Anet does it again

Anet does it again

in Guild Wars 2 Discussion

Posted by: Chyanne Waters.8719

Chyanne Waters.8719

Even in a true MMORPG Anet does it again it changes the idea of how expansions work.

A bit of history of Guildwars for those who never played. In 2005 Anet came out with Prophecies a stand alone game to start out with Basing that game on Magic the Gathering card game instead of Dungeons of dragons for skills, but in a Dungeons and Dragons world. They did not want to give the game away so they put a price on It, and made the game free to play aka buy to play.

In 2006 the first totally new game called Factions now unlike an expansion it also was a stand alone game, or Campaign. The difference was you could add to prophecies and expand that game if you wanted, but you didn’t have to.

Six months later they release Nightfall again under the same idea as Factions a Campaign and again you could attach that to the entire game or choose not to.
Now putting them all together made a very nice game totally if that is what you wished.

In 2007 the Anet team was coming up with ideas for a new Campaign, but they wanted more things the current game engine could not handle it was too old so they Scrapped Utopia. Because of this they announced a new MMO it was to be called Guildwars 2

Now for Guildwars the only expansion that will link it with Guildwars 2 is called Guild Wars Eye of the North (GWEN) GWEN had to have a Campaign to be played. It also introduced us the the Asuran directly. We already knew the Charr and Norn, but started working with some of them in GWEN.

My point of this instead of making Guildwars 2 first expansion Heart of Thorns to be required to be able to play its second Expansion Path of Fire. Anet scraps that idea completely. and let’s you play one without the other, of course it’s best when you have both.

In MMO’s the tradition is to make a game add expansion then another to extend the game. Now all the expansions are required to be able to play the next one.

Anet does it again

in Guild Wars 2 Discussion

Posted by: gungcho.7382

gungcho.7382

What are you exactly trying to say? That you want HoT to be required to play PoF or.. And isn’t it good that they aren’t making that requirement?

Anet does it again

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Posted by: Danikat.8537

Danikat.8537

Is it really that common to require you to buy all the preceding releases in order to play the newest one?

I guess I’ve been lucky in that all the online games (and offline games, I think) I’ve played didn’t do that – you could pick and choose which releases to buy.

Of course it was unusual at the time that you could buy Factions or Nightfall without having Prophecies – usually you do need the ‘base game’ to play an expansion, but then as far as I remember it’s been quite common for expansions to come bundled with the base game at a reduced price so the main difference was that you started in a new location.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

Anet does it again

in Guild Wars 2 Discussion

Posted by: Shirlias.8104

Shirlias.8104

Ts you should explain why people should be forced to buy the previous expansions.
If this somehow concerns you or the game itself obviously.

Anet does it again

in Guild Wars 2 Discussion

Posted by: ekarat.1085

ekarat.1085

I think the OP was actually congratulating Anet for doing the right thing.

Anet does it again

in Guild Wars 2 Discussion

Posted by: Chyanne Waters.8719

Chyanne Waters.8719

What are you exactly trying to say? That you want HoT to be required to play PoF or.. And isn’t it good that they aren’t making that requirement?

No I am saying that its cool actually they did not follow that idea of other MMO’s They did something similar in Guildwars before that with Campaigns instead of expansions.

(edited by Chyanne Waters.8719)