Could anet please focus on the core issues in the game?
I want to be able to hit a monster and not be obstructed, when there are no visible obstructions between my toon and the monster. I want my rifle to hit when I am within melee range and not be ‘out of range’. I want the monster to be hit’able and not invulnerable, when I am standing right next to it trying to melee it, I don’t want to be stuck in terrain, I want my runes to work all the time and not just some of the time, I want immediate response when I click on something like in the games I played in 1990 and before that.
And I want to be able to know what happens ingame, as opposed to going to some other third-party site to like lfg or orrmaps or gww2state to know what is happening in the game or form parties.
These are core issues. Please focus on fixing/implementing this.
You might even make it part of living story:
1) A map maker that has maps of where the resource nodes are
2) An in-game bulleting board that you have to complete a living story to get access to
3) … [ask your game designers that you pay money for this] …
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