Q:
Another empty patch...
A:
Hint:
Those things will be released as soon as scarlet becomes a deep and interesting villain.
passing judgement based on personal reasons and speculation is not a wise decision
Looking for more impactful and deep releases :-)
Nonetheless, I am grateful still for their work ethics and being able to pull off releases every 2 weeks, props!
Server: Darkhaven (fb.com/groups/guildwars2darkhaven)
Youtube: https://www.youtube.com/user/TheJayvux
October was Halloween, December will be Christmas, that leaves two patches in November. And skills was not promised as an “all-at-once” release.
“We’ll begin regularly adding new skills and traits …”
Antitoxin Spray would like a word with you.
In referencing to this link https://www.guildwars2.com/en/news/looking-ahead-guild-wars-2-in-2013/
We have 4 slot for releases by the end of the year and still missing:
- There will be new unlockable skills and traits.
Trait update and heal skill, which I agree is pretty poor
- Ascended armor will become available from rare drops and from crafting.
Some precursors will be obtainable through crafting using a complex assortment of items. (Probably around Christmas time)
Crafting
- The maximum level of the remaining crafting disciplines will be increased to 500.
- sPvP New map types.
- It will be possible to gain legendary weapon skins in sPvP.
- Additional rewards and growth will be added to the major competitive sPvP tournaments.
The PAX tournament? or do you mean the regualar tournies, than ok
- new fractal and old living world dungeons taken as new fractals.
Was going to be at the end of the year, together with the new fractalI suspect that not only the precursors will be moved to the next year….
An official answer about this?
For all the other ones: it’s november still around 3-4 updates 1 for the fractals, 1 for the ascended things, the sPvP stuff will probaply be scattered over the coming patches, or a big PvP patch.
I agree. Still a lot to do, only 2 months left. Will be saddened if a lot of it doesnt make it in.
Sadly, I really think that the Living Story effort takes resources(meaning people, money, infrastructure, time) away from other parts of the game that truly need it, such as the list of things you noted. Everything is invested in LS, and everything else is just getting pushed aside it seems.
- There will be new unlockable skills and traits.
You have had this, Antitoxin Spray, a mostly useless, overpriced racial/living story skill.
You want the moon on a stick, you do.
I’m hoping we’ll get precursor crafting and new legendary concept art for Christmas.
_____________________ VANQUISH _____________________
They already announced precursor crafting will be delayed into 2014.
I expected quite a few more skills by this point.
It’s still a lot more content in 2 months than we have gotten in past 2-month chunks, which makes me doubtful it’ll happen, but at least I won’t be surprised.
They havent done anything for sPvP besides add a solo que lol. Anet is so bad when it comes to releasing stuff in a timely manner for PvP. Its embarassing.
“Best Guardian NA”
They havent done anything for sPvP besides add a solo que lol. Anet is so bad when it comes to releasing stuff in a timely manner for PvP. Its embarassing.
You do realize that GW2 is a PvE focused game unlike GW? If you want better PvP then go back to GW and play some GvG, HoH, TA, etc.
Still waiting on a fix, or a proposed fix, or a plan to address condition damage/stacking.
I mean it has been literally over a year!!!
John Peters in October (2012): “Condition damage is an issue we are looking into.”
John Peters in February (2013): “Condition damage is an issue we are looking into.”
Original Posts:
https://forum-en.gw2archive.eu/forum/game/suggestions/No-love-for-condition-builds/page/2#
https://forum-en.gw2archive.eu/forum/game/gw2/Comfirmed-Nothing-being-done-re-conditions/page/4
Ulari
John Peters in October (2079): “Condition damage is an issue we are looking into.”
;)
They havent done anything for sPvP besides add a solo que lol. Anet is so bad when it comes to releasing stuff in a timely manner for PvP. Its embarassing.
You do realize that GW2 is a PvE focused game unlike GW? If you want better PvP then go back to GW and play some GvG, HoH, TA, etc.
Profession and skill balancing based on PvP, not PvE, and ESport aspirations argue that the devs disagree with you.
They havent done anything for sPvP besides add a solo que lol. Anet is so bad when it comes to releasing stuff in a timely manner for PvP. Its embarassing.
You do realize that GW2, while being touted as a PvP juggernaut during pre-release, has slowly but surely regressed to a PvE focused game unlike GW? If you want better PvP then go back to GW and play some GvG, HoH, TA, etc.
I fixed that for you.
I troll because I care
They havent done anything for sPvP besides add a solo que lol. Anet is so bad when it comes to releasing stuff in a timely manner for PvP. Its embarassing.
You do realize that GW2 is a PvE focused game unlike GW? If you want better PvP then go back to GW and play some GvG, HoH, TA, etc.
Gvg – dead
Ha – dead
Ta – dead and even deleted lol
So whats etc. You are talking about? And how is that etc. Is supposed to be playable on that old laggy server?
Soo….I guess regular skill and trait update will be Antitoxin Spray and new trait that deceases antitoxin spray recharge by 20%. Ughh…Anet you are going to release new spvP map, new fractal, legendaries in pvP, new skills and new ascended armor in 2 months? But we did now have any progress in past two months, how should we look at this? well the only progress was Ascended weapons, and that’s all.
No official response? I will retake this message up in 2 weeks. Hoping that in the meantime we are given confirmation or denial to the promises made four months ago.