Anti Farming / Diminishing Returns - some truths

Anti Farming / Diminishing Returns - some truths

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Posted by: ChairGraveyard.2967

ChairGraveyard.2967

Even if the amount of events you’re “supposed” to be able to do is 8 before you stop getting rewards, that is utterly ridiculous. DEs are the vast majority of the content in the game, and forcing players to play for 30 minutes and then take an hour break because of this garbage system is totally absurd.

I don’t get why anyone would remotely think it’s acceptable for the game to completely lock you out of playing (which is what removing all rewards after 30 minutes effectively does).

The people here experiencing this problem are not “EVIL FARMERS” or whatever nonsense. We’re just players that love Guild Wars 2 and want to play it, but are being denied because of these ridiculous DR systems. I have limited time to play as it is, being locked out of getting any rewards for an hour after a mere 30 minutes means that the bulk of my time available to play is wasted, all due to this garbage system that is doing nothing to deter bots (lest people forget, bots are not affected because they are cheating to circumvent these systems entirely).

I hate bots as much as anyone, but this system is not affecting them at all, and it is ruining the game experience for normal players.

(edited by ChairGraveyard.2967)

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Posted by: Hellkaiser.6025

Hellkaiser.6025

jaysus, calm down.

Can we get more testers at level 80 please, can we get methods and places too, could this be just you’re whoring your aoe too much and killing too fast? how do you fare when killing single targets? do you have to hit the cap in the 30 minutes? can you throttle yourself slightly to stay under that?

there’s testing to be done before we scream and shout

Irony…. xD

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Posted by: ChairGraveyard.2967

ChairGraveyard.2967

I’ve tested it. It’s broken and a completely garbage system. It needs to be removed immediately.

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Posted by: Manifoldgodhead.2356

Manifoldgodhead.2356

I really doubt players that don’t have much time to invest will ever deal with this system when it is functioning correctly. Most likely it will be at least 10+ runs in an hour.

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Posted by: Hellkaiser.6025

Hellkaiser.6025

I’ve tested it. It’s broken and a completely garbage system. It needs to be removed immediately.

Yes, I know, you keep saying and I’ve listened to and read what you’ve said, could you please provide me with or link me to where you have provided more details though?

maybe the way you’re triggering the system is more important to IF it exists, and there is a way around it possibly?

Irony…. xD

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Posted by: Mirhako.8420

Mirhako.8420

“Tad” glitchy? :S

I just wish a dev would come and post something about it in the Dynamic Events subforum. Not hearing a peep about this issue is making people worried.

I’m not sure what it is about human psychology that causes them to reach conclusions faster given an absence of information, but there you have it.

Because human beings need to plan on how to invest their time properly, regardless of wether there is information or not. Time is valuable to us.

Nobody wants to play for 3 hours then realize that the effort was for nothing when the game throws you 4 karma. If you want to bury your head in the sand and continue losing karma that you would have otherwise been legitimately given, be my guest.

As for me, I’ll put the game down for now (or do other non-gathering tasks) and wait for Anet to give info on the anti-farming system before I invest more time into the game.

Is playing a game for in game rewards only? not flaming or anything, but some of us like me play for fun. I could care less what drops or does not drop. I log in and have fun. if I don’t have fun I log out or quit. I don’t have to be rewarded for playing a game, the actual playing is reward enough for me.

Does this mean the bug or DR is not important? no, bugs should be fixed, botters and exploiters should be banned. But all this ranting on the forums seems a bit out of touch with the core of what a game should be. Entertainment, and fun.

Anyways, fixing to log in and play for awhile. If I get 2 karma and 1 copper for the next 4 hours then so be it. Ill be enjoying myself.

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Posted by: ounkeo.9138

ounkeo.9138

that’s great but I have diminishing returns. I have been spending a lot of time in the Norn starter zone gathering craft mats and I am also farming the low level events there. The events there are very short (even the raid event) and there is one spot where there are 5 events that completely overlap so it is possible to run through at least 4 of them, often times all 5; rinse repeat with almost zero downtime. If you’re lucky, you can get a 6th right next to it.

this isn’t an exploit. This was just how the zone was designed.

2 of those events are chain events. So completing those 2 events will nett you 6 event completion (and reward). And they are very quick events.

I’ve been on this map 1 week now and every time, I can do about 3 rotations where my reward is 290karma and 1s 29c each. By the end of the 3rd rotation, it drops to 90 karma. The worst part is that your toon is locked in that state no matter where you decide to go thereafter – even if you zone. You have to log out and wait 30 minutes to an hour before it resolves.

Yes, if you sit there and run 1 or 2 DE on repeat you probably will never hit the cap. As I was leveling, I never hit the cap either, no matter how many times I ran the events (I had to rerun events a number of times for extra XP).

You’ll hit it once you hit 80 and start figuring out how to efficiently run these events.

Go try out the norn starter area. North East part of the map. The camp invasion DE > Veteran Wurm DE > Wurm Egg DE > Wurm attack DE > kill Grawl DE > Defend scholar from grawl DE > Destroy totem DE> Kill portals DE > Kill Raid boss DE>

For added bonus (good if you have speed), run up to the NW fort. There is a statue defence DE and if lucky, also the FORT retake and/or defence DE. If you have speed, you can do most of these but for practicality purposes, you’ll probably have to leave out the Camp invasion and th eFort defence. the rest are fair game.

There is also an event chain, although more rare, that pops, literally next to the raid event.

Try that for 3 or 4 rotations and let me know how you go. As an even more extra bonus, that area is littered with craft nodes!

I wish the human starter area was that active.

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Posted by: Manifoldgodhead.2356

Manifoldgodhead.2356

…rinse repeat with almost zero downtime. If you’re lucky, you can get a 6th right next to it…

…completing those 2 events will net you 6 event completion (and reward)…

…I’ve been on this map 1 week now…

…Try that for 3 or 4 rotations and let me know how you go…

I think I am ok with diminishing returns after 3-4 “rotations” of 5+ events. Especially since you only need to log out for 30 minutes to reset it. It would be even better if you can do sPvP for 30 minutes between “rotations” to reset. Or if you just leave the zone for 30 minutes and that would be perfect.

Of course, bots will just learn these rules and automate whatever is required, but we all know you cannot stop a determined gold farmer.

However, Anet, will just have to learn that little tidbit for themselves.

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Posted by: Nariera.9476

Nariera.9476

I don’t think one person’s experience should account for everybody. What happened to you isn’t what happening to others. It’s like saying “I didn’t get a bug; therefore, no one else gets a bug.”

I personally faced DR before. I was watching NFL and playing GW2 at the same time. I sat at the same DE for two hours watching the DE reward trickled to nothing.

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Posted by: prenavo.3926

prenavo.3926

SWtoR had that feature where stuff would stop dropping from mobs after so many kills. It’s not a big deal as long as they start dropping again eventually. So far I’ve noticed nothing different, but my play time is erratic due to me having to log in and out several times a day for RL. I do agree a little clarification on the subject would be nice so everyone is not so in the dark.

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Posted by: ounkeo.9138

ounkeo.9138

I really doubt players that don’t have much time to invest will ever deal with this system when it is functioning correctly. Most likely it will be at least 10+ runs in an hour.

anecdotally, it’s probably closer to 12+ in roughly an hour+…

While that may sound like a lot, consider my above reply. There are some zones where there are a lot of overlapping DE’s that can be repeated with minimal to no downtime. you can easily get over 10 in under an hour without even trying. It’s just… there, whether you want to do it or not.

most DE’s are space relatively far apart and while the timing may overlap, the DE area does not, so you’re naturally limited by distance and time. the natural spawn time of any one DE location will ensure you never hit the cap. It’s only when you enter a high density DE area/zone where you’re going to hit the cap (or Orr zerg – but those can take quite a long time to circuit).

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Posted by: ChairGraveyard.2967

ChairGraveyard.2967

I think I am ok with diminishing returns after 3-4 “rotations” of 5+ events.

You misleadingly quoted him here, and you know it. He said he does 4-5 events in like 20-30 minutes in the Norn area that are all nearby and part of a chain. After that ALL SUBSEQUENT EVENTS (I.E., NOT THE SAME ONES) GIVE DIMINISHED REWARDS! What do you not understand about this?

It is not acceptable to be able to play normally for 20-40 minutes and then be completely screwed out of any event rewards and you are apparently simply ignoring reality after having it explained to you dozens of times in this thread.

At this point I think you are simply trolling because you want to anger everyone in this thread by implicitly calling us all liars.

(edited by ChairGraveyard.2967)

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Posted by: Xericor.9103

Xericor.9103

I dont want to drag this on any longer, but I find a few comments ammusing, especially those regarding times.

I did 13 events, the same events over again. I have the clock showing in my photos.
The first event ended at 1915 and the last event I did ended at 2014.

The rewards for the first event are equal to the rewards from the last event.
Thats 13 DE in an hour, no cap, no diminishing returns. Photos as proof.

www.auroraglade.eu – Community Site for Aurora Glade!

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Posted by: WasAGuest.4973

WasAGuest.4973

This community is rather… interesting. Why the argueing? Thought we were trying to figure out what’s up with the DR.

On topic: As I posted previously, I had been hit with the DR rather suddenly when I switched to my 80 thief from my mesmer (two days ago).
Yesterday, sticking with my mesmer I never once hit the DR and having a nasty cold, pretty much all I did was run events.

Have those that have been hit with DR tried other characters as well? See if you/we get DR on those alts as well? Maybe it has something to do with per character vs account?
Has anyone taken the time to check if the UI isn’t reporting false gains/returns? Could it not be possible we are not seeing correct info? #random_ideas_to_look_at