Hi!
I have heard multiple rumours on upcoming stability change. First it was quickly explained on twich stream where devs are showing the revenant so we know its coming. Then there was reddit post by some dude who had met unnamed anet dev between some official events and talked to him. Now there is a Chinese patch note page on reddit than when translated tells that it is coming on next patch and has some details how much stabi each skill is going to provide.
Previously when there has been a small change into profession skills or boons (might) there has been a news announcement on GW 2 front page where the changes have been explained in detail. Every time something has been changed I have felt that I understand why the change has been made. For example when might boon was nerfed the explanation was that certain builds are able to benefit too much from it.
This has not been the case with stability changes. I do not understand why the change is coming and what it is meant to change. I can of course speculate that this update is meant for wvw fights, because in small pvp situations this change is not going to do much. But I still don’t understand that what is this change going to balance! Perhaps the purpose is to reduce stacking in wvw? I don’t know and to be honest instead of having to guess I would like to hear from somebody who designed this that what it is intended to do.
I need some mental stability.
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