Any plans of making GW2 "mantle" compatible?

Any plans of making GW2 "mantle" compatible?

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Posted by: Akimoto.6172

Akimoto.6172

Q:

AMD has released “mantle” which works like Direct X but more optimized for AMD gpus. I was reading what this could do in terms of performance improvement when one has low to mid range cpus. I was disappointed that GW2 is not ready for this. I know this is a long shot but I’ll ask this anyway. When would we expect for Arenanet to make GW2 “mantle” compatible? Thank you

Any plans of making GW2 "mantle" compatible?

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Posted by: Mozabeth of Raingle.8931

Mozabeth of Raingle.8931

I believe switching to Mantle would involve Anet having to program their rendering all over again. This would take a lot of time and resources for them, and as long as DirectX works fine, I don’t think they’re gonna do it. They still haven’t made an OpenGL version, which would make the game run natively on Mac and Linux (and other OS’s), so I doubt they are going to create a second implementation for windows. Would be cool if they did tho (both Mantle and OpenGL).

Raineen | Thomaas Ra | Vercis | Illinein
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Any plans of making GW2 "mantle" compatible?

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Posted by: Behellagh.1468

Behellagh.1468

Heck it’s still Dx9. Mantle improves on Dx11 performance which a Dx11 port and redesign would need to be done first before Mantle could be supported.

We are heroes. This is what we do!

RIP City of Heroes

Any plans of making GW2 "mantle" compatible?

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Posted by: Akimoto.6172

Akimoto.6172

Gah… By the way you guys explain it, it seems that this will never happen. This make me sad

Any plans of making GW2 "mantle" compatible?

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Posted by: TPMN.1483

TPMN.1483

This game is CPU bound not gfx card bound.
Improvements on the GPU layer won’t add much unfortunately.

The calculations running client side need further optimisation to improve the GPU FPS.
Mantle won’t really help much here unfortunately.

For games which are not CPU bound but gfx card bound – mantle would make an inprovement.
The other thing to consider is that AMD work with the game developers in the development of the game and pay the studio to add mantle support. I don’t see this happening unless AMD cough up a lot of $$$.

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

Any plans of making GW2 "mantle" compatible?

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Posted by: Behellagh.1468

Behellagh.1468

To build on that, AMD wants to showcase their card’s performance, which means helping the games that are frequently used in video card benchmarks. When was the last time an MMO became a popular benchmarking tool?

We are heroes. This is what we do!

RIP City of Heroes

Any plans of making GW2 "mantle" compatible?

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Posted by: Akimoto.6172

Akimoto.6172

To build on that, AMD wants to showcase their card’s performance, which means helping the games that are frequently used in video card benchmarks. When was the last time an MMO became a popular benchmarking tool?

I would say GW2 is more of a stress testing tool than a benchmarking one especially when you see 70-100 people at one time on your screen

Any plans of making GW2 "mantle" compatible?

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Posted by: Behellagh.1468

Behellagh.1468

Except that’s the CPU bogging the frame rate down, not spectacular photo-realistic effects that modern FPS try to achieve. That’s why so much time is spent optimizing the CryEngine, Unreal Engine, Frostbite, etc.

We are heroes. This is what we do!

RIP City of Heroes