Another message in support

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Posted by: MangoMan.3218

MangoMan.3218

Title changed by CC Meinke

Just want to voice some of my opinions, you don’t have to agree with me. I just want to say that ANet is great and they have done a great job on Guild Wars 2. Some points I’d like to make:

ANet is not necessarily greedy. Some say that we are being “herded to the gem store,” for example, because we are unable to forge all five Wintersday toys. But why is this so bad? Yeah, it’s obvious that ANet wants money. Of course they do! Who doesn’t? If we weren’t motivated (I like the word “encouraged” better) as much as we are to buy gems, ANet would have smaller income, meaning a lower-quality game. If you think things are too expensive, then don’t buy it. Missing out on mini slots (or whatever else) is not the end of the world, it’s just a game. Again, wanting money is not necessarily greed.

ANet does pay heed to players. Why wouldn’t they? Some say that players are being treated disrespectfully. Why in all Earth and Tyria would they treat us that way? There is no point. They want to keep us happy, so we keep coming back to the game.

Yeah, the game has flaws, but ANet wants to fix them. Content updates are made, but I’ve seen someone make a point (I don’t feel like hunting down his name) that bug and problem fixers are a different group than the content team. Even if it was a wise choice (which I don’t think it is), ANet would not have the ability to focus all of their efforts on fixing current issues. It is simply inefficient, and impractical.

It sucks when people do not realize the hard work you’ve put into a game. I’ve read a few Q and A’s with game developers. Almost all of them say that you have to love what you do to be a game developer. I’m a beginning game developer myself, and I agree with that. I think the people at ANet love what they do. They want to bring the best quality game to the players, and they love doing it. Hard work is definitely put into this game, and game developers of the world will never have the correct appreciation shown toward their work.

If you read this, awesome. If you disagree, alright, but please be respectful in providing feedback.

Edit:

LHound made another great point. ANet cannot please everyone.

Ascended gear. I know a lot of people hate it, because it forces you to FotM. But they have said that they don’t like this either, and that they want to make it attainable in other ways, too.

Just vanquishing the hate. | Ziios, TC
http://www.youtube.com/MangoMiner

(edited by MangoMan.3218)

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Posted by: Nury.3062

Nury.3062

Another dev undercover,they dont take a break…

(jk)

—-Balthazar Order [Gods]—-
“We are now! We are forever!”

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Posted by: plasmacutter.2709

plasmacutter.2709

I just want to post here in support of the devs.

I have my disagreements with them over the lost shores patch, but in the AMA they said they wanted to make it right, and all the changes since have been much better considered.

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Posted by: MangoMan.3218

MangoMan.3218

If there were such a thing as undercover devs then I would be very sad

Just vanquishing the hate. | Ziios, TC
http://www.youtube.com/MangoMiner

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Posted by: Nury.3062

Nury.3062

I love the game,and i dont care much about many changes but i maybe become a pain writing again about the preview,from my “i love anet” (in some way) i went to (anet=backstabing the players and not even saying),and they nerf every way to make gold…thats not fun,but mainly i dont like the preview and if you dont like it too you can check the “Preview” topic and support it

—-Balthazar Order [Gods]—-
“We are now! We are forever!”

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Posted by: MangoMan.3218

MangoMan.3218

I have not yet needed that preview feature, but I can see how it could be a pain not having that functionality.
Another point: Just remember that the ANet people are the experts, not us.

Just vanquishing the hate. | Ziios, TC
http://www.youtube.com/MangoMiner

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Posted by: Nury.3062

Nury.3062

I have not yet needed that preview feature, but I can see how it could be a pain not having that functionality.
Another point: Just remember that the ANet people are the experts, not us.

What has to do the fact that they are the experts,they are so experts that they can take preview away and so experts that i should not say a thing about it…i dont get it.I dont like (many dont like) the remove of preview and as nothing to do with who is expert…

—-Balthazar Order [Gods]—-
“We are now! We are forever!”

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Posted by: MangoMan.3218

MangoMan.3218

I have not yet needed that preview feature, but I can see how it could be a pain not having that functionality.
Another point: Just remember that the ANet people are the experts, not us.

What has to do the fact that they are the experts,they are so experts that they can take preview away and so experts that i should not say a thing about it…i dont get it.I dont like (many dont like) the remove of preview and as nothing to do with who is expert…

What I mean is that even though they might make some mistakes, they still know what they are doing. Not everything can be done perfectly, especially building games. But we have no experience in actually creating large games like this. We have no idea how to coordinate (proof all over the forums) in order to do this stuff. Again, much work is put into this which we don’t realize. If these guys were not experts, this game would not be here. Therefore, since they are the experts, they know better than us as far as the development of this game goes. Forgive any of my redundance.

Just vanquishing the hate. | Ziios, TC
http://www.youtube.com/MangoMiner

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Posted by: Rieselle.5079

Rieselle.5079

GW2 is a fun game with adequate quality.

There are a lot of things I would have done differently or better, but I can say that about almost every game. GW2 has made about the same amount of mistakes as any other major game.

One thing I’ve always been impressed about is their technology – streaming patches, no server maintenance downtimes. Global Trading Post, Global (almost) PvP.
Contrast with Diablo 3 – a game that’s not even an MMO, that should have been offline-singleplayer-enabled anyways, having weekly server downtimes?!?! Surely Blizzard can afford better tech than that?

In GW1, another thing I was impressed about was the ability to play with any of your friends, no “servers” unlike most other MMOs. Sadly that’s gone in GW2. But I can be impressed again if they successfully implement Guesting.

(edited by Rieselle.5079)

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Posted by: MangoMan.3218

MangoMan.3218

I love how I don’t feel obligated to really do anything. I’m glad there are no quests, I’ve never really enjoyed them. DEs are good because you can jump right in and kill stuff and whatever. PvP is great, but I suck at it so I don’t play it

Just vanquishing the hate. | Ziios, TC
http://www.youtube.com/MangoMiner

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Posted by: MangoMan.3218

MangoMan.3218

If there were such a thing as undercover devs then I would be very sad

Then you best start stocking up on Kleenex, or whatever your preferred brand may be.
Welcome to the new world.

Even if there are, they most likely do not represent the whole of the ANet team.
Also, my tears flow on the inside

Just vanquishing the hate. | Ziios, TC
http://www.youtube.com/MangoMiner

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Posted by: FaRectification.5678

FaRectification.5678

you’ve got the wrong idea mangoman, it’s not ANet that’s not talented, this game was on the road to introducing true horizontal progression, that’s no small feat and would’ve revolutionized the mmo industry.

However, i blame ncsoft

Purist, Idealist, and Theorist.

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Posted by: Midnight.9205

Midnight.9205

I’m +1 on the original post, and agree.

No-one is forcing anyone to buy any pet from the gem store, and even if one wanted to do so, in-game gold can be exchanged for gems. Very generous IMO, considering there is no subscription for the game.

Many changes to the design of this event in terms of availability and repeatability has me in complete agreement that ArenaNet are listening, and accommodating feedback where possible – thank you guys for weeding out the good feedback amongst the storm of outcry on Lost Shores! Full disclosure – I was one who did post feedback, hopefully in a constructive way, and requesting changes to accommodate those who were unable to attend events that were extremely time limited, to see these changes implemented is very much appreciated!

I see many bug fixes, one directly helped me in the fixes to the Orr events that are now allowing servers to re-open Balthazar temples – from that I was able to obtain a nice set of level 80 gear for one of my characters, so, yes, bugs are getting fixed – I wish more folk realised how complex a game like this is and could understand that what appears to be a simple bug may in fact be very complex behind the scenes.

And having touched on that issue just above – yes, I am sure an incredible amount of hard work has, and continues to be poured into GW2… if I may say so, thank you for doing all that hard work, ArenaNet – it’s showing in the game, and I hope more players come to realise this as time goes on.

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Posted by: puffintoast.6501

puffintoast.6501

So much here that could be vehemently argued against, but this one in particular:

Yeah, the game has flaws, but ANet wants to fix them. Content updates are made, but I’ve seen someone make a point (I don’t feel like hunting down his name) that bug and problem fixers are a different group than the content team. Even if it was a wise choice (which I don’t think it is), ANet would not have the ability to focus all of their efforts on fixing current issues. It is simply inefficient, and impractical…

In a nutshell, this is a prominent issue to an awful lot of players, as they continue to churn out new content to capitalise on gem-store herding, instead of correcting and adjusting core mechanics of their game.
Far from inefficient and impractical, the success or failure of MMO’s hinges solely upon the devotion of time and resources toward a functional and rewarding playing experience.
I am sure the developers at ArenaNet are acutely aware of this, however their allotments of time are skewed terribly in favour of Nexon’s directives, not the interests of the game, or of it’s players. To the new investors, we are here to serve the gem store solely.
This is why since Lost Shores the ship has commenced lurching.

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Posted by: projectcedric.6951

projectcedric.6951

I don’t understand this whole ruckus about herding towards the gem store.

There is absolutely nothing of essential value in gem store. In fact, there are so little items in the gem store that it actually turned me off. Whatever little items is there is of peripheral necessity to the average player.

Furthermore, there is no direct usage of gems in-game aside from opening more bank storage and additional bag slots.

Why would there be such a high demand for gem-gold transactions that it warrants a concern for herding gameplay towards gem purchase?

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Posted by: FacesOfMu.3561

FacesOfMu.3561

So much here that could be vehemently argued against, but this one in particular:…

…In a nutshell, this is a prominent issue to an awful lot of players, as they continue to churn out new content to capitalise on gem-store herding, instead of correcting and adjusting core mechanics of their game.
Far from inefficient and impractical, the success or failure of MMO’s hinges solely upon the devotion of time and resources toward a functional and rewarding playing experience.
I am sure the developers at ArenaNet are acutely aware of this, however their allotments of time are skewed terribly in favour of Nexon’s directives, not the interests of the game, or of it’s players. To the new investors, we are here to serve the gem store solely.
This is why since Lost Shores the ship has commenced lurching.

I’ve +1’d a few posts here, mostly those that have acknowledged the effort and likely positive intentions of the developers. I’ve liked the OP’s honesty and fairness, too.

For Puffintoast, and all those who believe the worst will happen or that devs/producers/investors have bad intent:
What will you accept as evidence to the contrary?
Over what time span will you watch for signs of the opposite?
How will you know them when you see them? (Because you’ll feel like your dreams have come true??)
What evidence can humanly be given to you given this social and commercial context that would move your mind in a different direction?
What is fair for the humans behind this huge operation?

People vary.

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Posted by: LHound.8964

LHound.8964

As many people here, I also play games for a very very long time to know that the videogame industry is demanding. I witnessed from changing a simple color tiles or background images coding to make Tetris more appealing to a multidimensional cross linked coding in GW2 where the solutions might not be as easy to do as easy to say.

The problem is that the playerbase don’t understand that the games aren’t made over a day and things aren’t corrected in a week. To change one thing definitively will mess with other things and might even bug them out. Also, players have different tastes. How can you please players that love a grind to keep them busy and players that don’t? What kind of compromise is right enough to keep them both satisfied?

This game although a major advancement in the MMO industry it is clearly separated from the ghosts of the past. ig WoW and Gw1 were games of their own time, and GW2 is not following their footsteps (even if it has the sequel name of GW1). Players can’t “demand” the old games embed into this ones, to get the most pleasure of their experience based on their memories. Brain Temporal Lobe needs a reset sometimes and a thing that i recommend for any player (specially the highly addicted ones).

If this game is perfect? No.
If this game have flaws? Yes
If the devs are working on them? Yes

So i also agree with the OP. Keep up the good work Anet.
Gw2 can’t obviously please everyone. If you don’t like it, just move on!

—————— ~~ ~~ —-————-
Charr’s need more Love. All is Vain
—————— ~~ ~~ —-————-

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Posted by: projectcedric.6951

projectcedric.6951

As many people here, I also play games for a very very long time to know that the videogame industry is demanding. I witnessed from changing a simple color tiles or background images coding to make Tetris more appealing to a multidimensional cross linked coding in GW2 where the solutions might not be as easy to do as easy to say.

The problem is that the playerbase don’t understand that the games aren’t made over a day and things aren’t corrected in a week. To change one thing definitively will mess with other things and might even bug them out. Also, players have different tastes. How can you please players that love a grind to keep them busy and players that don’t? What kind of compromise is right enough to keep them both satisfied?

This game although a major advancement in the MMO industry it is clearly separated from the ghosts of the past. ig WoW and Gw1 were games of their own time, and GW2 is not following their footsteps (even if it has the sequel name of GW1). Players can’t “demand” the old games embed into this ones, to get the most pleasure of their experience based on their memories. Brain Temporal Lobe needs a reset sometimes and a thing that i recommend for any player (specially the highly addicted ones).

If this game is perfect? No.
If this game have flaws? Yes
If the devs are working on them? Yes

So i also agree with the OP. Keep up the good work Anet.
Gw2 can’t obviously please everyone. If you don’t like it, just move on!

The products of the instantly-gratified generation of kids, dude.

Its absolutely horrendous, this particular thread for example:
https://forum-en.gw2archive.eu/forum/game/gw2/Preview/page/2#post1022104

The complaint thread was made yesterday. A patch was released today. And people are raging that their complaints weren’t addressed in the patch. I’m pretty sure nobody ever have an idea on how the processes behind decision-making in a game development company goes.

By the time the patch was released, I’m pretty sure the guy in-charge of suggestions haven’t even consolidated the complaints from the forums for the week yet, not to mention still bringing it up to his superiors for a decision to be discussed.

No. We are a generation of:

“Fuq you Anet! Your game is fail. Fix it tomorrow according to what I want.

“Or else, I’ll stop playing your game but linger on in your forums to post negative comments for months. Though I’m not really sure the point of doing this, but I have nothing better to do with my life.

“Because in truth, I really want to play your game more than any other (otherwise, why am I still hoping that you’d change things, when I could be off somewhere playing a better game than wasting my time in these forums). But you’re not giving me what I want. So I throw tantrums in your forums.”

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Posted by: Gehenna.3625

Gehenna.3625

ANet is not necessarily greedy. Some say that we are being “herded to the gem store,” for example, because we are unable to forge all five Wintersday toys.

I don’t have a problem with a company wanting to make money. What I do feel is that a game fails when the basic design builds around gem sales. Lots of grind will make people feel they have to spend cash on gems because the effort/reward balance is off.

ANet does pay heed to players.

They do, but generally heed the majority. Since the majority are different people for each subject, it means that everybody gets to be in the minority and feel shafted more than once. Some more often. There is an inherent danger that by focusing around a majority instead of offering multiple options, that you will alienate everybody at some point. It’s forced attrition. Fractals is a prime example. They should’ve never made one dungeon the only place for ascended gear and the best place to make money at the same time. It means alienating different groups of players, when in fact it’s not even necessary.

Yeah, the game has flaws, but ANet wants to fix them.

The road to hell is paved with good intentions. Results count, not willingness. Welcome to the real world.

It sucks when people do not realize the hard work you’ve put into a game.

I realize the hard work they put into it, but I feel that it was wasted. They should be more upset about their management pushing things out too quickly than the player response. Again, the results count, not the intentions. I am not here to feel sorry for the devs. I paid for their product and have my requirements. If they are not met, my money is not well spent.

We are supposed to accept that they want to make money, which is fine. But at the same time they should offer a product I am willing to spend money on. Not because it was a lot of hard work for them, but because I like what they made. If I don’t like it, that means that from my point of view, they spent a lot of effort and time on the wrong things.

The world is too big, people are splintered. Too many levels, too little story. There’s lots of stuff…but the balance isn’t right. Too bad, but that’s how I feel.

I know they worked hard, but people also work hard for the money they spend and then in game as well.

It’s a game forum. The truth is not to be found here.

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Posted by: puffintoast.6501

puffintoast.6501

I don’t understand this whole ruckus about herding towards the gem store.

There is absolutely nothing of essential value in gem store. In fact, there are so little items in the gem store that it actually turned me off. Whatever little items is there is of peripheral necessity to the average player.

Furthermore, there is no direct usage of gems in-game aside from opening more bank storage and additional bag slots.

Why would there be such a high demand for gem-gold transactions that it warrants a concern for herding gameplay towards gem purchase?

Speaking purely for myself, I refer to the gem-store solely in terms of it being a place that has been tailored to become the go-to for players starved of items and materials from their open world experience. Players who require materials or armor/items to further their game interests are significantly less able to acquire them in the normal fashion, and are resorting more and more to purchasing gems to convert to gold to feed the BLTC market, and the repetitious cycles that exist therein that I am far too weary at the moment to touch on.
Put simply, the direct, in-game usage of gems for conversion to gold is the problem, although I suppose not inherently. I understand the need for profitability to maintain and develop an ongoing game.
It is the manner in which this need for gold is currently engendered in the player base that has me riled.
There are other issues with the gem store, such as the proliferation of the lottery chest syndrome, and the gambling element that has been added to what used to be a simple, functional, and presumably profitable system of buying event skins/armor sets in Ye Olde Guild Wars.
But the drive toward the gem store as a means for the game’s population to try and recoup losses that have been intentionally forced upon them as a cheap cash-grab by a new investor, coupled with things like the shifting of dyes from account to character-bound, is my gripe in a nutshell.
I hope that makes some sense.
Believe me, I would rather it not be this way. I waited, counting each day until release, along with everyone else since the release of EotN began the process. But if events transpire that are clearly indicators for a changing playing field, I’ll be buggered if I sit back silently and watch it unfold.

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Posted by: puffintoast.6501

puffintoast.6501

Oh, and for FacesOfMu:
What will I accept as evidence to the contrary? Unfortunately, I’m stuck at the furthest end of the chain, powerless essentially save for ranting into echo chambers.
Probably naively, I assume the least extent of the blame here lies upon ArenaNet’s shoulders.
The machinations of Nexon since their share purchases, particularly their insertion of a monetisation (I am giving up spelling that the American way, forgive me) manager who wielded a startling amount of control from her instigation, have altered the fundamental course of this game’s design intent. The appearance of FotM only concreted this scenario. And the recent total sell-off and restructure of NCsoft is another alarm bell yet unmentioned…
I truly cannot see any evidence to the contrary in any facet of announced design decisions, patch notes, developer interviews, anything.
But I keep on searching and hoping, like the rest of you. I love this game, always will, regardless of what transpires.
I wish ArenaNet every single success that they so absolutely deserve; the artists, coders, writers, you name it. Theirs should be the highest accolades available for what they have produced.
They are the ones that deserve to see this game progress in the direction they laboured to achieve. Not those that descend after the work is complete to so blatantly derail that effort in an attempt to graft a kittenised version of Maple Story onto Tyria.
Like I said, my lot is a but a pointless rant at the end of the day. But what else can you do when you fear for the future of something you love?

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Posted by: LordByron.8369

LordByron.8369

I really love the quaggans mini….and i know i won t be able to afford one….

But as long as gem shop offers things only aesthetic, its fine for me…..despite i won t be able to get most of them

The problem related is that item related to game are tied to gems…

-Istant canister rerpair kit (fotm >__>)
-Black lion salvage kit
-also Fine trasmutation stones (because even if they are for aesthetic purposes they are too important).

On the other side i don t think the quality of the game is related to the money we spend on gems….

Infact i consider the game got slightly worse since the release date due to wrong marketing moves related somehow to incomes…..but this is an opinion.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: projectcedric.6951

projectcedric.6951

Speaking purely for myself, I refer to the gem-store solely in terms of it being a place that has been tailored to become the go-to for players starved of items and materials from their open world experience. Players who require materials or armor/items to further their game interests are significantly less able to acquire them in the normal fashion, and are resorting more and more to purchasing gems to convert to gold to feed the BLTC market, and the repetitious cycles that exist therein that I am far too weary at the moment to touch on.
Put simply, the direct, in-game usage of gems for conversion to gold is the problem, although I suppose not inherently. I understand the need for profitability to maintain and develop an ongoing game.
It is the manner in which this need for gold is currently engendered in the player base that has me riled.
There are other issues with the gem store, such as the proliferation of the lottery chest syndrome, and the gambling element that has been added to what used to be a simple, functional, and presumably profitable system of buying event skins/armor sets in Ye Olde Guild Wars.
But the drive toward the gem store as a means for the game’s population to try and recoup losses that have been intentionally forced upon them as a cheap cash-grab by a new investor, coupled with things like the shifting of dyes from account to character-bound, is my gripe in a nutshell.
I hope that makes some sense.
Believe me, I would rather it not be this way. I waited, counting each day until release, along with everyone else since the release of EotN began the process. But if events transpire that are clearly indicators for a changing playing field, I’ll be buggered if I sit back silently and watch it unfold.

I’m sorry, I cant seem to follow this explanation.

So players are frustrated with material acquisition for crafting leveling for they are allegedly hard to farm? Maybe. But not necessarily true. (I maxed level 3 crafting professions in 3 weeks, and I made a lot of mistakes, wasted a lot materials and still discovering that there are even more efficient methods) But lets say it is true..
.
.
.
So they turned to purchasing gems to sell for gold (to OTHER PLAYERS, mind you, not the system)? Maybe. Though I’m not sure why would that be the first idea that would come to mind when thinking of a gold source. But let say it is true..
.
.
.
Why would there be a lot of players wanting to buy gems with gold -thus encouraging gem purchase by players who want to sell them for gold- when, as I have pointed out, there is nothing of essential worth in the gem store?

Furthermore, they have already released the contents of the BLTC “lottery” chest (the key of which, btw, you can also randomly get freely in-game from loots and rewards), and there is nothing there of noteworthy value as well.

Its not like they said you can get a GOD-like weapon at a very low rate from BLTC chests, and this is the only way to get this godlike item.

The presence of gem store as an auxiliary source of income (at least for now) seems to have been just put there for the sake of putting it there. If people spend plenty amount of gems to buy non-essential things from there, it is solely of their own free-will. It’s not Anet’s fault. They just gave you an option for decorative and mild-convenience purposes, things that we definitely can do without.

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Posted by: FLFW.3105

FLFW.3105

You must be new here. I was once also Anet supporter but then i took their patches to the knee.

GuildWars 2 is good game with bad management.

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Posted by: projectcedric.6951

projectcedric.6951

You must be new here. I was once also Anet supporter but then i took their patches to the knee.

I’m sure. Let’s say I am, whats your point?

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Posted by: nofo.8469

nofo.8469

Just want to voice some of my opinions, you don’t have to agree with me. I just want to say that ANet is great and they have done a great job on Guild Wars 2. Some points I’d like to make:

ANet is not necessarily greedy. Some say that we are being “herded to the gem store,” for example, because we are unable to forge all five Wintersday toys. But why is this so bad? Yeah, it’s obvious that ANet wants money. Of course they do! Who doesn’t? If we weren’t motivated (I like the word “encouraged” better) as much as we are to buy gems, ANet would have smaller income, meaning a lower-quality game. If you think things are too expensive, then don’t buy it. Missing out on mini slots (or whatever else) is not the end of the world, it’s just a game. Again, wanting money is not necessarily greed.

ANet does pay heed to players. Why wouldn’t they? Some say that players are being treated disrespectfully. Why in all Earth and Tyria would they treat us that way? There is no point. They want to keep us happy, so we keep coming back to the game.

Yeah, the game has flaws, but ANet wants to fix them. Content updates are made, but I’ve seen someone make a point (I don’t feel like hunting down his name) that bug and problem fixers are a different group than the content team. Even if it was a wise choice (which I don’t think it is), ANet would not have the ability to focus all of their efforts on fixing current issues. It is simply inefficient, and impractical.

It sucks when people do not realize the hard work you’ve put into a game. I’ve read a few Q and A’s with game developers. Almost all of them say that you have to love what you do to be a game developer. I’m a beginning game developer myself, and I agree with that. I think the people at ANet love what they do. They want to bring the best quality game to the players, and they love doing it. Hard work is definitely put into this game, and game developers of the world will never have the correct appreciation shown toward their work.

If you read this, awesome. If you disagree, alright, but please be respectful in providing feedback.

Good games have plenty of appreciation shown to their work. And yes, I’m aware that a lot of effort went into this game, but effort itself does not deserve respect, its the result that counts. Saying that no good developers get recognition and respect for creating quality games is outright absurd.

I don’t think any passionate gamer that loves their trade would do to this game what the last few patches have.

And of course they listen to the players to some extent, however creating a fun experience does not seem to be paramount, it seems to me that they are going for an addictive experience and not much else.

You can tell the companies that see their games as a work of art, and the ones that see their games as a numerical value.

Not saying ArenaNet was always like this, in fact there are many facets of this game that I am amazed by, and to see it all go to waste for suits wanting gambling addiction mentality amongst their consumers infuriates me.

ArenaNet isn’t a bad company and it shows in many aspects of this game, but the new direction of the game is unethical and should not be supported.

To OP, goodluck in your career, but please do not feed the current trend of developing games based on addiction rather than fun.

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Posted by: Khemizt.5104

Khemizt.5104

This thread needs deleting, if you say something bad about the game it gets removed, leaving these threads up is sickening to see hipocracy, you have to take the good with the bad, now remove please just like my countless posts about the clear problems with game you still have yet to address.

“It sucks when people do not realize the hard work you’ve put into a game”
This game is a product and the positive reinforcement is the paycheck they receive. It’s nothing more if you want to thank them do it in your own time, but a lot of people feel the game was poorly made and this is a slap in the face to them.

(edited by Khemizt.5104)

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Posted by: xiv.7136

xiv.7136

This thread needs deleting, if you say something bad about the game it gets removed, leaving these threads up is sickening to see hipocracy, you have to take the good with the bad, now remove please just like my countless posts about the clear problems with game you still have yet to address.

It’s weird how much time you spend on here complaining.

You’ll be back to GW2 in no time, you can’t let go xD

________________________
http://youtu.be/P_hfyP2OHkw
I like pizza

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Posted by: Khemizt.5104

Khemizt.5104

You must be new here. I was once also Anet supporter but then i took their patches to the knee.

I’m sure. Let’s say I am, whats your point?

Your in for a big let down is what he is kindly saying.

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Posted by: Blackwolfe.5649

Blackwolfe.5649

There are plenty of threads saying bad things about the game that havent been removed.

I used to love ANET as well, and have been defending them and the game several times both in-game and elsewere, but the last couple of patches they have brought in some serious bugs, some yet to be acknowledged or fixed as well as some really bad desicions on their part. I feel I can impossibly hold ANET in high regard as it stands.

I still love the game however and wont be quitting anytime soon.. unless they continue to make bad desicions and keep ignoring legitimate concerns and issues. I really hope they will get their junk together and make this the game it was ment to be. There is still some faith in ANET, please dont ruin it.

Colin Johansen casts – Working As Intended
Colin Johansen hits you for 239407889 damage
Game over

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Posted by: Mandrax.7342

Mandrax.7342

Just want to voice some of my opinions, you don’t have to agree with me. I just want to say that ANet is great and they have done a great job on Guild Wars 2. Some points I’d like to make:

ANet is not necessarily greedy. Some say that we are being “herded to the gem store,” for example, because we are unable to forge all five Wintersday toys. But why is this so bad? Yeah, it’s obvious that ANet wants money. Of course they do! Who doesn’t? If we weren’t motivated (I like the word “encouraged” better) as much as we are to buy gems, ANet would have smaller income, meaning a lower-quality game. If you think things are too expensive, then don’t buy it. Missing out on mini slots (or whatever else) is not the end of the world, it’s just a game. Again, wanting money is not necessarily greed.

I like what The Secret World have done with their ‘Voluntary Subscription’. I would pay a monthly fee to get increased access to certain things in-game. This might include removal of DR and the ability to farm for Gem Store items in-game rather than paying.

Also things like extra character slots, extra bank space should come as standard too. There are probably more things you could add too but can’t think off the top of my head.

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Posted by: MangoMan.3218

MangoMan.3218

Just want to voice some of my opinions, you don’t have to agree with me. I just want to say that ANet is great and they have done a great job on Guild Wars 2. Some points I’d like to make:

ANet is not necessarily greedy. Some say that we are being “herded to the gem store,” for example, because we are unable to forge all five Wintersday toys. But why is this so bad? Yeah, it’s obvious that ANet wants money. Of course they do! Who doesn’t? If we weren’t motivated (I like the word “encouraged” better) as much as we are to buy gems, ANet would have smaller income, meaning a lower-quality game. If you think things are too expensive, then don’t buy it. Missing out on mini slots (or whatever else) is not the end of the world, it’s just a game. Again, wanting money is not necessarily greed.

I like what The Secret World have done with their ‘Voluntary Subscription’. I would pay a monthly fee to get increased access to certain things in-game. This might include removal of DR and the ability to farm for Gem Store items in-game rather than paying.

Also things like extra character slots, extra bank space should come as standard too. There are probably more things you could add too but can’t think off the top of my head.

Adding a voluntary subscription would ruin the idea of the great “one-time payment” that they have used to promote the game. I would not mind though if they added this, I’ve payed for what the game already has, and new, unreachable features do not directly affect me. I do think it would make many players angry, though.
I don’t think things like extra slots should be standardized. They do not directly improve the power of your character, and is associated with your account. I don’t think that would be a smart move. It would result in smaller income. However, you can still technically get it without paying for it. I’m happy with that.

Just vanquishing the hate. | Ziios, TC
http://www.youtube.com/MangoMiner

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Posted by: deborah.2068

deborah.2068

Just two points:
A) if it wasnt about making as much money as possible, they could have sold the pets in a package of 3 and/or made the pets tradeable or able to list ah for those that got multiples
B) if they were truely interested in making players happy or addressing their concerns why is there a post with almost 1k replies and close to 35k views that no moderator has yet to reply we see your concern and are we looking into or trying to address this concern
Just curious…..
PS I also relize you can’t make everyone happy all the time but i also accept things for what they are……..

also the post is like a month old now

(edited by deborah.2068)

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Posted by: CC Meinke.2749

CC Meinke.2749

Community Coordinator

Hello everyone,

the thread has been renamed because it included a call-out, also it was misleading since it sounded like it would be about a support message, which would be a violation of the Code of Conduct.

Greetings

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Posted by: MangoMan.3218

MangoMan.3218

Just two points:
A) if it wasnt about making as much money as possible, they could have sold the pets in a package of 3 and/or made the pets tradeable or able to list ah for those that got multiples
B) if they were truely interested in making players happy or addressing their concerns why is there a post with almost 1k replies and close to 35k views that no moderator has yet to reply we see your concern and are we looking into or trying to address this concern
Just curious…..
PS I also relize you can’t make everyone happy all the time but i also accept things for what they are……..

also the post is like a month old now

An employee immediately posts after you… With all respect, I say lol.
Yes I know it wasn’t really a “paying heed to the players” post, but still. I find it hilarious

Just vanquishing the hate. | Ziios, TC
http://www.youtube.com/MangoMiner

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Posted by: Rukia.4802

Rukia.4802

It’s a fact from all the farm nerfs that ANet don’t want us making good money in game and instead use the gem store to buy gold so I have to disagree with them not being greedy. Drop rates are horrendous and it takes longer to make money in this game than any other I’ve played.. completely killing any motivation I had to log in.

I have hardly even played the damn game the past couple months. They just keep ruining their game. It sucks that they can’t see that.

“I find this rain quite pleasant, it feels as though raindrops are blessing our victory”

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Posted by: juno.1840

juno.1840

Gah a little too much kool-aid in this thread.

I loved ANet in GW1 — so much so that I had unrealistically high expectations for GW2 (like it would be the end-all of MMOs… the pinacle). That high expectation has led to a shocking disappointment in GW2, even though the game itself is very good. It just not what I thought it would be going into the deal. It’s worth my $60 and I’ll continue to play it for a long time. At this time I feel I’ll buy the expansions as well. However I won’t drop a dime on the gem store — ever.

That said, ANet has bungled quite a few things since the release of the game, some horribly so. However they appear to learn from their mistakes and so far the Wintersday Event has been VERY enjoyable and accessible. Even the jumping puzzle (which I still suck at but at least I enjoy it while I’m stinking).

I think in six months GW2 will be close to the game we expected at release. It’s a shame it couldn’t release in that state to begin with.

Part of me thinks that someone in ANet was thinking “hey, wanna see something funny? Watch this…”

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Posted by: SoPP.7034

SoPP.7034

I <3 ArenaNet. Their developers to me are like Hollywood ‘A’ list to others. I still remember the time Colin Johanson personally replied to one of my messages.

So in being a fanboi it’s this that makes me want the game to be even better. So I will keep making posts in this forum and I will keep making demands of them, because it’s what they do with it that makes it all so great.

A warrior, a guardian, and an elementalist walk into an open field…
The Warrior turns to the guardian and says, “Did you hear something?”
Guardian replies, “No, but how’d the elementalist die?”

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Posted by: Essarious Quw.8946

Essarious Quw.8946

I actually really like the changes they made in the last patch. They do listen to our criticism when it is well argued, and make changes to the game to avoid problems.

Thankyou Anet for listening.

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Posted by: FLFW.3105

FLFW.3105

I actually really like the changes they made in the last patch. They do listen to our criticism when it is well argued, and make changes to the game to avoid problems.

Thankyou Anet for listening.

Yes thanks for listening to players Anet! We really waited for decreased drop rates , new bugs and complete nerf for engineers because they were so overpowered .. keep up the good work! I think you should implent new system that every hit you make costs you 1 gem. Would be awesome!!!

Cheers , biggest fan!

GuildWars 2 is good game with bad management.

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Posted by: Death Reincarnated.3570

Death Reincarnated.3570

The lastest patch notes have stated several changes that we the players discussed and I am thankfull.

There are, however, some core issues that have still not been addressed to the fullest – i.e. RNG! [21 pages with over 1000 replies and 33000 views, Change in loot parameters or a bug – https://forum-en.gw2archive.eu/forum/game/gw2/Change-in-loot-parameters-or-a-bug-Merged/page/21#post1027800]

Proud member of Legion of Honour XIII

Do not click this link!

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Posted by: Serophous.9085

Serophous.9085

Hello everyone,

the thread has been renamed because it included a call-out, also it was misleading since it sounded like it would be about a support message, which would be a violation of the Code of Conduct.

Greetings

Glad anet will spend time to post on this topic then the bugged thread on loot.

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Posted by: Malzeth.2168

Malzeth.2168

They spent 5 year’s working on this game, of course the player base has ever right to expect things like, dynamic events bugging out or culling in WvW (To name a few) to have been worked out prior to launch. At this point in the age of the game it feels like they just whiteboard idea’s and then roll their faces over the keyboard while coding it and hope for the best.

Don’t get me wrong, they are working to make the game better… but a lot of what they are doing should have never made it to launch in the first place…

Crystal Desert / Guardian, Ranger, Ele, Engi “pewpew!” “NO YOU FOCUS!!”

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Posted by: projectcedric.6951

projectcedric.6951

Your in for a big let down is what he is kindly saying.

I am also sure the time will come when that will happen.

When it does, I’ll simply stay away from the game and these forums, as there would just be no logical reason for wasting my time and lingering so.

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Posted by: hungryhippos.4980

hungryhippos.4980

Didn’t bother reading what other players said but I gotta give props to the Christmas event. I wasn’t a big fan of lost shores and in fact was very negative about it, but this even so far has been fantastic. I love the events so far, props to you guys. Also thanks for the last patch. tons of good fixes that really needed fixin

Ayra Bleu Wynd (80 Elementalist), Carly R Jepson (80 Thief), Six Inch Samurai (80 Guardian)
Sir Spanx Too Much (80 Warrior), Lanevo X (80 Necromancer), Miss Meryzia (40 Mesmer)