues I saw with mapping pvp zones in GW1 are similar to issues we see in GW2. Not being able to get access to what you need (dead JQ matches because you had to actually get into the match), or people killing you for the heck of it while you’re trying to scrape the wall.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Anet, Thank you for making me hate WvW.

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Posted by: LeCreaux.3087

LeCreaux.3087

There are certain aspects of every MMO that I simply will not participate in and forgo any rewards those give—with no regrets. Sometimes I really want those rewards, too. But it’s no different than in real life, you establish your boundaries.

Anet, Thank you for making me hate WvW.

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Posted by: aerial.7021

aerial.7021

(For my part, the WvW doesn’t bother me, but I HAAAAAATE Hearts and will likely never do world completion on another character. But I CANNOT SAY ARENANET FORCES ME TO DO HEARTS.)

I believe your missing the point a bit, I’m sure you’d agree that PvE and PvP are 2 completely different ways to play ‘any game’, which is where forced comes into it anytime you take a player out of his comfort zone and place him in a place he doesn’t want to be not only is the game forcing a game mechanic down the users throat your also create inequality.

Sure I get it no one forces me to do anything but that isn’t the point either, everyone should have equal opportunity to complete an achievement, the problem arises from an imbalance in inequality some PvE players do not like/hate playing any kind of PvP (myself included), like wise the reverse is also true, when you block either group from an achievement by any means you create a divide where by one will hate one game mechanic over another, this is not good for the a game in my opinion;

Example before I even brought Guild Wars 2 I was looking forward to this mysterious place called WvW now its a place I am “forced” to go too, not on my own terms when I feel I want to for a bit of a change, but in order to get 100% I have to go there.

Please keep in mind I have zero aspirations for legendary anything…

Server: Gate of Madness

Anet, Thank you for making me hate WvW.

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Posted by: timmyf.1490

timmyf.1490

Example before I even brought Guild Wars 2 I was looking forward to this mysterious place called WvW now its a place I am “forced” to go too, not on my own terms when I feel I want to for a bit of a change, but in order to get 100% I have to go there.

Please keep in mind I have zero aspirations for legendary anything…

“In order to get 100%”

So just don’t get 100%. If you can’t overcome the challenge, you don’t deserve the reward. The reward which provides no extra gameplay. And is completely unnecessary.

I’ll give you an example: I suck at jumping puzzles. I spent hours banging my head on Mad King’s Clocktower. I gave up.

I didn’t cheat. I didn’t run to the forums to beg and plead ArenaNet to give me the title/reward for trying my hardest. I simply did. not. get. the. title. Same thing for Liadri: it seemed like a pain, I was busy, so I didn’t get the title.

(However, the second time they came around, I committed myself to them and managed to complete both of them.)

Don’t want to be in a PvP environment? Don’t ever step into WvW. That’s fine!

…buuuuuut you don’t get the “Been There. Done That.” title because YOU WEREN’T THERE AND YOU DIDN’T DO THAT.

Karaoke – Guild Leader – [MEGA] Super Mega Happy Fun Time
www.getunicorned.com / northernshiverpeaks.org

Anet, Thank you for making me hate WvW.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Example before I even brought Guild Wars 2 I was looking forward to this mysterious place called WvW now its a place I am “forced” to go too, not on my own terms when I feel I want to for a bit of a change, but in order to get 100% I have to go there.

Please keep in mind I have zero aspirations for legendary anything…

“In order to get 100%”

So just don’t get 100%. If you can’t overcome the challenge, you don’t deserve the reward. The reward which provides no extra gameplay. And is completely unnecessary.

I’ll give you an example: I suck at jumping puzzles. I spent hours banging my head on Mad King’s Clocktower. I gave up.

I didn’t cheat. I didn’t run to the forums to beg and plead ArenaNet to give me the title/reward for trying my hardest. I simply did. not. get. the. title. Same thing for Liadri: it seemed like a pain, I was busy, so I didn’t get the title.

(However, the second time they came around, I committed myself to them and managed to complete both of them.)

Don’t want to be in a PvP environment? Don’t ever step into WvW. That’s fine!

…buuuuuut you don’t get the “Been There. Done That.” title because YOU WEREN’T THERE AND YOU DIDN’T DO THAT.

You do realize that you can get 100% map completion without getting “Been There, Done That” correct? You can’t get the latter without the former, but you can get the former without the latter. Map completion only covers the sp, poi, waypoints, etc. It doesn’t require you to unfog the whole map. So there is a distinction there.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Anet, Thank you for making me hate WvW.

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Posted by: timmyf.1490

timmyf.1490

You do realize that you can get 100% map completion without getting “Been There, Done That” correct? You can’t get the latter without the former, but you can get the former without the latter. Map completion only covers the sp, poi, waypoints, etc. It doesn’t require you to unfog the whole map. So there is a distinction there.

I’m not speaking of “unfogging the map.” When I speak of “map completion,” I’m talking about receiving the 100% Zone rewards for all relevant zones, unlocking the yellow star and associated title.

But yes, you can get the achievements Orr Explorer, Ascalon Explorer, etc (or whatever they’re called) without also getting BTDT.

Karaoke – Guild Leader – [MEGA] Super Mega Happy Fun Time
www.getunicorned.com / northernshiverpeaks.org

Anet, Thank you for making me hate WvW.

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Posted by: Labjax.2465

Labjax.2465

I think people are kitten because… WvWers and PvPers also need to explore PvE if they want a legendary.
But exploring 4 maps in wvw is now insane. Right? Right?

I think most people would agree that yes, it’s silly that WvWers have to go do PvE for the majority of map completion. That’s a separate issue though.

If (hypothetically) WvW was removed as a counted part of map completion, nothing would change for WvWers. They would still need to go into PvE and complete every map there.

The only difference is it would now look like the system is catering entirely to PvE’ers.

I don’t think it makes any logical sense that something so instanced as WvW is part of world completion. I also don’t think the system is fair to WvWers.

The title makes sense as something for completing the world map, but the Gifts should be more accessible imo. For the sake of WvWers, if nothing else.

Or words to that effect.

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Posted by: timmyf.1490

timmyf.1490

I think it’d make more sense to add dungeon/PvP waypoints and PoIs to World Completion than to remove WvW from the list.

Karaoke – Guild Leader – [MEGA] Super Mega Happy Fun Time
www.getunicorned.com / northernshiverpeaks.org

Anet, Thank you for making me hate WvW.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

You do realize that you can get 100% map completion without getting “Been There, Done That” correct? You can’t get the latter without the former, but you can get the former without the latter. Map completion only covers the sp, poi, waypoints, etc. It doesn’t require you to unfog the whole map. So there is a distinction there.

I’m not speaking of “unfogging the map.” When I speak of “map completion,” I’m talking about receiving the 100% Zone rewards for all relevant zones, unlocking the yellow star and associated title.

But yes, you can get the achievements Orr Explorer, Ascalon Explorer, etc (or whatever they’re called) without also getting BTDT.

I think you misunderstood me.

You can get 100% map completion without getting BTDT. Map completion just requires the activities on the various maps. BTDT requires both the activities as well as the unfogging – ie it requires 100% map completion and 100% exploration completion. 2 sep things.

I wasn’t referring to the specific ‘Explorer’ components, of which you must get them all to get BTDT.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Anet, Thank you for making me hate WvW.

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Posted by: Labjax.2465

Labjax.2465

I think you misunderstood me.

You can get 100% map completion without getting BTDT. Map completion just requires the activities on the various maps. BTDT requires both the activities as well as the unfogging – ie it requires 100% map completion and 100% exploration completion. 2 sep things.

I wasn’t referring to the specific ‘Explorer’ components, of which you must get them all to get BTDT.

Hmm. Something is confused here. I got BTDT before getting all of the Explorer achievements. It just required me to complete every listed activity in every map (hearts, vistas, pois, skillpoints).

Where some might get tripped up is I had a heart or two that was added to the game while I was in the middle of going for the title, so I had to backtrack at one point and go do them.

Or words to that effect.

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Posted by: timmyf.1490

timmyf.1490

You do realize that you can get 100% map completion without getting “Been There, Done That” correct? You can’t get the latter without the former, but you can get the former without the latter. Map completion only covers the sp, poi, waypoints, etc. It doesn’t require you to unfog the whole map. So there is a distinction there.

I’m not speaking of “unfogging the map.” When I speak of “map completion,” I’m talking about receiving the 100% Zone rewards for all relevant zones, unlocking the yellow star and associated title.

But yes, you can get the achievements Orr Explorer, Ascalon Explorer, etc (or whatever they’re called) without also getting BTDT.

I think you misunderstood me.

You can get 100% map completion without getting BTDT. Map completion just requires the activities on the various maps. BTDT requires both the activities as well as the unfogging – ie it requires 100% map completion and 100% exploration completion. 2 sep things.

I wasn’t referring to the specific ‘Explorer’ components, of which you must get them all to get BTDT.

Either:

1) I misunderstand you
2) You are wrong
3) The wiki is wrong

“You can complete most maps without uncovering all of its areas (those are tracked by the regional Explorer achievements); for example, you do not need to find most jumping puzzles, since these are in secluded areas without any map objectives to discover.”

http://wiki.guildwars2.com/wiki/World_completion#World_completion

I’m not sure it’s relevant to our discussion anyway, but Been There. Done That. does not require full unfogging as best as I can tell.

Karaoke – Guild Leader – [MEGA] Super Mega Happy Fun Time
www.getunicorned.com / northernshiverpeaks.org

Anet, Thank you for making me hate WvW.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Interesting. I didn’t get the BTDT title until after I finished unfogging. I got all the points and such to pop the 100% completion, little star, gift of exploration, etc. Title didn’t pop for me until I finished getting all the unfogging done (on a single character). I only know because I was going to stick it on a character I was leveling after the fact and it wasn’t there.

shrug

And here I’ve been making my husband unfog everything while he’s waiting to get those last few spots in the borderlands. Woo boy he’s gonna shoot me. rofl.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

(edited by LanfearShadowflame.3189)

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Posted by: timmyf.1490

timmyf.1490

Good luck with the husband. :-)

Karaoke – Guild Leader – [MEGA] Super Mega Happy Fun Time
www.getunicorned.com / northernshiverpeaks.org

Anet, Thank you for making me hate WvW.

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Posted by: aerial.7021

aerial.7021

So just don’t get 100%. If you can’t overcome the challenge, you don’t deserve the reward. The reward which provides no extra gameplay. And is completely unnecessary.

I’ll give you an example: I suck at jumping puzzles. I spent hours banging my head on Mad King’s Clocktower. I gave up.

I didn’t cheat. I didn’t run to the forums to beg and plead ArenaNet to give me the title/reward for trying my hardest. I simply did. not. get. the. title. Same thing for Liadri: it seemed like a pain, I was busy, so I didn’t get the title.

(However, the second time they came around, I committed myself to them and managed to complete both of them.)

Don’t want to be in a PvP environment? Don’t ever step into WvW. That’s fine!

…buuuuuut you don’t get the “Been There. Done That.” title because YOU WEREN’T THERE AND YOU DIDN’T DO THAT.

Its not about what someone deserves, cheats, pleading, its not even about 100% completion.

Its about equality, having the opportunity to achieve a desired accessible goal within a reasonable time frame without hindrance of another player(s) fortune or misfortune, which is why those poi,vistas and skill points should never have been placed in WvW from release, or at the very least have been placed in such a way that they are locked behind content that is inaccessible too some unless they pay money for a server switch.

Server: Gate of Madness

(edited by aerial.7021)

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Posted by: azyume.6321

azyume.6321

You don’t need the explorer achievement for 100% of world completion. I’ve got my star around April last year and was still missing 3 places for explorer in Maguuma and Far Shiverpeaks, which I eventually finished in March this year.

Guardian Commander
Thief / Mesmer / Elementalist / Warrior / Necromancer / Ranger / Engineer / Revenant
Crystal Desert – Eredon Terrace – Fort Aspenwood – Stormbluff Isle

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Posted by: SandBearSurprise.5934

SandBearSurprise.5934

In short.. my seething desire to just flip a fuggin table is at its highest right now. Exactly who on your team thought it would be a good idea to put vistas and poi’s INSIDE enemy fortresses, he must go home and kick kittens at night..

Yeah, shame on developers for making you play the game!

Shortbow Hime/Pick Things Up/Waggle Waggle
Killshot Princess
Maybe play the game sometimes??

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Posted by: Buttercup.5871

Buttercup.5871

I won’t endulge in complaining. I don’t like it. Instead I will give you a tip I discovered which made my life 10x easier on this issue (proud owner of several legendaries, discovered every map solo): if you have an iPhone, get this app called “War Reports for GW2”. You won’t actually have to enter WvW, or even turn on your computer, to see if the POI you need is under your realm’s control. If it is, hop in and go get it. I think the app even has an alert function.

You’re welcome!

Anet, Thank you for making me hate WvW.

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Posted by: DarkWasp.7291

DarkWasp.7291

It’s not that complicated.

Say you like chocolate bars and you like pizza. WvW is pizza and PvE is a chocolate bar. 100% map completion is like a chocolate bar with a pizza mashed at the end of it.

For most people, they’d prefer to have them separately.

The two just feel so unrelated that adding one to the other just doesn’t sit well.

^ Uses Guild Wars 2 character screenshots for desktop wallpapers.

Anet, Thank you for making me hate WvW.

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Posted by: azyume.6321

azyume.6321

I won’t endulge in complaining. I don’t like it. Instead I will give you a tip I discovered which made my life 10x easier on this issue (proud owner of several legendaries, discovered every map solo): if you have an iPhone, get this app called “War Reports for GW2”. You won’t actually have to enter WvW, or even turn on your computer, to see if the POI you need is under your realm’s control. If it is, hop in and go get it. I think the app even has an alert function.

You’re welcome!

Nice one!

The website versions for the ones interested:

MOS Millenium

GW2Score

Good ol times when people would shout out in LA that we had captured EB Green Keep or SMC. haha

Guardian Commander
Thief / Mesmer / Elementalist / Warrior / Necromancer / Ranger / Engineer / Revenant
Crystal Desert – Eredon Terrace – Fort Aspenwood – Stormbluff Isle

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Posted by: Theftwind.8976

Theftwind.8976

9 level 80’s. 8 with 100% map completion with the 9th being on schedule to finish tonight, all he needs is Bloodtide Coast and Dredgehaunt Cliffs. All done with my own effort, no cheats or hacks.

Oh, I play on HoD.

I really do not see the problem.

Theftwind (HoD)

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Posted by: Labjax.2465

Labjax.2465

It’s not that complicated.

Say you like chocolate bars and you like pizza. WvW is pizza and PvE is a chocolate bar. 100% map completion is like a chocolate bar with a pizza mashed at the end of it.

For most people, they’d prefer to have them separately.

The two just feel so unrelated that adding one to the other just doesn’t sit well.

This is a good analogy for why it’s weird.

Or words to that effect.

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Posted by: Lobo Dela Noche.5127

Lobo Dela Noche.5127

I have 100% map completion on 5 characters. I think the idea of having separate map completions for WvW and PVE would be best. Where each one gives one gift. So you can still get your two gifts per person if you do it all. I like PVE and WvW so I would have done them both anyways. I just feel that people would be happier with less forced play and more chosen play. There are some areas of the game that do this well, like dungeons and there is other areas that do this bad like the new trait system. I’d like less of the bad and more of the good and adjusting old content to be more like this I think would be great for the game.

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Posted by: aerial.7021

aerial.7021

I won’t endulge in complaining. I don’t like it. Instead I will give you a tip I discovered which made my life 10x easier on this issue (proud owner of several legendaries, discovered every map solo): if you have an iPhone, get this app called “War Reports for GW2”. You won’t actually have to enter WvW, or even turn on your computer, to see if the POI you need is under your realm’s control. If it is, hop in and go get it. I think the app even has an alert function.

You’re welcome!

I won’t endulge in complaining. I don’t like it. Instead I will give you a tip I discovered which made my life 10x easier on this issue (proud owner of several legendaries, discovered every map solo): if you have an iPhone, get this app called “War Reports for GW2”. You won’t actually have to enter WvW, or even turn on your computer, to see if the POI you need is under your realm’s control. If it is, hop in and go get it. I think the app even has an alert function.

You’re welcome!

Nice one!

The website versions for the ones interested:

MOS Millenium

GW2Score

Good ol times when people would shout out in LA that we had captured EB Green Keep or SMC. haha

Thank you for offering a solution.

It’s not that complicated.
Say you like chocolate bars and you like pizza. WvW is pizza and PvE is a chocolate bar. 100% map completion is like a chocolate bar with a pizza mashed at the end of it.
For most people, they’d prefer to have them separately.
The two just feel so unrelated that adding one to the other just doesn’t sit well.

Exactly!

Which begs the question why for 9 long years has Arenanet in both GW1 & 2 constantly tried to join the two together! (imho) fairly simple equation, if you want to really make a PvP game then make a PvP game don’t sugar coat it with an outstandingly beautiful PvE, or do both and keep them separate from each other.

Server: Gate of Madness

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Posted by: timmyf.1490

timmyf.1490

It doesn’t seem weird to me that world completion requires the completion of all maps (from the original release) which include a substantial number of WPs, PoIs, vistas, skill points, and hearts.

Karaoke – Guild Leader – [MEGA] Super Mega Happy Fun Time
www.getunicorned.com / northernshiverpeaks.org

Anet, Thank you for making me hate WvW.

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Posted by: timmyf.1490

timmyf.1490

Which begs the question why for 9 long years has Arenanet in both GW1 & 2 constantly tried to join the two together! (imho) fairly simple equation, if you want to really make a PvP game then make a PvP game don’t sugar coat it with an outstandingly beautiful PvE, or do both and keep them separate from each other.

It’s almost like the idea of PvE and PvP being totally separate things is a construct that some players have come up with and ArenaNet has spent 9 long years attempting to send the message that GW isn’t a PvE-only game or a PvP-only game, but rather a game with mixed aspects meant to be enjoyed as a comprehensive whole where each part enhances the other.

Karaoke – Guild Leader – [MEGA] Super Mega Happy Fun Time
www.getunicorned.com / northernshiverpeaks.org

Anet, Thank you for making me hate WvW.

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Posted by: Sariel V.7024

Sariel V.7024

You do realize that you can get 100% map completion without getting “Been There, Done That” correct? You can’t get the latter without the former, but you can get the former without the latter. Map completion only covers the sp, poi, waypoints, etc. It doesn’t require you to unfog the whole map. So there is a distinction there.

I’m not speaking of “unfogging the map.” When I speak of “map completion,” I’m talking about receiving the 100% Zone rewards for all relevant zones, unlocking the yellow star and associated title.

But yes, you can get the achievements Orr Explorer, Ascalon Explorer, etc (or whatever they’re called) without also getting BTDT.

I think you misunderstood me.

You can get 100% map completion without getting BTDT. Map completion just requires the activities on the various maps. BTDT requires both the activities as well as the unfogging – ie it requires 100% map completion and 100% exploration completion. 2 sep things.

I wasn’t referring to the specific ‘Explorer’ components, of which you must get them all to get BTDT.

Either:

1) I misunderstand you
2) You are wrong
3) The wiki is wrong

“You can complete most maps without uncovering all of its areas (those are tracked by the regional Explorer achievements); for example, you do not need to find most jumping puzzles, since these are in secluded areas without any map objectives to discover.”

I remember when I got map completion and the title, and it wasn’t at the same time. When I checked wiki then, I saw some things that didn’t jive with my current milestones. Looks like they reverted any changes I would have made then, and it’s been too long since for me to remember what exactly had happened.

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Posted by: aerial.7021

aerial.7021

Which begs the question why for 9 long years has Arenanet in both GW1 & 2 constantly tried to join the two together! (imho) fairly simple equation, if you want to really make a PvP game then make a PvP game don’t sugar coat it with an outstandingly beautiful PvE, or do both and keep them separate from each other.

It’s almost like the idea of PvE and PvP being totally separate things is a construct that some players have come up with and ArenaNet has spent 9 long years attempting to send the message that GW isn’t a PvE-only game or a PvP-only game, but rather a game with mixed aspects meant to be enjoyed as a comprehensive whole where each part enhances the other.

I’ve looked it that way too and that would be the ideal also I support this view in an idealistic world, however we live in the real world all of us are different which is where the ideal falls apart unfortunately (because I’d rather the idealistic approach was true).

In that method and understanding that are all different we should learn to compromise to reach a balance of equality, unfortunately again this means severing the ties between PvP and PvE, so that both can enjoy equally the content that they find most fun, less we forget that is why we play games right? fun.

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Posted by: Labjax.2465

Labjax.2465

I have 100% map completion on 5 characters. I think the idea of having separate map completions for WvW and PVE would be best. Where each one gives one gift. So you can still get your two gifts per person if you do it all. I like PVE and WvW so I would have done them both anyways. I just feel that people would be happier with less forced play and more chosen play. There are some areas of the game that do this well, like dungeons and there is other areas that do this bad like the new trait system. I’d like less of the bad and more of the good and adjusting old content to be more like this I think would be great for the game.

Not a bad idea imo – one Gift for each. WvW may be a lot shorter in principle, but it’s certainly not easy to rush through a bunch of times, as evidenced by all the problems surrounding getting map completion on it efficiently.

I think this would be a good way to play to the problems of both crowds (WvW and PvE).

It doesn’t solve potential complaints for getting BTDT, but at least that’s a one-time title.

Or words to that effect.

(edited by Labjax.2465)

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Posted by: Orion Templar.4589

Orion Templar.4589

As someone pointed out in the previous thread it even breaks lore, WvW is not part of the world at all its in the mists.

Indeed. It sounds like you’ve also read through the gazillion other threads about this topic on the forums. Anyone know if there’s ever been a red response on any of those threads? I’d be curious to hear some of the thought process behind why WvW is part of world completion. If it was simply a means to incent people to give WvW a try, I can’t help but think there could have been better ways.

It’s not that complicated.

Say you like chocolate bars and you like pizza. WvW is pizza and PvE is a chocolate bar. 100% map completion is like a chocolate bar with a pizza mashed at the end of it.

For most people, they’d prefer to have them separately.

The two just feel so unrelated that adding one to the other just doesn’t sit well.

I like your analogy. I’m just curious to see a dev response as to why they opted to make this chocolate pizza.

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Posted by: timmyf.1490

timmyf.1490

Chocolate dessert pizza is a real thing and it’s delicious, by the way.

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Posted by: X T D.6458

X T D.6458

these posts again lol… How about the wvw players who want a legendary all kitten about having to map pve zones? I have mapped wvw on 10 toons, its not hard, its not that bad, and it doesnt take that long, suck it up, if you want a legendary you have to do some work for it. Fyi nobody is forcing you to make one. That was YOUR decision to work on it, knowing full well, map completion including wvw was required. Before ap chests gave badges of honor, people actually had to go to wvw to get them for the legendary anyways, so it made perfect sense to include the mapping in the crafting process. Nonetheless stop kittening, if you want it, earn it.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: style.6173

style.6173

@OP:

Thanks for the laugh. I am hoping you were just kidding, but if you were serious, I’m worried about you.

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Posted by: Labjax.2465

Labjax.2465

these posts again lol… How about the wvw players who want a legendary all kitten about having to map pve zones? I have mapped wvw on 10 toons, its not hard, its not that bad, and it doesnt take that long, suck it up, if you want a legendary you have to do some work for it. Fyi nobody is forcing you to make one. That was YOUR decision to work on it, knowing full well, map completion including wvw was required. Before ap chests gave badges of honor, people actually had to go to wvw to get them for the legendary anyways, so it made perfect sense to include the mapping in the crafting process. Nonetheless stop kittening, if you want it, earn it.

One of these posts again… how about people who have nothing constructive to add stop reading the forums and putting other posters down, so that they can feel better about themselves.

Or words to that effect.

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Posted by: Obsidian.1328

Obsidian.1328

This is one of the oldest GW2 gripes in existence, sorry you came about it just now. :/

The reason WvW is included for world completion is simple: WvW was never intended to be competitive.

ANet initially wanted it to be a casual, friendly PvE area with some mild PvP elements. Obviously that didn’t materialize, as WvW is highly competitive…zergfests notwithstanding. Why ANet never decided to actually remove the WvW requirement for world completion is beyond me. Then again, there’s a lot of things they did that I won’t understand.

Short answer: unintended consequences.

Obsidian Sky – SoR
I troll because I care

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Posted by: aerial.7021

aerial.7021

Indeed. It sounds like you’ve also read through the gazillion other threads about this topic on the forums. Anyone know if there’s ever been a red response on any of those threads? I’d be curious to hear some of the thought process behind why WvW is part of world completion. If it was simply a means to incent people to give WvW a try, I can’t help but think there could have been better ways.

Yes I have, and as far as I aware currently they’ve not replied.

I have my theories; It slows down an item(s) required for the acquisition of legendary weapons, draw from that what you may you can go to pretty dark places of what the intention really is if you try hard enough.

Server: Gate of Madness

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Posted by: Iris Ng.9845

Iris Ng.9845

So my friend was in an exact situation as the OP. He was like 1 Vista and 1 POI away from completing his Twilight. He has spent four hours in EB waiting for that Blue Keep to be flipped but it happened to be fortified and his zerg just kinda ignored it. So he spent another hour trying to build cata and cap it by himself. Needless to say that he fell victims for ganking squad and the like. Then we asked him if his server held Stone Mist… then we told him to treb the nearest tower from SM, from that tower treb the Blue Keep and that when the Blue Keep wall is down, announce to his zerg commander that the keep is ready to take. In the next hour, he diligently did what he was told and successfully completed the map with the help of his zerg. Now it may be more difficult if this was an enemy borderland map. However, the principle is more or less the same. You dislike zerg and feel frustrated because you don’t get the zerg to help you. Why don’t you try to create an opportunity, an initiative to push the zerg move to the way you want? Start with getting a tower.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

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Posted by: aerial.7021

aerial.7021

So my friend was in an exact situation as the OP. He was like 1 Vista and 1 POI away from completing his Twilight. He has spent four hours in EB waiting for that Blue Keep to be flipped but it happened to be fortified and his zerg just kinda ignored it. So he spent another hour trying to build cata and cap it by himself. Needless to say that he fell victims for ganking squad and the like. Then we asked him if his server held Stone Mist… then we told him to treb the nearest tower from SM, from that tower treb the Blue Keep and that when the Blue Keep wall is down, announce to his zerg commander that the keep is ready to take. In the next hour, he diligently did what he was told and successfully completed the map with the help of his zerg. Now it may be more difficult if this was an enemy borderland map. However, the principle is more or less the same. You dislike zerg and feel frustrated because you don’t get the zerg to help you. Why don’t you try to create an opportunity, an initiative to push the zerg move to the way you want? Start with getting a tower.

Why?..

  • I dislike zergs
  • I dislike disrupting by any means someone else having fun, they like playing in a zerg that is fun for them, not for me so let them be.
  • Tried doing that a few times without success (unless in the zerg, I tried to enjoy it there way just did not sit well with me)
  • Why should I take up a slot in WvW when someone else more skilled and wants to be there is waiting to have fun.
  • Why should I unbalance my team for my own (maybe selfish?) desires ?

- if I can get in and out so much the better.

Server: Gate of Madness

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Posted by: X T D.6458

X T D.6458

these posts again lol… How about the wvw players who want a legendary all kitten about having to map pve zones? I have mapped wvw on 10 toons, its not hard, its not that bad, and it doesnt take that long, suck it up, if you want a legendary you have to do some work for it. Fyi nobody is forcing you to make one. That was YOUR decision to work on it, knowing full well, map completion including wvw was required. Before ap chests gave badges of honor, people actually had to go to wvw to get them for the legendary anyways, so it made perfect sense to include the mapping in the crafting process. Nonetheless stop kittening, if you want it, earn it.

One of these posts again… how about people who have nothing constructive to add stop reading the forums and putting other posters down, so that they can feel better about themselves.

Did you bother reading anything I posted at all, or did you read one sentence, get emotional, and right away have to act like a ignorant white knight?

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: Redxon.6832

Redxon.6832

wvw was always kittening lame and people are just elitists and feel better buy killing others only

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Posted by: Labjax.2465

Labjax.2465

Did you bother reading anything I posted at all, or did you read one sentence, get emotional, and right away have to act like a ignorant white knight?

I could say the same to you about the OP and the general tone of the thread.

Anyway, yes, I read all of it and it was just vapid repeating nonsense: “Entitlement, stop whining, you don’t want to work for your stuff.” I think that pretty much sums up your entire post.

It reads like it’s straight out of a political debate about welfare in America. I mean, hell, we’re talking about a video game here and the design of certain features. Social folkways do not dictate video game design. Never have, never will.

Or words to that effect.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

I just am going to advocate patience, and working on the other parts while you wait for WvW to cycle around again. After all, why gnaw your fingers to the bone over waiting for WvW Completion when there’s so many other problems ahead.

Like Ye Olde RNG Toilet for precursors, the insane requirements for the Gifts . . .

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Posted by: aerial.7021

aerial.7021

I just am going to advocate patience, and working on the other parts while you wait for WvW to cycle around again. After all, why gnaw your fingers to the bone over waiting for WvW Completion when there’s so many other problems ahead.

Like Ye Olde RNG Toilet for precursors, the insane requirements for the Gifts . . .

Maybe why it doesn’t get much traction, so many other things to do in the game than be concerned about WvW at least that is what I’ve found, getting all classes to 80 and completing the world map is proving a lot of entertainment in of itself.

nb: any use of the words “world map” doesn’t include WvW – disclaimer.

Server: Gate of Madness

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

See, I did WvW forays just to explore and tag Points of Interest or Vistas every week. Check it on Friday at reset and see which color came up. Then if I needed anything? Go run and get it.

Otherwise, it was . . . late night skulking about. It’s surprisingly easy to get things done late NA nighttime

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Posted by: fellyn.5083

fellyn.5083

takes a drink If you didn’t leave it for last, you wouldn’t have nearly the issue with it.

The only person with any right to gripe about this is someone on a server that never wins in WvW. In all other cases, you’re looking at this from the wrong perspective. Mapping anyplace in PvE is a job for an hour. Mapping in WvW is something you should PLAN on spending a few weeks on. Week to week, your server’s color and starting position should change. This will give you better access to different areas, often ones you couldn’t get into the week before.

The color your server is assigned is based on how well it did the previous week. So if your server always wins or always loses… well, you’re stuck if you can’t get a group to knock in doors with. Otherwise, go do something else until the weekend rolls through.

I don’t know…depending on time of day you can map any of the borderlands inside of 20 minutes. You just run in a big circle.

It’s not that hard to do.

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Posted by: Vix.6730

Vix.6730

takes a drink If you didn’t leave it for last, you wouldn’t have nearly the issue with it.

The only person with any right to gripe about this is someone on a server that never wins in WvW. In all other cases, you’re looking at this from the wrong perspective. Mapping anyplace in PvE is a job for an hour. Mapping in WvW is something you should PLAN on spending a few weeks on. Week to week, your server’s color and starting position should change. This will give you better access to different areas, often ones you couldn’t get into the week before.

The color your server is assigned is based on how well it did the previous week. So if your server always wins or always loses… well, you’re stuck if you can’t get a group to knock in doors with. Otherwise, go do something else until the weekend rolls through.

Why should any player have to wait to finish their completion? Your argument holds no common sense. In fact, it sounds like you support the backwards thinking which led to many players getting frustrated to the point of quitting on their goal to attain a Legendary.

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Posted by: Vix.6730

Vix.6730

This is one of the oldest GW2 gripes in existence, sorry you came about it just now. :/

The reason WvW is included for world completion is simple: WvW was never intended to be competitive.

ANet initially wanted it to be a casual, friendly PvE area with some mild PvP elements. Obviously that didn’t materialize, as WvW is highly competitive…zergfests notwithstanding. Why ANet never decided to actually remove the WvW requirement for world completion is beyond me. Then again, there’s a lot of things they did that I won’t understand.

Short answer: unintended consequences.

Well said. IMO World vs World was going to be the equivalent of AB in GW1 but that didn’t pan out.